Miqobot

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Viewing 15 posts - 1,066 through 1,080 (of 3,067 total)
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  • in reply to: Script exchange #23354
    Miqobot
    Miqobot
    Keymaster
    0

    does miqo support turning in items at script appraisal

    Not at the moment.
    Function deliverCollectables() is broken due to the revamp of Collectables Exchange UI in Patch 5.3.
    New algorithms are in development and will be available in the next version.
    Miqobot v1.3.35 – Known Issues

    and buying items with scripts?

    No, vendors are not supported.
    This is one of the scenario functions planned in the future.
    Upcoming Features

    in reply to: Bard Opener/ Rotation #23352
    Miqobot
    Miqobot
    Keymaster
    0

    Thank you for your feedback. We will try to implement your suggestion.

    Please note, however, there is no such concept as “opener” in Miqobot.
    Assist Mode is based on the seamless list of rules that Miqobot follows regardless of the rotation phase. If you wish to optimize your DPS output, you have to perform the opener manually.

    in reply to: Action Rotation Codes #23351
    Miqobot
    Miqobot
    Keymaster
    0

    So this scenario doesn’t reflect the current way of calling rotations made using the Gathering Rotations Designer?

    The scenario applies rotations correctly.
    But the TXT file you downloaded from the thread above is not a single scenario, it’s a set of different presets.
    It contains gathering rotations, navigation grids, and scenarios to bind them all together.

    Or perhaps you’re saying that I shouldn’t edit the codes themselves, but use the GDR to create new codes for the rotation I want and the GDR will insert the code into the .txt file?

    If you wish to edit rotations, you can do so via the Rotations Designer.
    If you wish to edit scenarios, you can do so via the Scenario Editor.
    All changes are made directly in your Miqobot application.

    There is no need to edit TXT files. This is just a text representation suitable for export and import.
    If you make changes to a TXT file, it might corrupt the internal format and Miqobot will not be able to import it.

    Even if I’m not editing the rotation codes, how can I tell which skills I need up on the hot bar to meet the requirements of a rotation that someone else made?

    You can look through any rotation in the Rotations Designer.
    Just import them into your Miqobot and they will appear in the list of available rotations.

    in reply to: Action Rotation Codes #23347
    Miqobot
    Miqobot
    Keymaster
    0

    These are the internal ID numbers of gathering abilities as they are perceived by Miqobot.
    They are not intended to be editable by a human. This is just a text representation suitable for export and import.

    If you wish to create your own rotations, please use the built-in Gathering Rotations Designer.
    You can access it by clicking the ... button next to the rotations selector box.

    in reply to: Shadowbringers 5.58 – Miqobot Status #23333
    Miqobot
    Miqobot
    Keymaster
    8+

    Miqobot v1.3.35 – Patch Notes

    • Patch 5.3 Hotfixes.
    • New weather is supported.
    • New mounts (7) are supported.
    • New fish (15) are supported by Scenario Engine.
    • When clicking Share button on Navigation / Scenario tab, the list of presets is prescrolled for easier selection of the current grid / scenario.
    • Fixed an issue with 3D Editor, wherein a duplicate connection was created after deleting a point under certain conditions.

    Combat

    • (Lv75) Qitana Ravel support.
    • The algorithm for dodging cone AoE omens is improved.
    • Tankbuster reaction algorithm for PLD / WAR / GNB is adjusted.
    • The list of objectives for ARR dungeons is adjusted in accordance with Patch 5.3 changes.

    Job adjustments:

    • (BLM) Xenoglossy is supported.
    • (WAR) Inner Release is allowed at 2+ seconds of Storm’s Eye remaining.
    • (AST) Sleeve Draw is reimplemented.
    • (AST) MP restrictions are adjusted.

    Fishing

    • A new setting to allow Precision Hookset on large tug is implemented.
    • When Spectral Current weather is activated, Miqobot will automatically pull the rod and recast.
    • When Fisher’s Intuition is activated during Spectral Current, Mooch is automatically disabled for 15 seconds.
    • Tooltips are added to UI settings.

    New scenario functions are implemented.
    Full documentation is available directly in Miqobot. Press ? button to open it.

    1. holdFishMoochUntil() – Hold a moochable fish until specified time.
    2. setFishPatienceGP() – Set the required GP amount for Patience to activate.
    3. setFishWeatherBait() – Assign bait to switch during specified weather.
    4. setFishWeatherPreset() – Assign preset to select during specified weather.
    5. setFishDoubleHookTug() – Limit double hook usage to specific tugs.

    Spearfishing

    • Swimming shadows are prioritized immediately after activation.
    in reply to: Shadowbringers 5.58 – Issues & Feedback #23330
    Miqobot
    Miqobot
    Keymaster
    1+

    The diademBoom function isn’t fully working for me anymore, it doesn’t quite detect enemies anymore at times. Sometimes it works, but other times it just stands next to an enemy doing nothing but looking around. It is specific enemy types that aren’t detected anymore, and this seems to be a known issue, but not sure if you need more information. Let me know if you need more testing.

