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Those people were likely using this thing in an unsafe manner.
Don’t let it run for 4 days in a row in a crowded area where lots of people can see you never leaving. Keep an eye on it occasionally so it doesn’t get stuck when running around gathering things. Babysit it a bit, and you’ll be fine. I’ve been using it for over a year (with a few 8+ hour days thrown in sometimes) and I’ve never gotten so much as a warning or anything about it. But I use it smartly, and I’m willing to bet that everybody who was suspended wasn’t being smart about it.
😮 I didn’t notice the ? in the scenario tab at all. I’ll play with it and see if I can get it working, thanks so much!
Here’s what I used:
job(BSM) repair() materiaExtract() key(0, 3) //Food keybind key(ctrl+0, 1)// syrup craft(6) key(ctrl+0, 1)// syrup craft(6)
I manually pre-selected the BSM recipe in the crafting window (so it didn’t need to search for it for each of the craft(6) things) so when it went to craft the items, it automatically selected what the crafting window was left on. Sometimes food ran out before finishing all 6 crafts, so you may want to bump those numbers down to 5 just to be safe. My food was on 0 and the syrup was on ctrl+0, so you may also need to change those to fit your own location. The 3 in the keybind is just to wait 3 seconds for the animation to play out. The syrup only needs 1 because it’s a much quicker animation.
- This reply was modified 3 years, 9 months ago by Asynchria.
January 19, 2021 at 11:52 am in reply to: Infinite Universal Diadem Scenario Botanist🌱, Mining⚒, and Fishing🎣 #26878Can someone pls explain this to me. Am I supposed to run the scenario tab OR the gathering tab?
thanks
(haven’t used miqo in over a year or more)
Scenario tab will let you change jobs from MIN to BTN and repair and stuff. If you only do the gathering tab, then it’ll just run around the grid and gather items.
December 18, 2020 at 9:28 am in reply to: [Desynthesis] Fieldcraft 3 / Mastercraft Demimateria #25489Apologies for the almost 2-year long bump, but I just wanted to chime in and say that Fieldcraft 3/Mastercraft Demimateria were changed in Patch 5.4. You can now buy them with Yellow Crafters’ Scrips (200 for FC3, 800 for MC) from the Scrip Exchange NPC’s. So if this scenario gets a bit grindy to you, you may wanna change to a Yellow Crafters’ Scrip one and just buy them instead!
The teleport locations are in german? How can I change that?
They’re in German, but they should still work. I play using the English client (no foreign language anything set up on my computer or game) and I was able to run this with no problems.
What does this error means?
(10:13:23 am) Chapter: 2
(10:13:25 am) Teleporting to: ‘The Ostall Imperative’
(10:13:47 am) Successfully teleported to ‘The Ostall Imperative’. :3
(10:13:47 am) I am ‘MIN’ now! :3
(10:13:48 am) DEBUG: Name is ambiguous. Count = 2.
(10:13:48 am) GatherPreset: ‘Fireheart Cobalt’
(10:13:48 am) GridName: ‘Fireheart Cobalt’
(10:13:49 am) Adventure calls.. But it is ERROR! (Grid: ‘Fireheart Cobalt’, Waypoint: 10/3)
(10:13:50 am) ERROR (Chapter 2, Line 5): Execution errorMeans that you have two gathering presets for ‘Fireheart Cobalt’ and two grid names for ‘Fireheart Cobalt’. One of them is incorrect for this scenario
It was the same with datamining. SE didnt care until people got mad about ultimate and started sending them death threats. And suddenly all dataminers received permanent bans. You never know what becomes the next trigger until its too late. I just want to say be careful.
For what its worth Dataminers did NOT receive permanent bans, only temporary ones. I’m not sure where you heard about permanent suspensions but nobody in the scene was permanently banned for posting datamined info to twitter or reddit or wherever else.
Thanks for that new link 😀 Running that one now, and I found another snag. 52 -> 45 (the southeastern part of the map) goes straight through a gigantic tree.
EDIT: 363 (southeast part of the map again) should be nudged forward a little bit, you can get stuck flying on the edge of the island there sometimes.
- This reply was modified 4 years, 8 months ago by Asynchria.
Hey I apologize if this was asked or if it’s already implemented. Is there a way to disable certain skills in combat assist mode?
Take them off your bars, if they’re not on a bar somewhere then Miqo can’t hit them!
I’m a dev elsewhere in the community for a place that shall remain nameless (don’t want it getting traced back to me!) so I can sympathize with the experience of having a usual unnamed crowd of people come in and demand answers that have been given a thousand times before with every patch… people just don’t think or want to look for the answers themselves, unless it’s shoved up their nose at the earliest opportunity (and that can risk annoying the regulars)… So all I can say is: try not to let the people get to you. Tons of people love this bot and the dev team, you guys have been nothing but professional in dealing with everybody on the forums that I can see, even when you would’ve had every right to bitch someone out for not reading a stickied thread or even a previous post that had the exact answer to the question they come in to ask.
You guys are awesome, and I sincerely hope you stick around for a long time <3 I couldn’t imagine doing 1/10th the stuff in this game without the bot, simply because I do not have the time or energy to dedicate to a lot of it like I used to. This bot makes the game actually fun to play, and less of a headache to deal with. Good things take time to get right, and pushing stuff out before they’re ready (and still filled with bugs) is a bad thing, so I really do admire the team for making sure things are working before pushing out an update. Too many times in the community with certain other programs I see things get shoved out the door too quickly, only to have them updated another 5-10 times before the day is over because they didn’t do their due diligence. THAT, is extremely annoying and unprofessional…and I’m very happy that the miqobot team doesn’t do that!
Thank you <3
February 23, 2020 at 9:11 pm in reply to: Question About Trust Dungeons (Swear It's not WHEN IS IT COMING?!?!) #20311I think it would be interesting to see whether the same people are bringing up “hey please add XXX/when are you adding XXX/why is it broken/why is it taking so long/why am I not being pampered and given instant gratification”, or if it’s different people each time one of those gets made… I’d wager it’s different people, which means that it might not be easy for new people to find the information that they come to ask about. Not sure if there’d be an easier way of getting the information to them short of forcing everybody who wants to make a thread to read through a page that explains the most common answers to these things and typing ‘I agree that this does not answer my question’ at the end to actually let them make the thread…
I definitely think this is the greatest bot in the world, and I absolutely admire the dev team for what they’ve been able to do with this thing. I just wish that the random people who come in and demand answers would take a second to read through the main notes on the forum that would likely answer their question :\
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