iNight

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Viewing 15 posts - 16 through 30 (of 79 total)
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  • in reply to: Macros to include new skills to combat assist? #35364
    iNight
    iNight
    Participant
    1+

    Did anyone come up with something that works for Chain Saw? Because I tried and it never casts the second thing in the macro, it screws with the assist. I am desperate because due to my disability, assist is the only way I really can play…. I have chainsaw first in the macro, but it still screws up.

    I use this:

    Heated Split Shot:
    /micon “Heated Split Shot”
    /merror off
    /ac “Chain Saw” <t>
    /ac “Heated Split Shot” <t>

    Scattergun:
    /micon Scattergun
    /merror off
    /ac “Chain Saw” <t>
    /ac Scattergun <t>

    • This reply was modified 2 years, 3 months ago by iNight iNight.
    in reply to: Crafting Macro Converter #34174
    iNight
    iNight
    Participant
    0

    if you want you can post the source code somewhere, id be happy to look at it and polish it a lil

    I want to, but I don’t know where should I post. I never use stuff like github to post my code.

    in reply to: Crafting Macro Converter #34143
    iNight
    iNight
    Participant
    0

    I think only thing that could make this better is if it could read keybinds somehow from the game data.

    Sorry, I’m bad at programming. 😖

    But if you place the skills in order to hotbar, and use keys 1 to = for the first row, ctrl+1 to ctrl+= for the second row, alt+1 to alt+= for the third row, your keybinds should be the same as default settings for this tool.

    • This reply was modified 2 years, 4 months ago by iNight iNight.
    in reply to: lvl 80 crafting/gathering? #33924
    iNight
    iNight
    Participant
    0

    You can already use macro crafting in-game so I’m honestly not really sure what the advantage of miqo macro vs in-game macro really is.

    With miqo you can automatically craft in batch instead of clicking the ingame macro 1 by 1.

    I know how to do a 1 step macro, like f11,

    How do you do a 2 step macro anyone know? f11 (15 steps) f12 (15 steps)

    You can use miqo and combine those 2 steps into a single step.

    • This reply was modified 2 years, 4 months ago by iNight iNight.
    in reply to: Crafting Macro Converter #33726
    iNight
    iNight
    Participant
    0

    It’s still broken now. I only updated it so it use ingame macro instead of crafting optimizer format, because crafting optimizer is outdated. And miqo probably can’t use crafting optimizer for a while when it’s updated, so I hope this will be useful.

    in reply to: Crafting Macro Converter #33711
    iNight
    iNight
    Participant
    0

    Updated in case miqo need some time to fix crafting solver. Now use ingame macro instead of crafting optimizer format. Still use the same download link as first post.

    in reply to: Macro for crafter #32694
    iNight
    iNight
    Participant
    0

    You can try this Crafting Macro Converter if you want to use your own macro instead of solver.

    in reply to: GM Message And Discord Hook #31839
    iNight
    iNight
    Participant
    2+

    I don’t use Discord Bridge plugin because it’s hogging up my CPU usage. I use XIVChat Server instead because I can use that to send chat, so I can chat while minimizing FF14’s window when botting. It has some settings for GM chat, but I’m not sure how it works because I never had GM chat me.

    • This reply was modified 2 years, 8 months ago by iNight iNight.
    • This reply was modified 2 years, 8 months ago by iNight iNight.
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    in reply to: Framedrop when using Miqo #31703
    iNight
    iNight
    Participant
    0

    I had same problem in the past. In my case it was because somehow both FF and Miqo use more CPU than the usual. I tried various tweaks until I finally fixed it, so I’m not sure which one fixed it.

    One thing you might try is go to windows start menu, click settings. Then go to system, display, graphic settings. Enable the hardware-accelerated GPU scheduling, then restart.

    If you use nvidia, you might also try changing the low latency mode in nvidia control panel.

    I can’t remember what other things I tried that might fixed it.

    in reply to: 3D Radar Feature Request #30904
    iNight
    iNight
    Participant
    0

    @Ray, use XIVLauncher with Sonar plugin.

    in reply to: Voting (June 2 – June 9, 2021) #30361
    iNight
    iNight
    Participant
    0

    I actually want to vote for Triple Triad because it has an achievement with mount as the prize now, but I think quality of life would be more useful, so I vote for quality of life as well.

    in reply to: Shadowbringers 5.58 – Issues & Feedback #30328
    iNight
    iNight
    Participant
    0

    Does RDM use Dualcast with Verraise? If not, can you please add an option for people who want to use RDM as resurrection battery? I usually play with my FC, and most of us are casuals, so they died a lot on difficult contents. I’m thinking that maybe I can play as resurrection battery to help them.

    in reply to: Shadowbringers 5.58 – Issues & Feedback #30281
    iNight
    iNight
    Participant
    0

    Miqo can’t predict enemy attack, so she can’t use shield at the right time, and fighting the auto rotation to cast shield is a pain. That’s why I always use Diurnal Sect as single healer, because regen is more reliable.

    in reply to: Best Job(s)/Class(es) for Combat Assist? #29980
    iNight
    iNight
    Participant
    2+

    I did notice that ninja doesn’t use its AOE ninjutsu is there a reason it does not?

    Doton is implemented, but specific requirements must be met for Miqobot to use it.
    In order for Doton to deal more damage than Katon, all enemies must stay alive and remain inside the affected area for 18+ seconds. Since Miqobot can not predict fight duration and doesn’t know where the tank is parking the pull, she has no way of making it a guaranteed damage output. Katon damage is always guaranteed, so Miqobot will prefer it in most cases. However if:

    • Your character is not moving.
    • Doton will hit more enemies than Katon by 2.

    In this case, Doton will be triggered.

    in reply to: Stack Desynthesis problem #29613
    iNight
    iNight
    Participant
    0

    The problem is after it desynthesis a single item, the game will uncheck the option even if the next item has stack. I hope miqo can automatically select it again.

Viewing 15 posts - 16 through 30 (of 79 total)