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This feature is already implemented.
Miqobot calculates the full amount of GP required for the rotation and avoids initiating it if there is not enough.If you’re asking about verifying GP for macros, then this is technically impossible because Miqobot doesn’t know which abilities correspond to the shortcuts you use in a macro. Rotations feature was implemented to address this particular problem, so please use the Rotations Designer instead.
Since answering Tech Support and forum questions occupy more than 50% of our working time, it is very hard to give estimates that would be both reliable and not depressing at the same time. So we intentionally underestimate our workload to keep our team motivated.
We are working non-stop and doing everything in our power to release new features as fast as possible.
And we are grateful for your patience and understanding.Stormblood abilities are already implemented.
They are direct upgrades from their Heavensward counterparts, since they cost the same amount of GP but result in improved performance.They do not require a special entry in the rotations designer. Whenever Miqobot detects an upgraded ability on your hotbar, she will automatically use it instead of an old one.
- Impulsive Appraisal II is used instead of Impulsive Appraisal.
- Unearth III is used instead of Unearth II.
- Leaf Turn III is used instead of Leaf Turn II.
- Bountiful Yield II is used instead of Bountiful Yield.
- Bountiful Harvest II is used instead of Bountiful Harvest.
In order to use Bountiful Yield II or Bountiful Harvest II, please select this entry:
x1 Yield +1.
It will be automatically upgraded tox1 Yield +1,+2,+3during rotation execution.Also a side note, do you have an ETA for the new changes to combat?
We are already preparing an early alpha version with the combat update, it will take just a couple more days.
Miqobot, Are you dev’ing and QA’ing solo? Do you need a hand? If you need some help QA’ing please reach out to me.
No, we are not solo, but answering Tech Support and forum questions takes up a significant portion of our working time.
Patience and understanding is the best help you can provide us.
Thank you very much!Yes, precise customization options will be available for all jobs as we move closer to endgame and raiding support. You will be able to setup your own rotations, but this system will take approximately twice longer to implement.
It will be done eventually, but we think that releasing an early beta system is better than releasing nothing at all.Please be patient, we are working non-stop.
Thank you for your feedback very much!
We value everyone’s opinion and we do our best to deliver new features as fast as possible.But it still doesn’t change the fact that Crafting Solver is extremely complex and requires immense development efforts. The time we invested into updating it for 4.0 hasn’t paid off over the whole duration of the previous expansion. Unfortunately we don’t have the funds for another risky experiment this time.
First of all, we have to ensure the future of Miqobot project by completing the most popular features.If you are not satisfied with the current state of Miqobot, it is totally fine to take a break from subscribing until the features you’re interested in are implemented.
Miqobot wasn’t designed to keep everyone subscribed forever. She was designed to help players skip through boring grind. And if you reached a point where you don’t need Miqobot anymore, it means she fulfilled her purpose.We are working non-stop to improve Miqobot and make her better everyday.
But please remember that we are just a small team of players. Implementing new features always takes time, so please don’t expect us to perform miracles on a weekly basis.It will depend on the community demand.
At the moment more than 80% of our feature requests are exclusively combat-related. But if we see that more people are interested in Crafting Solver updates, we will change our priorities.Please understand that we are just a small team of players, and there is a physical limit to the amount of work we can do.
Crafting Solver is an extremely complex feature, it requires thousands of development hours to upgrade and maintain. And if the majority of our users end up using macros anyway, then the time we invested into its development would be essentially wasted.Please read the following thread carefully: New features coming?
We would kindly ask for constructive feedback, because this way we can better understand the community demand.
Thank you!Thank you for reporting!
As we stated in the main status thread, Miqobot was not tested with 71+ content and may perform unpredictably. Especially if you are crafting 80** recipes and using Ingenuity.
Please refer to this thread for detailed explanation: Shadowbringers – Miqobot StatusIt will take time before Miqobot adapts the new crafting math.
If you are not satisfied with the current state of Crafting Solver for any reason, please consider resorting to macro crafting for the time being.Yes, this feature is already planned for one of the upcoming QoL updates.
In the meantime, you can reorganize your scenarios by closing Miqobot and editing the presets.miqo file manually.
You can find the description of Miqobot file format in the General guide.Thank you for your request!
We have mentioned several times that raiding support will not be available for the first Shadowbringers savage tier.
Please read the [Beta] Combat disclaimer carefully:Important Note.
This is a very early beta version of the upcoming Combat system.
It offers limited functionality, may contain critical bugs, and is subject to frequest redesign.The Shadowbringers expansion has completely revamped the combat system, therefore it requires a complete overhaul in Miqobot as well. Please do not underestimate our work.
What does the Alpha version mean? Will the new rotations up to level 80 be fully implemented (for combat assist) or will there still be skills that are not supported?
The next version will contain only level 70 rotations.
The alpha version means that some jobs are not finished yet, but we release them early to receive feedback and address critical issues before the final release.Level 80 support will take a lot more time, because first we have to level all jobs to 80.
This requires implementation of a reliable leveling method such as Trust Dungeons. It is coming after level 70 support.Our development plans are driven by the community demand.
There has been no requests for Lord of Verminion during the past year, therefore there is no progress on this feature. If you think there is a reason to invest resources in this minigame, please share your opinion.Thank you for your feedback!
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