Miqobot

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Viewing 15 posts - 1,591 through 1,605 (of 3,088 total)
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  • in reply to: Shadowbringers 5.58 – Issues & Feedback #17759
    Miqobot
    Miqobot
    Keymaster
    4+

    Not sure what caused it, but it terminated miqo. Was running stone vigil when the error ocurred.

    I’m receiving the following error while playing DRK:

    Line 16613: Array variable has incorrect number of subscripts or subscript dimension range exceeded.

    So far have had it pop up in a Stone Vigil squadron, Sohm Al scenario, and while in assist mode in the open world.

    Have to second this error as well, been getting it randomly in those instances as mentioned above as well.

    +1 for this error, had it happen just now on my Gunbreaker in a Sohm Al squadron scenario. It completed 1 run successfully, then on the first or second trash pull of the second run, it got that error and stopped.

    Thank you for reporting. The hotfix is released in Miqobot v1.3.28.1 Alpha.

    in reply to: Shadowbringers 5.58 – Issues & Feedback #17740
    Miqobot
    Miqobot
    Keymaster
    2+

    No complaints from Mch it works really well up til 80, but air anchor, hypercharge, wildfire all come to a stand still once you get 100 battery. Worked out its just Queen thats holding it back from being near endgame ready. Just have to add that one thing and it will be pretty much perfect! You already have air anchor which same button as hotshot, queen shouldn’t be to much of an ask since it uses same button and does same thing as turret?

    Yes, we can try implementing the Automaton Queen blindly.
    It is possible to datamine the icon for Miqobot to recognize and copy the ruleset over from the Rook Autoturret. If this is enough, we can push it into the next update.

    I realized there seems to be an issue with combat assist in Amarout. If you pause it and then resume it in the last phase of the dungeon (the last stretch before the final boss), Miqobot will stop working.

    Yes, we have managed to reproduce this issue a while ago.

    • It happens under very rare circumstances due to a bug in the game client, which allows the Cast Bar to remain active (albeit invisible) if it is interrupted by a cutscene, a loading screen, or in another non-standard way.
    • In addition, another bug may occur randomly wherein the Cast Bar would indicate that it’s not interrupted and is still proceeding normally.
    • When both of these bugs occur at the same time, it affects Miqobot’s ability to identify the Cast Bar correctly. She assumes that a cast is still in progress and therefore does not attempt to perform another action.

    In order to recover from this problem, all you have to do is initiate the cast manually once. It doesn’t matter what ability to cast, even a simple Return will work. You can immediately interrupt it by moving.
    The purpose of this action is to trigger the normal behavior of the Cast Bar, which will allow Miqobot to identify it properly once again.

    As this issue is extremely hard to reproduce, it will take some time for us to design a proper solution.
    In the meantime, if you encounter this problem again please use the workaround described above.

    Otherwise, just tried out 80 BRD — works amazing! The only thing missing is Shadowbite and Apex Arrow (which is understandable because the rotation is only up till 70), but those are quite easy work in with Miqobot’s assist mode. 🙂

    Shadowbite is implemented in this release. Could you please confirm that it’s not triggered under correct conditions?

    Ran a dungeon on scholar with miqo combat assist, she used 0 dps actions, and seemed to spam succor w/e the tank dropped a bit on HP.

    Would you please give us more information about your issue.
    – Is this the first time you play Scholar in Shadowbringers?
    – Have you removed outdated Arcanist abilities from your hotbar?
    – Have you placed the new Scholar ones instead?

    “Healer rotations are in progress.”

    Yes, healer rotations are not upgraded for Shadowbringers yet, but basic spells from the previous expansion should be functional.

    in reply to: New features coming? #17724
    Miqobot
    Miqobot
    Keymaster
    9+

    Miqobot v1.3.28 (Alpha) is available for download in the main status thread.

    in reply to: Shadowbringers 5.58 – Miqobot Status #17723
    Miqobot
    Miqobot
    Keymaster
    13+

    Miqobot v1.3.28 (Alpha)

    • All job rotations are redesigned to be compatible with Shadowbringers combat system.
    • GNB 70 rotation is implemented.
    • DNC 70 rotation is implemented.
    • Tank rotations are upgraded for levels 1-70.
    • DPS rotations are upgraded for levels 1-70.
    • Healer rotations are in progress.

    This is an early alpha version of the next combat update.
    Please provide feedback and report issues. We will do our best to address as many problems as possible in the upcoming release.

    in reply to: Shadowbringers 5.58 – Issues & Feedback #17721
    Miqobot
    Miqobot
    Keymaster
    3+

    Miqobot v1.3.28 (Alpha)

    • All job rotations are redesigned to be compatible with Shadowbringers combat system.
    • Tank rotations are upgraded for levels 1-70.
    • DPS rotations are upgraded for levels 1-70.
    • Healer rotations are in progress.

    This is an early alpha version of the next combat update.
    Please provide feedback and report issues. We will do our best to address as many problems as possible in the upcoming release.

    in reply to: Shadowbringers 5.58 – Issues & Feedback #17720
    Miqobot
    Miqobot
    Keymaster
    1+

    I have two small requests to make:

    I would like the bot to be able to check a collectable’s collectability rating, and just like rotations branching off of DE procs, you can have a rotation branching off based on the collectability rating.

    I would also like the bot to be able to detect a gathering node bonus (like gathering attempts +1/+2) and adjust based on that.

