Asynchria

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  • in reply to: Shadowbringers 5.58 – Issues & Feedback #26872
    Asynchria
    Asynchria
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    Thank you (and the team!) very much for releasing this update as quickly as you did! This is going to completely change my crafting plans 😀

    in reply to: [Desynthesis] Fieldcraft 3 / Mastercraft Demimateria #25489
    Asynchria
    Asynchria
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    Apologies for the almost 2-year long bump, but I just wanted to chime in and say that Fieldcraft 3/Mastercraft Demimateria were changed in Patch 5.4. You can now buy them with Yellow Crafters’ Scrips (200 for FC3, 800 for MC) from the Scrip Exchange NPC’s. So if this scenario gets a bit grindy to you, you may wanna change to a Yellow Crafters’ Scrip one and just buy them instead!

    in reply to: [Scenario] 5.4 Legendary Node Materials #25487
    Asynchria
    Asynchria
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    The teleport locations are in german? How can I change that?

    They’re in German, but they should still work. I play using the English client (no foreign language anything set up on my computer or game) and I was able to run this with no problems.

    in reply to: Unspoiled Mineral Nodes 5.2 #24750
    Asynchria
    Asynchria
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    What does this error means?

    (10:13:23 am) Chapter: 2
    (10:13:25 am) Teleporting to: ‘The Ostall Imperative’
    (10:13:47 am) Successfully teleported to ‘The Ostall Imperative’. :3
    (10:13:47 am) I am ‘MIN’ now! :3
    (10:13:48 am) DEBUG: Name is ambiguous. Count = 2.
    (10:13:48 am) GatherPreset: ‘Fireheart Cobalt’
    (10:13:48 am) GridName: ‘Fireheart Cobalt’
    (10:13:49 am) Adventure calls.. But it is ERROR! (Grid: ‘Fireheart Cobalt’, Waypoint: 10/3)
    (10:13:50 am) ERROR (Chapter 2, Line 5): Execution error

    Means that you have two gathering presets for ‘Fireheart Cobalt’ and two grid names for ‘Fireheart Cobalt’. One of them is incorrect for this scenario

    in reply to: A useful Plugin for even safer Miqobot usage #23132
    Asynchria
    Asynchria
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    It was the same with datamining. SE didnt care until people got mad about ultimate and started sending them death threats. And suddenly all dataminers received permanent bans. You never know what becomes the next trigger until its too late. I just want to say be careful.

    For what its worth Dataminers did NOT receive permanent bans, only temporary ones. I’m not sure where you heard about permanent suspensions but nobody in the scene was permanently banned for posting datamined info to twitter or reddit or wherever else.

    in reply to: (Phase 2) Diadem Full #21061
    Asynchria
    Asynchria
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    Thanks for that new link 😀 Running that one now, and I found another snag. 52 -> 45 (the southeastern part of the map) goes straight through a gigantic tree.

    EDIT: 363 (southeast part of the map again) should be nudged forward a little bit, you can get stuck flying on the edge of the island there sometimes.

    • This reply was modified 4 years, 1 month ago by Asynchria Asynchria.
    in reply to: (Phase 2) Diadem Full #21057
    Asynchria
    Asynchria
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    45 to 328 hits a tree, can probably adjust 328 to the side a tiny bit to avoid it

    in reply to: Shadowbringers 5.58 – Issues & Feedback #20733
    Asynchria
    Asynchria
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    Hey I apologize if this was asked or if it’s already implemented. Is there a way to disable certain skills in combat assist mode?

    Take them off your bars, if they’re not on a bar somewhere then Miqo can’t hit them!

    in reply to: A Letter from the Development Team #20314
    Asynchria
    Asynchria
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    6+

    I’m a dev elsewhere in the community for a place that shall remain nameless (don’t want it getting traced back to me!) so I can sympathize with the experience of having a usual unnamed crowd of people come in and demand answers that have been given a thousand times before with every patch… people just don’t think or want to look for the answers themselves, unless it’s shoved up their nose at the earliest opportunity (and that can risk annoying the regulars)… So all I can say is: try not to let the people get to you. Tons of people love this bot and the dev team, you guys have been nothing but professional in dealing with everybody on the forums that I can see, even when you would’ve had every right to bitch someone out for not reading a stickied thread or even a previous post that had the exact answer to the question they come in to ask.

    You guys are awesome, and I sincerely hope you stick around for a long time <3 I couldn’t imagine doing 1/10th the stuff in this game without the bot, simply because I do not have the time or energy to dedicate to a lot of it like I used to. This bot makes the game actually fun to play, and less of a headache to deal with. Good things take time to get right, and pushing stuff out before they’re ready (and still filled with bugs) is a bad thing, so I really do admire the team for making sure things are working before pushing out an update. Too many times in the community with certain other programs I see things get shoved out the door too quickly, only to have them updated another 5-10 times before the day is over because they didn’t do their due diligence. THAT, is extremely annoying and unprofessional…and I’m very happy that the miqobot team doesn’t do that!

    Thank you <3

    Asynchria
    Asynchria
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    3+

    I think it would be interesting to see whether the same people are bringing up “hey please add XXX/when are you adding XXX/why is it broken/why is it taking so long/why am I not being pampered and given instant gratification”, or if it’s different people each time one of those gets made… I’d wager it’s different people, which means that it might not be easy for new people to find the information that they come to ask about. Not sure if there’d be an easier way of getting the information to them short of forcing everybody who wants to make a thread to read through a page that explains the most common answers to these things and typing ‘I agree that this does not answer my question’ at the end to actually let them make the thread…

    I definitely think this is the greatest bot in the world, and I absolutely admire the dev team for what they’ve been able to do with this thing. I just wish that the random people who come in and demand answers would take a second to read through the main notes on the forum that would likely answer their question :\

    in reply to: Extract #20310
    Asynchria
    Asynchria
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    This is awesome news \o/ I’ve been doing a couple rounds of the new legendary nodes, and holy crap it’s some insane materia… depending on the node bonus you get (+2 attempts) you can get 20% SB on accessories with just one node. 😮

    in reply to: Holmister Switch Run-times #20274
    Asynchria
    Asynchria
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    Takes me about 30 mins on my 72 SCH (1:19am -> 1:48am).

    Also got ~5.63million exp (with food + FC buff) so pretty decent exp even considering the half hour time.

    in reply to: Crafting Action "Reuse" Gone after 5.2 #20006
    Asynchria
    Asynchria
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    Craftsmanship materia is gonna be more valuable than it was before, because of the Innovation (and other) changes, so there’s a possibility it might be more valuable than Control!

    in reply to: SB ALL Regular Nodes #20005
    Asynchria
    Asynchria
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    It’s easier to find a specific item you’re after if it’s done in alphabetical order. Most people who would use this are after a few specific items, and not really using it to go zone-by-zone full clearing all the items.

    Asynchria
    Asynchria
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    Yea, the 71+ skills I knew were broken/not supported yet… but this is dealing with Rapid Synthesis, which is a level 9 ability that’s been around forever (though it used to be level 15, but that’s immaterial.)

    The downside to that ability, is it’s far too random (50% success rate) so it’s a terrible thing to rely on sometimes, and apparently using it can make the bot just sit down and cry in the corner because it stopped working for some reason :3

    It’s the downside I had of putting every single crafting ability on my bars, but removing it from being used (aka: removing it from my bars) fixed that problem. But it being used can apparently lead to some kind of logic crash with the bot, causing it to just spam (Nothing) if it reaches a certain point…

    Thank you for that macro link 😀 I’ll definitely make use of some of those!

Viewing 15 posts - 16 through 30 (of 43 total)