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Healer rotations are almost ready for release. It will take 3-5 days to finish them.
However, the community has been asking us to prioritize several minor adjustments and QoL improvements. This will be the last opportunity to implement them within the current development cycle, so we’ve been hoping to make time for them.
The improvements in question are:- (Tanks) Arm’s Length support.
- (DNC) Flourish / Saber Dance adjustments.
- (Melee) Hotkey for Blind Positionals setting.
- (Crafting) Resplendent Component C adjustments.
- (Crafting) Automatic pause for chat.
- (Scenario Engine) Random afkFor().
It will take about 7 days more to include these adjustments into the next release.
I know the release windows/timetables are for reference only, but do we have an update on this?
Can you make a Linkshell for yourself only? Potentially use that as the macro chat dump?
You can but I just tried sound macro in one of my Linkshells and there’s not any sound when used there. Guess it works only in party chat :c
Oh, just found a solution if anyone else needs it. You can use macro with sound in /echo. Like: /echo Scenario finished <se.2>
Careful with what you say in echo though, as far as we know the XIV servers are still logging all of it, if you want to be incredibly safe it might be better to just /echo <se.2> rather than a full sentence.
As a workaround, you can make a macro with a specific ability icon, use the sound effect macro line to have it do one of the sounds it can, then at the end of your scenario, have it use the ability you set as macro icon.
Haven’t tried this but in theory, it should work, right?
Thought about it, but if I’m not in a party I have no idea how to make that sound from macro to work. Not sure if it’s possible? Sounds works if they’re posted in chat afaik
Can you make a Linkshell for yourself only? Potentially use that as the macro chat dump?
Hi! Didn’t want to create new topic so I thought I’d ask here. Hope it’s ok.
I was wandering if there’s any line or smth I can add at the very end of my scenario that would make some sound or pop-up message telling me that scenario’s finished?As a workaround, you can make a macro with a specific ability icon, use the sound effect macro line to have it do one of the sounds it can, then at the end of your scenario, have it use the ability you set as macro icon.
Haven’t tried this but in theory, it should work, right?
It’s slightly terrifying when miqo plays the game better than a player does. Only thing I noticed is an overuse of a gap closer during raiding that causes you to gap close into an AOE for raiding content when you’re trying to move out. Not sure how to fix that besides consuming the gap closer.
There is literally an option in the menus called “Dashes and backsteps” that you can toggle.
Use them manually if you’re going to raid with a class that has dashes.
miqo Resplendent tool Recipe Is it working properly?
There has been mixed feelings on it, but it seems that right now the Solver tries its best with what it has, meaning you’re very dependent on RNG, just like you would manually.
But it will always try to efficiently guide you towards as high as possible quality (if you so choose) and still complete the recipe.
There is no active voting period at the moment.
We don’t know what new features the Endwalker expansion will bring and what the community demand will be. All we can say is that Level 81 Dungeon support has the highest priority, because it is a crucial feature that will unlock access to level 90 content for the development team. And this is not a thing to vote for or against, because any other choice will simply be inefficient.
The priority for other features will be decided by the community after Level 81 Dungeon is implemented.
By the time it will be ready, the community demand will most likely change several times, so any decision made today will be outdated.Oh yeah, all of the above has been entirely speculative, not actual decisions or “votes” per se. I was just explaining my reasoning.
I think the highest priority should be working on level 90 rotations
In order to implement level 90 rotations, we will have to level up all jobs to 90 first. And doing it without Trust Dungeons means an unnecessary large amount of manual work.
Unless you agree to spend the first few months of the expansion without any updates in Miqobot, we would like to avoid inefficient choices.So maybe Level 81 dungeon > Level 90 rotations > Level 85/90 dungeons?
I’m sorry if I sounded demanding, didn’t mean it. It’s just that for me endgame rotations should be a priority as the Combat Assist is probably the best thing Miqobot offers.While I understand because I absolutely love the combat assist feature, there’s a good chance Crafting/Gathering will go a big update in 6.0, and that’s the main purpose of Miqobot, to automate stuff like that. Right now I’d say my priority list for 6.0 goes as following:
Crafting/Gathering Adjustments > Lv90 rotations > 81+ Dungeons
Do you know if that’s really a thing that’ll be happening or is that a rough estimate of time
Miqo should be updated by tomorrow and they been working on the rotation for some time so I would imagine it fair to expect it arrive at the same time unless it require some more work due to 5.5 changes.
If I remember correctly the Miqo team themselves have said previously in a forum post that with the new FF update, they’d release 80 rotations along with the patch to support the newest FF update.
I can tell both of you guys that with just a little bit of manual steering, you can clear endgame raids/savages with Assisted Combat, I’m speaking of WHM, but I’m sure BRD and MCH can do it too pretty easily.
Do mechanics, make sure you don’t get hit by stuff you’re not meant to get hit, and you’ll breeze through it while Miqo handles all of the combat. Healing right now is still a little “robotic” so I usually have heals turned off and pre-cast some medica, give divine benison manually or use Lilies at more opportune times (like when moving).
Don’t let a disability or physical impairment keep you from enjoying savages or endgame stuff. It is very doable with Miqo’s help.
– Quality-of-Life updates
– Triple Triad
– Scenario Engine updates
– Gathering updates.
– Level 80 Rotations.
– BLU RotationWho cares about rotations, they’re going to have to be redone when the xpac hits anyways. BLU is about the weirdest thing to want rotations on.
Rotations are already in their like.. close to 6 week development cycle. If you change it now it’s just a waste of resources.
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