Miqobot

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Viewing 15 posts - 661 through 675 (of 3,040 total)
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  • Miqobot
    Miqobot
    Keymaster
    0

    We haven’t discovered any viable alternatives to (Lv53) Sohm Al.

    • (Lv60) dungeons give -32% of Sohm Al experience and thus are not efficient.
    • (Lv57) The Vault gives +3.6% experience boost, but the wipe rate becomes extremely high due to many mechanics hitting your character for 90% HP.

    If you have any other ideas, we are open to suggestions.

    in reply to: Triple Triad #28979
    Miqobot
    Miqobot
    Keymaster
    0

    Thank you everyone for your feedback very much.

    When you vote in favor of Triple Triad support (or any other feature), please don’t forget to mention the location on the roadmap you would prefer. We have to understand the demand in comparison to other features in order to adjust the development plans accordingly.

    in reply to: Mogtomes Grid? #28949
    Miqobot
    Miqobot
    Keymaster
    1+

    Unfortunately, it’s not possible to create a custom dungeon scenario due to the complexity of mechanics.
    In order for such option to appear in Miqobot, we have to implement all boss mechanics in the form of new algorithms during a standard development cycle.

    Our community has voted against implementing Moogle Treasure Trove support, because it would postpone all other features in development by a significant amount of time.
    Please read this thread for additional information: Moogle Treasure Trove

    in reply to: Triple Triad #28938
    Miqobot
    Miqobot
    Keymaster
    2+

    Indeed, there is no need to design a Triple Triad solving algorithm from scratch since it has been already implemented in several open-source projects.
    The estimate of 4-8 weeks is given in consideration of this fact.

    When you vote in favor of Triple Triad support (or any other feature), please don’t forget to mention the location on the roadmap you would prefer. We have to understand the demand in comparison to other features in order to adjust the development plans accordingly.

    in reply to: Some reasonable petitions to Miqo pls #28937
    Miqobot
    Miqobot
    Keymaster
    1+

    1. Really want a mob grinding function to grind some materials. I know it existed but miqo removed it due to security concerns, but I can’t find the vote site any more XD.

    Monster Grinding function did not exist. It hasn’t been implemented yet.
    Our community assigned a low priority to this feature due to inherent danger posed by open-world combat. Therefore we focus on implementing private instance activities and Assist Mode instead.
    For additional information about open-world combat, please read this thread:
    Asking the community: Thoughts on Open World Combat and User Protection

    2. Combat assist is awesome but we can’t do anything to the rotation, I wonder if there will be a rotation editor?

    Yes, precise rotation customization will be implemented in the future.

    3. A funtion of interacting with NPC in scenario engine will be a big step!

    I imagine the function like this : interactnpc(3, 1, 1, l), means the npc has 3 steps, first 2 step we select the first option, the 3rd step we select the left option like “yes”. If it’s made to a built-in function, there will be less accident comapred to use the sendkey function.

    Also, a buy-by-name npc interaction will be greater. For less work, you may even start it without resource check.

    Yes, these functions are already planned along with multiple other improvements for Scenario Engine.
    Thank you for your request.

    in reply to: Shadowbringers 5.58 – Issues & Feedback #28925
    Miqobot
    Miqobot
    Keymaster
    0

    The connectivity problem has been addressed two days ago.
    If your issue is still not resolved by now, then it is caused by a local factor on your system.
    We will require additional information to analyze it further, so please contact our Tech Support: https://miqobot.com/#support

    in reply to: Triple Triad #28891
    Miqobot
    Miqobot
    Keymaster
    1+

    Triple Triad is approximately on the same level of complexity as Crafting Solver.
    This game can only be solved with a brute-force algorithm. Due to the amount of factors and rules to be implemented, it will be the toughest MGP feature request.

    It will take a standard development cycle of 4-8 weeks to make a beta version and probably a few additional cycles to support all possible rules and card deck compositions.

    in reply to: Shadowbringers 5.58 – Issues & Feedback #28882
    Miqobot
    Miqobot
    Keymaster
    0

    Yes, our server is currently experiencing connectivity issues. You may indeed have lags while accessing Miqobot service.

    We have performed the diagnostics and it appears that the problem originates from our hosting provider.
    We are monitoring the situation. If the issue is not resolved soon, please contact our Tech Support for additional solutions: https://miqobot.com/#support

    in reply to: Shadowbringers 5.58 – Issues & Feedback #28873
    Miqobot
    Miqobot
    Keymaster
    0

    Yes, Final Appraisal does not advance the synthesis step and may indeed break your macro.
    However, there is a simple workaround for that. Please create the following ingame macro and put it on your hotbar instead of Final Appraisal:

    /ac "Final Appraisal" <wait.2>
    /ac "Delicate Synthesis"

    Please replace Delicate Synthesis with the action that comes next in your rotation.
    This macro will execute two actions at the same step and will advance the synthesis correctly.

