infuriated

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Viewing 15 posts - 1 through 15 (of 65 total)
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  • in reply to: Miqocrafter [Crafting/Gathering Full Scenario Generator] #17960

    infuriated
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    I mean the solver will be absolutely fine for crafts that are not current end game star recipes, so any dev time spent on the solver is not an important feature right now.

    Crafting macros would solve this easily for end game * recipes.
    But it is nice to have the solver hq crafts that are lvl 70 or less since my macros are overkill for them.

    Can miqocrafter create AR scenarios for multiple sands with miner/botany/spearfishing?

    Does it support timed legendary nodes?

    Can we input gathering rotations that we store in miqobot into miqocrafter?

    Does miqocrafter create multiple scenario from the list?

    I still havent tried it yet, not got round to playing the game.

    QoL feature for vendor support from miqobot tied with this generator would be nice if vendor support exists already.

    in reply to: Miqocrafter [Crafting/Gathering Full Scenario Generator] #17937

    infuriated
    Participant
    0

    Actually i just realized you can store multiple keypress macros in miqobot and use the selectCraftMacro function in the scenario for them… doh!

    in reply to: Miqocrafter [Crafting/Gathering Full Scenario Generator] #17930

    infuriated
    Participant
    0

    Hi Infuriated ! First thanks 🙂
    Currently miqobot does not support macro for crafting, unless I’m wrong.
    That being said, if you have a set of “macro” you usually use in scenario, like a sequence of key inputs (only way I know), I could modify my tool to store them for you.
    The idea would be to have like a library of macros in miqocrafter, and then it would insert the one you choose (I guess you’d like to potentially choose a different macro for each item) into the scenario it generates at the right place, instead of using miqobot solver.
    I’m not sure that is an answer to your need, but let me know.

    ———————————————————————————————–

    Yep that would do the trick.

    Honestly great work with this tool.

    • This reply was modified 4 years, 6 months ago by  infuriated.
    • This reply was modified 4 years, 6 months ago by  infuriated.
    in reply to: Miqocrafter [Crafting/Gathering Full Scenario Generator] #17913

    infuriated
    Participant
    1+

    Amazing. Been waiting for something like this for miqobot might resub just for this feature alone.

    Does this use the crafting solver?
    If so since its not fully functional at the moment if miqobot could add a crafting macro setting like the gathering rotations where we can input which skills we want to use in an order and save them into the bot to have multiple crafting macro options we create instead of having to key input the skills manually each time i want a different rotation this miqocrafter of yours would be the the absolute Don of automaton.

    Have you had any feedback from the devs regarding this?

    in reply to: New features coming? #17714

    infuriated
    Participant
    0

    Thats coder time for you, its never close to the eta given.

    i would just ignore the eta and just be patient.

    • This reply was modified 4 years, 6 months ago by  infuriated.

    infuriated
    Participant
    3+

    Personally, i dont really care for open world combat, im more interested in a upgraded gathering system where we wont need to create every grid for each node, rather a click and go list.

    However, its a bot at the end of the day, we know the risks that come with botting despite this one being undetectable.
    That said, i think you should stick to the plan with whats been promised, with regards to refunds if you feel youre obligated to offer a refund for a banned account from using this bot… well we know the risk but it might be easier to offer the refund dived by how many days remain on the sub, say they have 10 days sub left, refund the remaining days, at the end of the day its not your fault we get banned, its ours / SE.

    Bot safe.

    Edit: option 3

    • This reply was modified 4 years, 8 months ago by  infuriated.

    infuriated
    Participant
    0

    Hi, thanks for the legendary farm scenario, been working great.
    The only thing i changed is that i added chapters in between all the node timers to gather something else i needed, instead of being AFK at the shrines.
    So i effectively gather all the legendary nodes on time, whilst also gathering some logs/ore in between, thanks to the cordials and the 5 GP per hit, i still regenerate over 750GP ready for all the legendary nodes timers.

    Great job.

    in reply to: Shadowbringers 5.58 – Issues & Feedback #14357

    infuriated
    Participant
    1+

    Bard seems to get stuck in its rotation when refulgent arrow is up and wont continue rotation until its no longer proc.

    in reply to: Crafting [Scenario Generator] #14226

    infuriated
    Participant
    0

    Hello,

    Does this script need updating for garland tools? or is it good to go?

    in reply to: I AM WAITING #14208

    infuriated
    Participant
    2+

    The Author of this post is just excited, i dont think hes being rude at all.
    You’re all looking too much into this, remove nose from miqobots ass, his post is fine.

    in reply to: SUMMON THE MIQO!!!!! #14182

    infuriated
    Participant
    2+

    By my estimate, within the next 15 hours it should be back online.

    in reply to: Combat Assist #14108

    infuriated
    Participant
    1+

    I would be happy with an early release if it meant i could start gathering.
    Crafting i can do with macros for the time being… but gathering manually is too time consuming at the moment, i leveled up to 74 on both miner and bot and i wanted to die inside from boredom.

    in reply to: Feature Suggestion – Auto Undercutting #14093

    infuriated
    Participant
    0

    We definitely need a NOIDEA or smth-type locked sticky topic containing the most frequently asked features which will never be implemented. I’m here for just some 3 month, and this is about 3rd or 4th time I see this suggestion already…

    The reply i got here may help
    https://miqobot.com/forum/forums/topic/wishlist/

    in reply to: Farming Extreme Primals #13828

    infuriated
    Participant
    0

    Please do not expect much. It’s a simple milestone version in preparation for the expansion arrival.
    We will not risk releasing new features before the complete game redesign.

    When can we expect it? was looking forward to having a play with this update before maintenance which is less than 24 hours.


    infuriated
    Participant
    0

    i believe, although i could be wrong the dev team will eventually be working on a UI that will have a list of the gathering items you can select from / list of craftable items to select the mats needed.
    with that a navigation mesh similar to what you get in the squadron dungeons they have done, which i assume will solve the fastest routes to the nodes without the need of creating all the grids, that pulled into a scenario so we can customize afk points to avoid being at the same place as others for specific timed nodes and for creating the gathering rotations needed.
    at least thats what i would like to see, it would cancel the need for searching on this site for grids, anyway.

Viewing 15 posts - 1 through 15 (of 65 total)