    Yes, these features are already planned for implementation.
    They are not small, however, because they require creating new UI elements to support new conditions in the Gathering Rotations Designer. They are classified as Quality-of-Life improvements and will be implemented in the QoL feature pack.
    Thank you for your request!

    in reply to: [Feature request] Check for GP before ability #17719
    Miqobot
    Miqobot
    Keymaster
    1+

    This feature is already implemented.
    Miqobot calculates the full amount of GP required for the rotation and avoids initiating it if there is not enough.

    If you’re asking about verifying GP for macros, then this is technically impossible because Miqobot doesn’t know which abilities correspond to the shortcuts you use in a macro. Rotations feature was implemented to address this particular problem, so please use the Rotations Designer instead.

    in reply to: New features coming? #17716
    Miqobot
    Miqobot
    Keymaster
    4+

    Since answering Tech Support and forum questions occupy more than 50% of our working time, it is very hard to give estimates that would be both reliable and not depressing at the same time. So we intentionally underestimate our workload to keep our team motivated.

    We are working non-stop and doing everything in our power to release new features as fast as possible.
    And we are grateful for your patience and understanding.

    in reply to: Bountiful Harvest / Yield II #17709
    Miqobot
    Miqobot
    Keymaster
    3+

    Stormblood abilities are already implemented.
    They are direct upgrades from their Heavensward counterparts, since they cost the same amount of GP but result in improved performance.

    They do not require a special entry in the rotations designer. Whenever Miqobot detects an upgraded ability on your hotbar, she will automatically use it instead of an old one.

    • Impulsive Appraisal II is used instead of Impulsive Appraisal.
    • Unearth III is used instead of Unearth II.
    • Leaf Turn III is used instead of Leaf Turn II.
    • Bountiful Yield II is used instead of Bountiful Yield.
    • Bountiful Harvest II is used instead of Bountiful Harvest.

    In order to use Bountiful Yield II or Bountiful Harvest II, please select this entry: x1 Yield +1.
    It will be automatically upgraded to x1 Yield +1,+2,+3 during rotation execution.

    in reply to: New features coming? #17686
    Miqobot
    Miqobot
    Keymaster
    5+

    Also a side note, do you have an ETA for the new changes to combat?

    We are already preparing an early alpha version with the combat update, it will take just a couple more days.

    Miqobot, Are you dev’ing and QA’ing solo? Do you need a hand? If you need some help QA’ing please reach out to me.

    No, we are not solo, but answering Tech Support and forum questions takes up a significant portion of our working time.
    Patience and understanding is the best help you can provide us.
    Thank you very much!

    in reply to: New features coming? #17680
    Miqobot
    Miqobot
    Keymaster
    4+

    Yes, precise customization options will be available for all jobs as we move closer to endgame and raiding support. You will be able to setup your own rotations, but this system will take approximately twice longer to implement.
    It will be done eventually, but we think that releasing an early beta system is better than releasing nothing at all.

    Please be patient, we are working non-stop.

    in reply to: crafting just finished w/o trying to HQ #17676
    Miqobot
    Miqobot
    Keymaster
    2+

    Thank you for your feedback very much!
    We value everyone’s opinion and we do our best to deliver new features as fast as possible.

    But it still doesn’t change the fact that Crafting Solver is extremely complex and requires immense development efforts. The time we invested into updating it for 4.0 hasn’t paid off over the whole duration of the previous expansion. Unfortunately we don’t have the funds for another risky experiment this time.
    First of all, we have to ensure the future of Miqobot project by completing the most popular features.

    If you are not satisfied with the current state of Miqobot, it is totally fine to take a break from subscribing until the features you’re interested in are implemented.
    Miqobot wasn’t designed to keep everyone subscribed forever. She was designed to help players skip through boring grind. And if you reached a point where you don’t need Miqobot anymore, it means she fulfilled her purpose.

    We are working non-stop to improve Miqobot and make her better everyday.
    But please remember that we are just a small team of players. Implementing new features always takes time, so please don’t expect us to perform miracles on a weekly basis.

    in reply to: crafting just finished w/o trying to HQ #17673
    Miqobot
    Miqobot
    Keymaster
    1+

    It will depend on the community demand.
    At the moment more than 80% of our feature requests are exclusively combat-related. But if we see that more people are interested in Crafting Solver updates, we will change our priorities.

    Please understand that we are just a small team of players, and there is a physical limit to the amount of work we can do.
    Crafting Solver is an extremely complex feature, it requires thousands of development hours to upgrade and maintain. And if the majority of our users end up using macros anyway, then the time we invested into its development would be essentially wasted.

    Please read the following thread carefully: New features coming?
    We would kindly ask for constructive feedback, because this way we can better understand the community demand.
    Thank you!

    in reply to: crafting just finished w/o trying to HQ #17671
    Miqobot
    Miqobot
    Keymaster
    1+

    Thank you for reporting!

    As we stated in the main status thread, Miqobot was not tested with 71+ content and may perform unpredictably. Especially if you are crafting 80** recipes and using Ingenuity.
    Please refer to this thread for detailed explanation: Shadowbringers – Miqobot Status

    It will take time before Miqobot adapts the new crafting math.
    If you are not satisfied with the current state of Crafting Solver for any reason, please consider resorting to macro crafting for the time being.

    in reply to: Re-order scenarios drag-n-drop #17665
    Miqobot
    Miqobot
    Keymaster
    2+

    Yes, this feature is already planned for one of the upcoming QoL updates.

    In the meantime, you can reorganize your scenarios by closing Miqobot and editing the presets.miqo file manually.
    You can find the description of Miqobot file format in the General guide.

    Thank you for your request!

Viewing 15 posts - 1,591 through 1,605 (of 3,088 total)