kontu

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Viewing 15 posts - 181 through 195 (of 306 total)
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  • in reply to: Food/pot mat gathering scenario #10499
    kontu
    kontu
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    I use this – doesn’t bother w/ thyme or dragon pepper (i think I just commented the sections out) as they are always there. Does all the other shakshouka mats, and grade 3 topsoils (thanalan and shroud) in between.

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    in reply to: Requesting Kugane sightseeing log #53 #10447
    kontu
    kontu
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    That would be intense to build something that does a jumping puzzle, given the timing and precision required….not sure it’s possible tbh

    kontu
    kontu
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    1+

    You can start from any chapter you want, so find the chapter that you’ll hit the time on and start there 🙂

    in reply to: FSH Yellow Script Scenario #10405
    kontu
    kontu
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    0

    Change it from waypoint(<waypoint#>) to FindFish(<waypoint#>)

    in reply to: What exactly can this bot do? #10346
    kontu
    kontu
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    1+

    @arc – note that you can’t use assist mode in scenario’s

    in reply to: Crafting [Scenario Generator] #10345
    kontu
    kontu
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    Nice worked great! (would have replied sooner but I was out of town)

    in reply to: Crafting [Scenario Generator] #10332
    kontu
    kontu
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    0

    All I want are the pre-airship stuff heh. So just ignore the goal section for them essentially if possible. Even if there’s a variable in the script to set to true or false for airships

    in reply to: Crafting [Scenario Generator] #10319
    kontu
    kontu
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    0

    Having issues using this (using the correct script for Garland tools this time) with pre-crafting all the stuff for Airship/Submersible parts. Guessing it just never considered them being a target before

    List : https://www.garlandtools.org/db/#list/GZNTHkBZJN

    Error from console

    Uncaught TypeError: Cannot read property 'replace' of undefined
        at rJob (<anonymous>:2:61)
        at HTMLDivElement.<anonymous> (<anonymous>:66:22)
        at Function.each (jquery-3.1.1.min.js:2)
        at r.fn.init.each (jquery-3.1.1.min.js:2)
        at chapter (<anonymous>:65:13)
        at scenario (<anonymous>:164:12)
        at <anonymous>:173:13
    rJob	@	VM338:2
    (anonymous)	@	VM338:66
    each	@	jquery-3.1.1.min.js:2
    each	@	jquery-3.1.1.min.js:2
    chapter	@	VM338:65
    scenario	@	VM338:164
    (anonymous)	@	VM338:173
    in reply to: "Show possible branches" not showing #10306
    kontu
    kontu
    Participant
    0

    So I’ve used Miqo for I don’t know how long now, like 9 months… Apparently last night, while drunk farming, I turned 3d radar to None. It’s been on Gathering Nodes for the last 9 months, and for some godawful reason I turned it off last night and couldn’t figure out branches this morning even after messing with it for 20 minutes before making this thread.

    Switched 3d radar back to Gathering Nodes and branches show again as they used to. Sorry 🙁 I’m not having a good track record lately it seems

    in reply to: Patch 4.58 – Miqobot Status #10301
    kontu
    kontu
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    0

    I had the same change as well, needing to run as admin now when previously I did not (running as admin works fine)

    in reply to: [Beta] Combat #10289
    kontu
    kontu
    Participant
    1+

    Probably removed from when it was causing pulling issues here – https://miqobot.com/forum/forums/topic/hitting-a-wall-literally-running-stone-vigil/

    in reply to: Questions and Improvements #10274
    kontu
    kontu
    Participant
    2+

    …10char

    • This reply was modified 5 years, 11 months ago by kontu kontu.
    in reply to: [Beta] Scenario Scripting Engine #10269
    kontu
    kontu
    Participant
    0

    Use two chapters, one for 0300 and one for 1500

    in reply to: How good is the Healing performance? #10231
    kontu
    kontu
    Participant
    0

    I mean, your pet as SCH handles all your light party healing practically through like 60, so of course it’s easier 🙂

    in reply to: Crafting collectibles without inventory limit wall? #10216
    kontu
    kontu
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    0

    Use a scenario and have a chapter that turns in the collectibles to the NPC, or that interacts with a retainer to deposit things (there’s existing scenarios in the index that cover both of these situations I think). Not 100% about depositing to a retainer, but def turning in a collectible.

Viewing 15 posts - 181 through 195 (of 306 total)