Andylynyn

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Viewing 15 posts - 91 through 105 (of 141 total)
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  • in reply to: Status update on healer rotation changes #29909

    Andylynyn
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    0

    Healer rotations are almost ready for release. It will take 3-5 days to finish them.

    However, the community has been asking us to prioritize several minor adjustments and QoL improvements. This will be the last opportunity to implement them within the current development cycle, so we’ve been hoping to make time for them.
    The improvements in question are:

    • (Tanks) Arm’s Length support.
    • (DNC) Flourish / Saber Dance adjustments.
    • (Melee) Hotkey for Blind Positionals setting.
    • (Crafting) Resplendent Component C adjustments.
    • (Crafting) Automatic pause for chat.
    • (Scenario Engine) Random afkFor().

    It will take about 7 days more to include these adjustments into the next release.

    I know the release windows/timetables are for reference only, but do we have an update on this?

    in reply to: Shadowbringers 5.58 – Issues & Feedback #29807

    Andylynyn
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    0

    Well yeah, all signs point to it. I just like being as safe as I can :p

    in reply to: Shadowbringers 5.58 – Issues & Feedback #29804

    Andylynyn
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    0

    Can you make a Linkshell for yourself only? Potentially use that as the macro chat dump?

    You can but I just tried sound macro in one of my Linkshells and there’s not any sound when used there. Guess it works only in party chat :c

    Oh, just found a solution if anyone else needs it. You can use macro with sound in /echo. Like: /echo Scenario finished <se.2>

    Careful with what you say in echo though, as far as we know the XIV servers are still logging all of it, if you want to be incredibly safe it might be better to just /echo <se.2> rather than a full sentence.

    in reply to: Shadowbringers 5.58 – Issues & Feedback #29801

    Andylynyn
    Participant
    0

    As a workaround, you can make a macro with a specific ability icon, use the sound effect macro line to have it do one of the sounds it can, then at the end of your scenario, have it use the ability you set as macro icon.

    Haven’t tried this but in theory, it should work, right?

    Thought about it, but if I’m not in a party I have no idea how to make that sound from macro to work. Not sure if it’s possible? Sounds works if they’re posted in chat afaik

    Can you make a Linkshell for yourself only? Potentially use that as the macro chat dump?

    in reply to: PVP assister request #29799

    Andylynyn
    Participant
    4+

    Nah, I don’t want to mess with the core PvP people in this game personally, they know enough about the game that if you encounter one, they’ll probably catch on pretty quick you were using a bot to help with combat and report you.

    Not worth the hassle imo.

    in reply to: Shadowbringers 5.58 – Issues & Feedback #29798

    Andylynyn
    Participant
    0

    Hi! Didn’t want to create new topic so I thought I’d ask here. Hope it’s ok.
    I was wandering if there’s any line or smth I can add at the very end of my scenario that would make some sound or pop-up message telling me that scenario’s finished?

    As a workaround, you can make a macro with a specific ability icon, use the sound effect macro line to have it do one of the sounds it can, then at the end of your scenario, have it use the ability you set as macro icon.

    Haven’t tried this but in theory, it should work, right?

    in reply to: Lvl 80 Rotation Details #29661

    Andylynyn
    Participant
    1+

    It’s slightly terrifying when miqo plays the game better than a player does. Only thing I noticed is an overuse of a gap closer during raiding that causes you to gap close into an AOE for raiding content when you’re trying to move out. Not sure how to fix that besides consuming the gap closer.

    There is literally an option in the menus called “Dashes and backsteps” that you can toggle.

    Use them manually if you’re going to raid with a class that has dashes.

    in reply to: Shadowbringers 5.58 – Issues & Feedback #29518

    Andylynyn
    Participant
    0

    miqo Resplendent tool Recipe Is it working properly?

    There has been mixed feelings on it, but it seems that right now the Solver tries its best with what it has, meaning you’re very dependent on RNG, just like you would manually.

