Miqobot

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Viewing 15 posts - 1,576 through 1,590 (of 3,062 total)
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  • in reply to: crafting just finished w/o trying to HQ #17676
    Miqobot
    Miqobot
    Keymaster
    2+

    Thank you for your feedback very much!
    We value everyone’s opinion and we do our best to deliver new features as fast as possible.

    But it still doesn’t change the fact that Crafting Solver is extremely complex and requires immense development efforts. The time we invested into updating it for 4.0 hasn’t paid off over the whole duration of the previous expansion. Unfortunately we don’t have the funds for another risky experiment this time.
    First of all, we have to ensure the future of Miqobot project by completing the most popular features.

    If you are not satisfied with the current state of Miqobot, it is totally fine to take a break from subscribing until the features you’re interested in are implemented.
    Miqobot wasn’t designed to keep everyone subscribed forever. She was designed to help players skip through boring grind. And if you reached a point where you don’t need Miqobot anymore, it means she fulfilled her purpose.

    We are working non-stop to improve Miqobot and make her better everyday.
    But please remember that we are just a small team of players. Implementing new features always takes time, so please don’t expect us to perform miracles on a weekly basis.

    in reply to: crafting just finished w/o trying to HQ #17673
    Miqobot
    Miqobot
    Keymaster
    1+

    It will depend on the community demand.
    At the moment more than 80% of our feature requests are exclusively combat-related. But if we see that more people are interested in Crafting Solver updates, we will change our priorities.

    Please understand that we are just a small team of players, and there is a physical limit to the amount of work we can do.
    Crafting Solver is an extremely complex feature, it requires thousands of development hours to upgrade and maintain. And if the majority of our users end up using macros anyway, then the time we invested into its development would be essentially wasted.

    Please read the following thread carefully: New features coming?
    We would kindly ask for constructive feedback, because this way we can better understand the community demand.
    Thank you!

    in reply to: crafting just finished w/o trying to HQ #17671
    Miqobot
    Miqobot
    Keymaster
    1+

    Thank you for reporting!

    As we stated in the main status thread, Miqobot was not tested with 71+ content and may perform unpredictably. Especially if you are crafting 80** recipes and using Ingenuity.
    Please refer to this thread for detailed explanation: Shadowbringers – Miqobot Status

    It will take time before Miqobot adapts the new crafting math.
    If you are not satisfied with the current state of Crafting Solver for any reason, please consider resorting to macro crafting for the time being.

    in reply to: Re-order scenarios drag-n-drop #17665
    Miqobot
    Miqobot
    Keymaster
    2+

    Yes, this feature is already planned for one of the upcoming QoL updates.

    In the meantime, you can reorganize your scenarios by closing Miqobot and editing the presets.miqo file manually.
    You can find the description of Miqobot file format in the General guide.

    Thank you for your request!

    in reply to: New features coming? #17664
    Miqobot
    Miqobot
    Keymaster
    7+

    We have mentioned several times that raiding support will not be available for the first Shadowbringers savage tier.
    Please read the [Beta] Combat disclaimer carefully:

    Important Note.
    This is a very early beta version of the upcoming Combat system.
    It offers limited functionality, may contain critical bugs, and is subject to frequest redesign.

    The Shadowbringers expansion has completely revamped the combat system, therefore it requires a complete overhaul in Miqobot as well. Please do not underestimate our work.

    in reply to: It's been a while, combat update. When? #17657
    Miqobot
    Miqobot
    Keymaster
    7+

    What does the Alpha version mean? Will the new rotations up to level 80 be fully implemented (for combat assist) or will there still be skills that are not supported?

    The next version will contain only level 70 rotations.
    The alpha version means that some jobs are not finished yet, but we release them early to receive feedback and address critical issues before the final release.

    Level 80 support will take a lot more time, because first we have to level all jobs to 80.
    This requires implementation of a reliable leveling method such as Trust Dungeons. It is coming after level 70 support.

    in reply to: It's been a while, combat update. When? #17653
    Miqobot
    Miqobot
    Keymaster
    7+

    We are already preparing an early alpha version with the combat update, it will take a few more days.
    Please be patient, we are working non-stop.

    in reply to: Hold/pause combat skills maybe? #17644
    Miqobot
    Miqobot
    Keymaster
    4+

    This request will require implementation of combat presets and the ability to switch between them on demand.
    Of course, it is already planned along with many other customization options. They will be available as we move closer to endgame support.

    Thank you for your request!

    in reply to: News on Lord of Verminion? #17643
    Miqobot
    Miqobot
    Keymaster
    1+

    Our development plans are driven by the community demand.
    There has been no requests for Lord of Verminion during the past year, therefore there is no progress on this feature. If you think there is a reason to invest resources in this minigame, please share your opinion.

    Thank you for your feedback!

    in reply to: Custom Combat Rotations #17634
    Miqobot
    Miqobot
    Keymaster
    1+

    Yes, precise customization options will be available for all combat jobs as we move closer to endgame and raiding support.

    Thank you for your request!

    in reply to: Just started using this, question about Combat Pathing #17587
    Miqobot
    Miqobot
    Keymaster
    2+

    So I’ve been doing the squadron combat leveling and I’ve noticed my character will sometimes not be facing the right way and will not use abilities properly. The squad ends up killing the monsters, but it’s slowed because my character isn’t dpsing optimally. Is this a known problem/is there any way to fix this?

    This issue usually indicates that Auto-Face Target setting is disabled.
    You can find instructions on how to enable this setting in the [Beta] Combat thread.

    Is there a basic tutorial for getting started with scenarios? It’s very new to me

    You can find a basic tutorial in the [Beta] Scenario Engine thread.
    If you require additional assistance, feel free to contact our Tech Support: https://miqobot.com/#support

    in reply to: Feature Request: Comment Out Block in Scripting #17586
    Miqobot
    Miqobot
    Keymaster
    2+

    Accepted.
    We will add this to our development plans for QoL feature pack.

    Thank you for your request!

    Miqobot
    Miqobot
    Keymaster
    1+

    Yes, eventually Miqobot will support all Squadron Dungeons.
    At the moment our top priority is implementing Trust Dungeons for level 71-80 range, but we will try to make time for additional features.

    Thank you for your request!

    in reply to: [Crafting] Issue with a particular recipe #17348
    Miqobot
    Miqobot
    Keymaster
    1+

    It will depend on the community demand.
    At the moment more than 80% of our feature requests are exclusively combat-related. But if we see that more people are interested in Crafting Solver updates, we will change our priorities.

    Please understand that we are just a small team of players, and there is a physical limit to the amount of work we can do.
    Crafting Solver is an extremely complex feature, it requires thousands of development hours to upgrade and maintain. And if the majority of our users end up using macros anyway, then the time we invested into its development would be essentially wasted.

    Please read the following thread carefully: New features coming?
    We would kindly ask for constructive feedback, because this way we can better understand the community demand.
    Thank you!

    in reply to: [Crafting] Issue with a particular recipe #17345
    Miqobot
    Miqobot
    Keymaster
    0

    Thank you for reporting!

    As we stated in the main status thread, Miqobot was not tested with 71+ content and may perform unpredictably. Especially if you are crafting 80** recipes and using Ingenuity.
    Please refer to this thread for detailed explanation: Shadowbringers – Miqobot Status

    It will take time before Miqobot adapts the new crafting math.
    If you are not satisfied with the current state of Crafting Solver for any reason, please consider resorting to macro crafting for the time being.

Viewing 15 posts - 1,576 through 1,590 (of 3,062 total)