    Yes, this is a known issue.
    Please refer to this post for details: Shadowbringers – Issues & Feedback #23254

    I wanted your thoughts on WAR’s rotation priorities. From running Miqo for a few mins on rotation she prioritizes Upheaval and then goes into Inner Release after using Infuriate stacks. If she was adjusted to save the first Upheaval for after Inner Release it would hit Crit and Direct. Then Upheaval would be available almost every Inner Release cycle. What do you think?

    All right, we will try to implement better Upheaval alignment in the future versions.
    Thank you for your feedback.

    in reply to: Shadowbringers 5.58 – Issues & Feedback #23300
    Miqobot
    Miqobot
    Keymaster
    0

    Firstly, I don’t know why Miqo requires the use of adjusting the camera angle when she does a dungeon or other general things on her own, yet it’d be nice if she didn’t have to set the camera angle all wonky to do her work.

    Would you please clarify your request?
    We are not aware of any movement coordination method that doesn’t involve adjusting the camera angle. Do you wish the camera to remain still at all times?

    While I’m actively moving she absolutely needs to avoid attempting to utilize any ability that interrupts the player’s movement. If I’m moving there’s a good reason for it, after all. I can understand why this might happen if I were using dashes and backsteps or something but I’m not.

    Could you please give us an example of a movement interrupting ability?
    Outside of dashes and backsteps, there are no such weaponskills or abilities that we know of. Miqobot has specific instructions not to attempt any spells during movement, but even in this case the game would interrupt the spell instead of movement.

    in reply to: Request: Ability To Save / Recall "Solved" Crafts #23285
    Miqobot
    Miqobot
    Keymaster
    1+

    We are sorry, this feature is technically very complex and would not result in a significant boost.
    Saving and loading solutions will require additional CPU time due to compression and decompression, and this time is comparable to solving itself. At the moment this feature has a low priority.

    The details are explained in this thread: Save/Load solver alghoritms

    Please note that we designed Crafting Solver with maximum optimization for endgame recipes.
    Crafting Solver needs only a few seconds on anything below 80**.
    You can find the recommended settings in this post: Miqobot v1.3.34 – Patch Notes

    in reply to: Request for pause #23284
    Miqobot
    Miqobot
    Keymaster
    0

    Thank you for your opinion.
    It’s not as trivial as it seems, because certain Miqobot modules will break if interrupted by chat. They have to be carefully redesigned before interruptions become possible.

    This feature is classified as QoL improvement.
    We will be working on Quality-of-Life improvements after Gathering and Scenario Engine updates:

    Upcoming Features

    in reply to: A Letter from the Development Team #23278
    Miqobot
    Miqobot
    Keymaster
    1+

    Thank you everyone for your feedback very much.

    We have read and continue reading every single post.
    We appreciate and respect everybody’s opinion.

    Thank you for your unceasing support.

    Miqobot
    Miqobot
    Keymaster
    0

    Yes, this is a known issue announced in the main status thread:

    Known Issues

    • Function diademBoom() detects an invisible enemy under certain conditions. It will be fixed in the next update.

    Please refer to this post for details: Shadowbringers – Issues & Feedback #23254

    in reply to: Leveling from 60 to 70 #23266
    Miqobot
    Miqobot
    Keymaster
    0

    (Floors 21-30) Heaven-on-High Solo takes more than 30 minutes to accomplish and has a varying wipe rate of around 5-40%, depending on aetherpool levels.

    We have calculated the average time it would take to level a single job from 60 to 70.
    This data includes Armoury Bonus (+100%) and Aetheryte Earring (+30%).
    Rested EXP is not included.

    - (Lv53) Sohm Al:                23.2 hours
    - (Lv57) The Vault:              22.4 hours
    - (Lv60) Pharos Sirius (Hard):   34.0 hours
    - (Floors 21-30) Heaven-on-High: 20.2 hours

    As you can see, Heaven-on-High is indeed faster for leveling, though only by 15%.
    And of course, it is planned for implementation in the future. But it will not change a lot.

    If you do not mind playing manually at least 20 minutes per day, we would recommend to complete Duty Roulette: Leveling to boost the process. With Assist Mode, Miqobot can help you alleviate the stress of repetitive gameplay.
    If you are looking for purely automatic methods of leveling, then (Lv53) Sohm Al is the best solution we can offer at the moment.

    in reply to: Getting Started #23262
    Miqobot
    Miqobot
    Keymaster
    0

    In order to use scenarios, you just have to import them in your Miqobot.
    Please follow our guide on Import / Export.

    in reply to: (Phase 2) Infinite Diadem Mining #23258
    Miqobot
    Miqobot
    Keymaster
    0

    Thank you for reporting.
    We have managed to reproduce your issue with diademBoom().
    Please refer to this thread for details: Shadowbringers – Issues & Feedback

    in reply to: Leveling from 60 to 70 #23257
    Miqobot
    Miqobot
    Keymaster
    0

    We haven’t discovered any viable alternatives to (Lv53) Sohm Al.

    • (Lv60) dungeons give -32% of Sohm Al experience and thus are not efficient.
    • (Lv57) The Vault gives +3.6% experience boost, but the wipe rate becomes extremely high due to many mechanics hitting your character for 90% HP.

    If you have any other ideas, we are open to suggestions.

Viewing 15 posts - 1,066 through 1,080 (of 3,067 total)