    Please note that this workaround is not required for Crafting Solver. The solver is fully capable of handling Final Appraisal as intended.

    in reply to: Index: Gathering Grids #28872
    Miqobot
    Miqobot
    Keymaster
    1+

    just noticed this https://miqobot.com/forum/forums/topic/collectable-gathering-work-around/page/2/#post-28252 collectable grid isnt in the list

    or maybe it should go to the scenarios list?

    Yes, this is a scenario therefore it belongs to the scenario index.
    However, it is posted in a thread of another author who titled it as “Work-around”, so this might confuse other users. When posting a new scenario, we usually recommend creating a new thread.

    Can a moderator remove Yuji’s link in the “Logging The Hours: Black Shroud IV” section? That leads to https://miqobot.com/forum/forums/topic/first-lv35-btn-oak-logs-grid/ which doesn’t have any downloadable .txt file at all (no grids or presets, just the text that says what the setup is)

    Thank you for reporting. The attachment file is restored.

    in reply to: Sage Rotation When #28839
    Miqobot
    Miqobot
    Keymaster
    1+

    so my questions : are those assumptions correct?

    Yes, of course.
    The development of new features in Miqobot can not happen before they are released in the game. We are common players, just like everyone else. So in order to implement a new game feature, we have to research and thoroughly analyze it first.

    will sage be considered a core upgrade or an extra?

    Core upgrades do not include any new game features. Reimplementation of broken core modules is a heavy undertaking in itself. Overloading this process with new job rotations would be inefficient.

    did the same thing happen when Shadowbringer, GNB and DNC first launched?

    Yes, it was exactly the same in all previous expansions.
    New features take several weeks and sometimes months to implement.

    also if youre wondering why am asking this, its coz i need to make some planning ahead
    including whether or not i’ll be buying endwalker, playing sage, or even playing the game during miqo’s downtime
    so its kinda important for me :3

    Please do not expect Miqobot to be functional during the first weeks of Endwalker expansion.
    Since we are common players and do not have access to Square Enix development servers, it is physically impossible to implement Endwalker features beforehand.

    in reply to: Sage Rotation When #28835
    Miqobot
    Miqobot
    Keymaster
    0

    Would you please clarify your request?
    Sage job does not exist in the game yet, it will be added in the Endwalker expansion. When it is released, the community demand will change and the development roadmap will be overhauled to match the demand.

    Is this the kind of information you wanted to receive?
    If not, please clarify question.

    in reply to: Blue Mage Support #28826
    Miqobot
    Miqobot
    Keymaster
    4+

    Miqobot knows the following Blue Mage spells:
    – Blood Drain
    – Water Cannon
    – Plaincracker
    – Mind Blast
    – Bomb Toss (requires placement macro setup)
    – Off-guard
    – Bristle
    – Toad Oil
    – White Wind
    – Lucid Dreaming

    Self-destruct combo (9+ enemies):
    – Acorn Bomb + Toad Oil + Bristle + Peculiar Light + remove Mighty Guard + Self-destruct

    1000 Needles combo (under the effect of Mighty Guard):
    – Swiftcast (when available) + 1000 Needles
    – Sticky Tongue (when out of range) + Faze + 1000 Needles

    If a spell from the combo is not present on hotbar, it will be omitted.
    This list may be viable for leveling Blue Mage until about level 40, but it stops being useful after 50+.

    in reply to: Blue Mage Support #28824
    Miqobot
    Miqobot
    Keymaster
    1+

    Thank you for your feedback very much.
    When you vote in favor of Blue Mage support (or any other feature), please don’t forget to mention the location on the roadmap you would prefer. We have to understand the demand in comparison to other features in order to adjust the development plans accordingly.

    in reply to: Moogle Treasure Trove #28743
    Miqobot
    Miqobot
    Keymaster
    9+

    The voting period is now complete.
    The results are as follows:

    • 16% – Moogle Treasure Trove support.
    • 84% – Continue without it.

    In accordance to the community demand, the development roadmap remains unchanged.
    Moogle Treasure Trove will not be supported. We sincerely apologize to everyone who voted in favor of this feature.

Viewing 15 posts - 661 through 675 (of 3,040 total)