Miqobot

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Viewing 15 posts - 796 through 810 (of 3,034 total)
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  • in reply to: Shadowbringers 5.58 – Miqobot Status #26096
    Miqobot
    Miqobot
    Keymaster
    7+

    As always, Miqobot is broken due to the arrival of Patch 5.41 and we are working to fix her as fast as possible.
    The changes are minor and should take only a few hours.

    in reply to: Shadowbringers 5.58 – Miqobot Status #26023
    Miqobot
    Miqobot
    Keymaster
    11+

    As it was previously announced, the arrival of new game patches may affect the development schedule.

    Fixing Miqobot for Patch 5.41 will obviously take priority. New Collectable Gathering is not ready for release, therefore it will be put on hold until the necessary upgrades for Patch 5.41 are implemented. Here is an updated schedule.

    1. Approximately 1 day.
      Core upgrade for Patch 5.41.
      Complete Miqobot downtime.
      All active subscriptions will be compensated for this downtime.
    1. Approximately 3-5 days.
      Implementation of gameplay changes.
      New Expert recipes support.
    1. Approximately 1 week.
      Implementation of new gathering mechanics.
    1. Return to the original development plan: Upcoming Features
    in reply to: Shadowbringers 5.58 – Issues & Feedback #26018
    Miqobot
    Miqobot
    Keymaster
    0

    Yes, additional hotkey customization will be implemented for all combat settings. This is currently classified as QoL improvement.

    in reply to: Shadowbringers 5.58 – Issues & Feedback #26016
    Miqobot
    Miqobot
    Keymaster
    1+

    but miqo keeps moving back in close. even with positionals off.

    This is not supposed to happen. When Blind Positionals are disabled, Miqobot should not move your character.
    If you can confirm that this indeed happens, this is a bug and we have to investigate it further.
    Please contact our Tech Support: https://miqobot.com/#support

    in reply to: Quick Question about WHM Regen #25985
    Miqobot
    Miqobot
    Keymaster
    6+

    All right, we can consider adjusting Regen this way.
    Does everyone agree with this solution?

    in reply to: Scripting Custom Combat Scenarios question #25982
    Miqobot
    Miqobot
    Keymaster
    3+

    Assist Mode is not designed for automatic activities, therefore it is not available in Scenario Engine.
    The feature you ask about belongs to Custom fights and Monster grind feature pack. The combat system is still in early beta and there are several critical updates that must be implemented before this feature becomes possible.

    In addition, Miqobot will not be able to perform raid mechanics until we manually implement each of them in Miqobot source code. So this feature will not allow you to farm Alexander raids out of the box.

    in reply to: The Slice Is Right #25981
    Miqobot
    Miqobot
    Keymaster
    1+

    No, Miqobot does not support Gold Saucer GATEs.

    If you are interested in farming MGP, we would recommend trying Chocobo Racing and Minion Square Minigames.
    Minigames are currently the best known MGP farming method.
    There is also a dedicated guide in our Help section: MGP Minigames

    in reply to: Heaven on High #25964
    Miqobot
    Miqobot
    Keymaster
    1+

    No, there hasn’t been any new features for Heaven-on-High.
    The demand for HoH has dropped significantly and our community made requests to focus the development on Trust Dungeons support and other more popular features. Heaven-on-High support has been assigned a low priority.

    You can find an approximate list of upcoming features in this thread:
    Upcoming Features

    in reply to: Bot operation question #25942
    Miqobot
    Miqobot
    Keymaster
    0

    Yes, reading memory does not require game client modification.

    in reply to: Quick Question about WHM Regen #25922
    Miqobot
    Miqobot
    Keymaster
    1+

    Of course, you can choose whichever method is more convenient for you.
    Ignore Hotbar method was implemented upon request from users who prefer to see the cooldown of their oGCD actions. Hiding an ability behind a different icon disables visualization of the cooldown, therefore it was not an appropriate solution.

    in reply to: Bot operation question #25921
    Miqobot
    Miqobot
    Keymaster
    0

    Miqobot reads the required information directly from the game memory.

    Code injections would be used to introduce (“inject”) new code into the game client and change the course of execution. But Miqobot only reads data, she doesn’t write anything back. She doesn’t utilize any cheats or exploits of any kind. Therefore code injections are not involved.

    All interaction with the game client is performed via a basic keystroke emulation algorithm.

    in reply to: Shadowbringers 5.58 – Issues & Feedback #25911
    Miqobot
    Miqobot
    Keymaster
    1+

    It appears that you have altered the default Target Filter settings in the game.
    Please follow these steps:

    1. Open System -> Character Configuration -> Control Settings -> Filters tab.
    2. Make sure that the following settings are checked:
      – Enable target cycling.
      – When weapon is sheathed -> NPC/Objects.
      – When weapon is drawn -> NPC/Objects.

    Did it help to resolve your issue?

    in reply to: Positionals #25910
    Miqobot
    Miqobot
    Keymaster
    1+

    Yes, at the moment this is the expected behavior.
    If you enable “Show Arena” on Combat tab, you can see the visualization of the positional algorithm used by Miqobot. The algorithm does not take enemy size into account.

    This is one of the issues that requires a thorough redesign and will be addressed in the future versions of Combat system.

    in reply to: Desynthesis – auto-enable stack mode? #25877
    Miqobot
    Miqobot
    Keymaster
    0

    Yes, she is able to detect Quick Desynthesis when it’s in progress.
    But she is not yet able to detect the status of selection “Desynthesize entire stack.” in the pre-Desynthesis window.

    in reply to: Quick Question about WHM Regen #25867
    Miqobot
    Miqobot
    Keymaster
    2+

    Is it supposed to work like this or is this a bug?

    This is not a bug, but this is indeed a behavior that requires additional research and customization.
    We do not have a solution at the moment, so if you have any ideas we are open for suggestions.

    Is it possible to handle this besides micromanaging the skill by removing it from the hotbar?

    The preferred method to prevent usage of a certain ability is via Advanced Settings – Ignore Hotbar.
    You can find more information in [Beta] Combat thread:

    Assist Mode – Advanced Settings

    In order to access Advanced Settings, please click the + button under Miqobot avatar.

    • Ignore Hotbar.
      A hotbar number to be ignored by Miqobot.
      You can use it to define abilities that you prefer to use manually.
      For example, if you don’t like how Miqobot handles Ley Lines placement, you can drag this ability to hotbar #9 and instruct Miqobot to ignore it. This way you don’t have to use macros and the cooldown remains visible.
Viewing 15 posts - 796 through 810 (of 3,034 total)