Miqobot

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  • in reply to: Combat Assist RDM suggestion #27936
    Miqobot
    Miqobot
    Keymaster
    0

    Yes, AoE math is not perfect and may not trigger properly when enemies are not packed tightly enough or if you select an enemy at the edge of the pack. This issue is not related to RDM exclusively, it affects all jobs.
    We are still improving combat algorithms, so in the future it should become better.

    If Miqobot identifies only 2 targets to be hit by AoE, then Jolt II will be prioritized over Veraero II / Verthunder II.

    in reply to: Shadowbringers 5.58 – Issues & Feedback #27910
    Miqobot
    Miqobot
    Keymaster
    0

    All right, we will consider you suggestion.
    Thank you for your request.

    in reply to: Combat Assist RDM suggestion #27908
    Miqobot
    Miqobot
    Keymaster
    0

    Yes, it is possible.
    But just like we said, synergy improvements fall outside of the basic rotation logic. They will indeed take a lot of time to implement and adjust properly, therefore we can not put them in the default algorithms.
    This has to be a separate system.

    in reply to: Shadowbringers 5.58 – Issues & Feedback #27905
    Miqobot
    Miqobot
    Keymaster
    0

    Would it be possible to prioritize Cure III if people are sufficiently packed together instead of Medica II? There are many cases when I am close enough to 3-4 other players and the bot will choose medica II when Cure III would’ve been a bit more efficient.

    Yes, we can consider this adjustment, but we need a more reliable condition.
    For example, if you are close enough to 3-4 players, but the rest of the party is not in the range and on the verge of dying, should Miqobot use Cure III anyway? Since they are not healed by Cure III, Miqobot will have to use another AoE heal after this and the effect of Cure III will be wasted.

    in reply to: Combat Assist RDM suggestion #27901
    Miqobot
    Miqobot
    Keymaster
    0

    We are sorry, but these two requests contradict each other.
    If we remove the condition that prevents using Embolden on cooldown but add another one that blocks Embolden, then we are back to where we started.

    In addition, synergy rules fall outside of the basic rotation logic and may cause problems under certain conditions.
    For example, if a Dancer never activates Technical Step, should Miqobot wait indefinitely as well?

    in reply to: Shadowbringers 5.58 – Miqobot Status #27894
    Miqobot
    Miqobot
    Keymaster
    15+

    Miqobot is fixed for Patch 5.45 Maintenance!

    Please restart your Miqobot for the changes to take effect.
    Thank you for your patience very much!

    in reply to: just to be clear about level 80 stats for crafting #27886
    Miqobot
    Miqobot
    Keymaster
    2+

    No, Miqobot can not do magic in crafting.
    Crafting Solver optimizes decisions within the limits dictated by math. But it is mathematically impossible to achieve good results with low stats. If a good solution does not exist, no amount of optimization will be able to find it.

    CP is the most important crafting stat, followed closely by Control.
    So in order to maximize efficiency, please meld as much CP and Control as possible.

    in reply to: Combat Assist RDM suggestion #27885
    Miqobot
    Miqobot
    Keymaster
    0

    All right, we will consider your suggestion in the next update for Assist Mode rotations.
    Thank you for your request!

    in reply to: Shadowbringers 5.58 – Miqobot Status #27872
    Miqobot
    Miqobot
    Keymaster
    14+

    New algorithms for collectable gathering are almost complete, but there are a few adjustments left and several bugfixes to implement.
    It will take 3-5 days more to finish the release.

    in reply to: Any known issues with using aetherialReduct? #27854
    Miqobot
    Miqobot
    Keymaster
    0

    Thank you for providing the requested information.
    We have managed to reproduce your issue based on your description.

    This problem occurs if you try to perform Aetherial Reduction underwater. Miqobot relies on a certain animation to avoid spamming the action too fast and this animation is different when underwater. We were not aware of this.

    This issue will be addressed in the next Miqobot version. In the meantime, please perform Aetherial Reduction on solid ground in order to avoid it.
    We apologize for temporary inconvenience.

    in reply to: Any known issues with using aetherialReduct? #27838
    Miqobot
    Miqobot
    Keymaster
    0

    Thank you for reporting.
    Would you please give us additional information for analysis?

    1. What was the exact error displayed at this moment in the game?
    2. Did your character perform the item reduction animation? Or did something prevent the animation?
    in reply to: any POTD/HoH solo scenarios? #27837
    Miqobot
    Miqobot
    Keymaster
    0

    If you ask about displaying objects on 3D Radar, then no, this is not a system capable of farming PotD.
    This is only a feature that displays objects on 3D Radar. It is not able to navigate, target enemies, identify floor layout, use pomanders, avoid traps, or perform boss mechanics.

    We would be glad to work on this feature, but first we need to know what part of the current roadmap the community is ready to sacrifice.

    in reply to: any POTD/HoH solo scenarios? #27831
    Miqobot
    Miqobot
    Keymaster
    0

    Of course, our development plans are driven by the community demand.
    If the majority of users support your suggestion, we will start working on Palace of the Dead and Heaven-on-High.

    You can see the current view of the roadmap in the link posted above.
    The standard development cycle of each feature pack is 4-8 weeks.
    If you would like PotD support to become a priority, please let us know what features we should postpone.

    in reply to: any POTD/HoH solo scenarios? #27828
    Miqobot
    Miqobot
    Keymaster
    0

    At the moment Miqobot does not support Palace of the Dead or Heaven-on-High.
    The demand for PotD and HoH has dropped significantly and our community made requests to focus the development on Trust Dungeons support and other more popular features. Palace of the Dead support has been assigned a low priority.

    You can find an approximate list of upcoming features in this thread:
    Upcoming Features

    in reply to: Virus Warning #27802
    Miqobot
    Miqobot
    Keymaster
    1+

    Yes, this always happens with every new version release.
    False Positive is a bug in antivirus, but since we have no affiliation with antivirus vendors and have no access to their source code we can not help them fix it.

    This is why there is a reminder in the main status thread:

    A reminder about antiviruses.

    Since this is a new version of Miqobot, it may be flagged by your antivirus as False Positive because its signatute is not yet known. As it is stated in our FAQ section, Miqobot is not a virus but antiviruses are usually trained to sic at anything that tries to interact with other programs. Miqobot will make no attempt to fight your antivirus.

    Please remember to whitelist your Miqobot application after download. Thank you!

    Even if you did not experience this problem before, it doesn’t mean that you never will. Antiviruses are updated often and each update has a chance to introduce a new false positive bug.
    We highly recommend to report this behavior to your antivirus vendor.

Viewing 15 posts - 706 through 720 (of 3,033 total)