syn3rgetic

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Viewing 13 posts - 1 through 13 (of 13 total)
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  • in reply to: 6.2 downtime #38450
    syn3rgetic
    syn3rgetic
    Participant
    5+

    Don’t worry about us. Stay safe. Survive. Live to fight another day.

    May you ever walk in the Crystal’s light.

    in reply to: Solver seems to be working? #37274
    syn3rgetic
    syn3rgetic
    Participant
    0

    it even uses trained finesse! Was it stealth patched? 😮

    in reply to: selectGatherRotation #34165
    syn3rgetic
    syn3rgetic
    Participant
    0

    roger that

    in reply to: selectGatherRotation #34034
    syn3rgetic
    syn3rgetic
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    0

    Delete the select rotation line. Go to the preset and input your macro and save it so now it uses that macro when the preset is selected.

    example edit I did for the 6.01 Legendary Nodes Scenario

    selectGrid(6.01 Leg Rime Dolomite)
    goToWaypoint(40)
    selectGrid(6.01 Leg Rime Dolomite)
    selectGatherPreset(6.01 Leg Rime Dolomite)
    startGathering(1)

    My macro is this num0, num0, num0, 6, 7, num0, 6, 7, num0, 6, 7, num0, num0, num0, num0, num0
    Where 6 is solid reason and 7 is Wise to the World

    Its been working just fine

    hey man been testing it with the deleted rotation line but it still uses the rotation…do i need to restart the bot?

    in reply to: selectGatherRotation #34017
    syn3rgetic
    syn3rgetic
    Participant
    0

    thank you friend…is numpad 0 the default “hit” button?

    in reply to: Voting (June 2 – June 9, 2021) #30439
    syn3rgetic
    syn3rgetic
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    0

    looks like overwhelming support for QoL

    in reply to: Voting (June 2 – June 9, 2021) #30363
    syn3rgetic
    syn3rgetic
    Participant
    1+

    QoL updates. 100%. These are long term investments. The sooner they are done, the easier everything else falls into place.

    in reply to: Status update on healer rotation changes #30046
    syn3rgetic
    syn3rgetic
    Participant
    0

    I think it has recently surfaced with all the new threads talking about combat assistance that this is one of the more popular features that people want. Maybe the dev team should focus a bit more on it. Not just rotational AI but more QoL features that can allow customization by users. (Multiple rotations, weight sliders on logical decisions) I think these features would serve the most people just by their inherent customizable nature. Also the team won’t always be begged to update rotations or what not as users themselves can do this. I think its a good long term investment. Disclaimer, not claiming to know anything about software development. Just my educated opinion from cursory glance.

    in reply to: Assisted Combat #29335
    syn3rgetic
    syn3rgetic
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    0

    Different circumstances for everyone I suppose.

    in reply to: Shadowbringers 5.58 – Issues & Feedback #29186
    syn3rgetic
    syn3rgetic
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    0

    Will the 80 rotation update come after 5.5?

    in reply to: Some reasonable petitions to Miqo pls #29082
    syn3rgetic
    syn3rgetic
    Participant
    0

    2. Combat assist is awesome but we can’t do anything to the rotation, I wonder if there will be a rotation editor?

    Yes, precise rotation customization will be implemented in the future.

    Is this the Level 80 rotations update?

    in reply to: Shadowbringers 5.58 – Issues & Feedback #29071
    syn3rgetic
    syn3rgetic
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    0

    How is level 80 rotation support coming along?

    in reply to: Shadowbringers 5.58 – Issues & Feedback #27730
    syn3rgetic
    syn3rgetic
    Participant
    0

    Just a quick question on the current status. I noticed in combat portion that not all jobs are supported at level 80 yet. Is there a list to see which ones are?

    Thanks.

Viewing 13 posts - 1 through 13 (of 13 total)