    But it will always try to efficiently guide you towards as high as possible quality (if you so choose) and still complete the recipe.

    in reply to: Preemptive request, Level ~81 and ~85 Dungeon support #29516

    Andylynyn
    Participant
    1+

    There is no active voting period at the moment.

    We don’t know what new features the Endwalker expansion will bring and what the community demand will be. All we can say is that Level 81 Dungeon support has the highest priority, because it is a crucial feature that will unlock access to level 90 content for the development team. And this is not a thing to vote for or against, because any other choice will simply be inefficient.

    The priority for other features will be decided by the community after Level 81 Dungeon is implemented.
    By the time it will be ready, the community demand will most likely change several times, so any decision made today will be outdated.

    Oh yeah, all of the above has been entirely speculative, not actual decisions or “votes” per se. I was just explaining my reasoning.

    in reply to: Preemptive request, Level ~81 and ~85 Dungeon support #29510

    Andylynyn
    Participant
    0

    I think the highest priority should be working on level 90 rotations

    In order to implement level 90 rotations, we will have to level up all jobs to 90 first. And doing it without Trust Dungeons means an unnecessary large amount of manual work.
    Unless you agree to spend the first few months of the expansion without any updates in Miqobot, we would like to avoid inefficient choices.

    So maybe Level 81 dungeon > Level 90 rotations > Level 85/90 dungeons?
    I’m sorry if I sounded demanding, didn’t mean it. It’s just that for me endgame rotations should be a priority as the Combat Assist is probably the best thing Miqobot offers.

    While I understand because I absolutely love the combat assist feature, there’s a good chance Crafting/Gathering will go a big update in 6.0, and that’s the main purpose of Miqobot, to automate stuff like that. Right now I’d say my priority list for 6.0 goes as following:

    Crafting/Gathering Adjustments > Lv90 rotations > 81+ Dungeons

    in reply to: Assisted Combat #29328

    Andylynyn
    Participant
    2+

    Do you know if that’s really a thing that’ll be happening or is that a rough estimate of time

    Miqo should be updated by tomorrow and they been working on the rotation for some time so I would imagine it fair to expect it arrive at the same time unless it require some more work due to 5.5 changes.

    If I remember correctly the Miqo team themselves have said previously in a forum post that with the new FF update, they’d release 80 rotations along with the patch to support the newest FF update.

    in reply to: Assisted Combat #29307

    Andylynyn
    Participant
    3+

    I can tell both of you guys that with just a little bit of manual steering, you can clear endgame raids/savages with Assisted Combat, I’m speaking of WHM, but I’m sure BRD and MCH can do it too pretty easily.

    Do mechanics, make sure you don’t get hit by stuff you’re not meant to get hit, and you’ll breeze through it while Miqo handles all of the combat. Healing right now is still a little “robotic” so I usually have heals turned off and pre-cast some medica, give divine benison manually or use Lilies at more opportune times (like when moving).

    Don’t let a disability or physical impairment keep you from enjoying savages or endgame stuff. It is very doable with Miqo’s help.

    in reply to: Key Bind Issue #29189

    Andylynyn
    Participant
    0

    Go to your keybinds, assign a key to the action “Switch to Hotbar 7” inside the game keybinds?

    in reply to: Alex normal SOLO? #29102

    Andylynyn
    Participant
    1+

    There are some Alex raids that are unsoloable due to mechanics.

    in reply to: Triple Triad #29101

    Andylynyn
    Participant
    0

    – Quality-of-Life updates
    – Triple Triad
    – Scenario Engine updates
    – Gathering updates.
    – Level 80 Rotations.
    – BLU Rotation

    Who cares about rotations, they’re going to have to be redone when the xpac hits anyways. BLU is about the weirdest thing to want rotations on.

    Rotations are already in their like.. close to 6 week development cycle. If you change it now it’s just a waste of resources.

Viewing 15 posts - 91 through 105 (of 141 total)