andy_asteroids

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  • in reply to: Simple lv90 Miner Skyward Island Loop #37676
    andy_asteroids
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    I saw someone else asked about Botany already. My apologies. I need to figure out what some of these commands do. I see “gather(7) gathers from 7 different nodes, but I don’t see how it figures out the waypoints between.

    The waypoints are just there for Miqobot to navigate. if you go to the ‘Navigation’ tab in Miqobot and click ‘show on radar’ you can see it visualized ingame. (This is my first time learning this stuff, I’ve been trying to learn from this grid to set up a similar botanist grid.)

    in reply to: Simple lv90 Miner Skyward Island Loop #37658
    andy_asteroids
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    under chapter 2, add in your gatherRotation() Click the ? to find out how gatherRotation() works in more details, but to sum it up, it use the name from your gather rotation in the “gathering” tab of miqo.

    Anyway, you will have to make two rotation for this works. One rotation that will only do king’s yield II, and the other rotation to just gather. In this example, I am going to pretend to make two new rotation call first7 and Yield +2.

    for example

    waypoint(1)
    randomAfkFor(1, 2)
    gatherRotation(first7) <<<<< name of your rotation that will do the node 1 to node 7
    gather(7)
    randomAfkFor(1, 2)
    waypoint(47)
    gatherRotation(Yield +2) <<<<< name of your gather rotation that will do king’s yield II
    gather(1) <<<<< this is node #8, aka the last node, so make sure your rotation is swap to the king yield II rotation before reaching this line.
    randomAfkFor(1, 2)
    waypoint(55)
    repeatChapter(39)

    Let me know if you still have questions. I am not very good at explaining.

    Thanks for this. I tried it out and while it seems to switch between the different rotations just fine, it’s not actually using the rotation abilities ingame. I’ve been having this problem with ‘macro’ selected instead of rotation too, it won’t ever actually use the abilities.. any ideas why?

    edit: I did some searching and found this helpful post from Miqo a few months ago for this exact issue, nevermind! https://miqobot.com/forum/forums/topic/gathering-rotations-issue/#post-34889

    in reply to: Simple lv90 Miner Skyward Island Loop #37642
    andy_asteroids
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    Thank you! This works great!

    in reply to: Choco Racing/Diadem – First Timer #37630
    andy_asteroids
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    I don’t know about Chocobo stuff, but as for Diadem, I have to second what Xion said and make your own scneario. It is a lot easier than you think. For example, I just recently make a mesh for Diadem Miner so that I can get the title for it. It took me about 15 mins? to make the mesh, and an additional 30 to 35 mins of watching it to make sure that it is running smoothly.

    And nothing against the original creator of https://miqobot.com/forum/forums/topic/infinite-universal-diadem-scenario-botany-and-mining/ but it is honestly way to overly complicated. The bigger the mesh, the more likely it is to see issue. For my mesh, No stuck or anything like that while running when I am sleeping. All less than 80 waypoints. Nice and simple.

    All of this to say that Miqo is definitely worth the $10.

    If you are interested, this video does it for me: https://miqobot.com/forum/forums/topic/gathering-video-guide/

    You should share it! Someone should replace the old grid, it’s pretty suspicious looking in action.

    in reply to: Choco Racing/Diadem – First Timer #37603
    andy_asteroids
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    The Diadem scenario tends to get caught on terrain and hung on the Oddly Delicate nodes. I guess you can make one yourself to work more efficiently but I don’t really know how the grid stuff works.

    andy_asteroids
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    Please share 🙂

    andy_asteroids
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    Curious if someone knows the exact waypoint that leads to the oddly delicate islands? It would be nice to remove those from the random waypoints as they only contain oddly delicate items, can only be gathered by specific skysung tools, and are a bit unnecessary if you’ve already completed those items.

    This is covered in the original post:

    You can try unticking Compass II but it might not prevent it entirely.

    andy_asteroids
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    Same here, it doesn’t use abilities or cordials even after switching from ‘macro’ to ‘rotation’.

    edit: Seems like it works, I had to change it while the scenario was running

    in reply to: any new detection in shadowbringers? #20997
    andy_asteroids
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    Detection hasn’t changed at all, and yeah Trust dungeons work great for leveling 71-80 (you will need to level 70-71 to be able to enter Holminster Switch)

    in reply to: Holmister Switch Run-times #20251
    andy_asteroids
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    Is there anyway to setup a scenario so I can auto repair my gear after a few runs? I wan’t to run the bot over night but i’m sure my gear will be destroyed after a few hours.

    Should be pretty simple, I don’t have anything set up right now, but it would probably look something like

    squadrons(5)
    repairNpc()
    repeatAll

    you’d have to run it next to a repair NPC, or if you wanted to use dark matter to repair you could just change repairNpc() to repair() and run it wherever

    in reply to: A Letter from the Development Team #20231
    andy_asteroids
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    For me, I have been using Miqobot since about the end of Stormblood, and at this point I think I’ve got everything I can out of it – gold saucer rewards, classes leveled up, etc. I would absolutely pay more for addons or extra features. But even if Miqobot stopped working or shut down all of a sudden, I would say I definitely got my money’s worth out of it.

    in reply to: Combat #19804
    andy_asteroids
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    Yeah, squadrons will be fine with any class, don’t worry about it

    in reply to: [Question] Macros in crafts #18719
    andy_asteroids
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    You need to uncheck the crafting solver

    in reply to: Miqocrafter [Crafting/Gathering Full Scenario Generator] #18273
    andy_asteroids
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    is there a way to ignore quality, like for if i’m just trying to craft a furniture item?

    andy_asteroids
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    I might be doing something wrong but the white scrips works fine until i begin gathering, at that point it always picks slot 1 no matter the location and after the first hit switches to collectable mode and then keeps pressing the gather button at slot 1 even though it is an empty slot.

    Same thing is happening on my end

    edit: i think it’s just because I haven’t actually gathered them yet

Viewing 15 posts - 1 through 15 (of 19 total)