Forum Replies Created
-
AuthorPosts
-
would it be possible to allow for manual tank stance? because i’m trying to OT with paladin, but miqo only allows me to use shield oath. when i switch to sword oath, she changes it back for me. she got me yelled at for trying to MT, so i had to turn her off lol
Yes, you can simply remove Shield stance from the hotbar and Miqobot will happily stay in Sword Oath.
also, as a paladin, she uses flash constantly and ultimatum at the beginning of pulls even if she’s only got 1 trash near her (seen in the stone vigil, where it has single trash running around by themselves). i was running with my partner who mains paladin and told me she either looks like a bot or just a terrible player.
Ultimatum logic is probably outdated and needs thorough review. We experimented with it back at the initial implementation of Squadron Dungeons, but it didn’t work very well. The basic rule is to use it whenever there is an enemy nearby attacking somebody else but you, but obviously it’s not enough to be reasonable.
We would recommend to remove it from your hotbar for now.
In general, if you don’t like how Miqobot uses a certain ability, you can simply remove it from hotbar.In future versions, there will be customization UI for each job and you will be able to adjust rules for every ability.
The Assist Mode has been released a week ago and it’s currently in early beta.
It’s probably good enough for leveling instances, but we do not recommend using it in endgame raiding yet.You can read feedback from our users in the main beta thread.
Miqobot v1.3.18
Assist mode is implemented.
Please read the new guide section in the first post.– Assist Mode: Auto-pause is implemented.
– Assist Mode: Toggle hotkey is implemented.
– Assist Mode: Additional features can be enabled on UI.Battle rotations are optimized for levels 1-50.
– Partial rotations are implemented for all levels, however some 51+ abilities may be used incorrectly or not used at all, so please do not expect the best performance at level 70 just yet. We continue working on battle rotations and will be releasing incremental updates in the upcoming versions.Important Note!
Please remove any keybinds from “Reply” and “Switch Chat” actions.
– You can find detailed explanation in the new guide section.Certain abilities require placement macro setup.
– Rook Autoturret (MCH)
– Bishop Autoturret (MCH)
– Shadow Flare (ACN SMN SCH)Would it be possible to add a tickbox to allow NPC healing? It would come in handy on quests where these npc seem very intent on just committing suicide.. As it is now, even if you target a npc, the bot will not heal it.
All right, we’ll try to implement a setting for NPCs 🙂
You will probably still have to target them manually, because they are not party members and constantly tracking their health would result in a significant performance penalty. But at the very least we can teach Miqobot to detect an ally NPC in your current target.Thank you for your request!
It appears that you have altered the default Target Filter settings in the game.
Please follow these steps:- Open System -> Character Configuration -> Control Settings -> Filters tab.
- Make sure that the following settings are checked:
– Enable target cycling.
– When weapon is sheathed -> NPC/Objects.
– When weapon is drawn -> NPC/Objects.
Did it help to resolve your issue?
Yes, the Combat system is in active development.
The Assist Mode has already been released and you can use it for farm in any location.As Materials Hunting is an open-world activity which involves resources visible for all players, we have to be absolutely sure that it works properly. So we would like to receive more feedback before we proceed.
Please refer to the latest Beta thread for updates: [Beta] CombatThank you for your patience and constructive feedback!
Yes, this feature is already planned 🙂
Automatic pause for chat is already implemented for Combat: Assist Mode. It is currently in early beta and we’d like to receive more feedback before we proceed.
Please try it out and let us know how it goes.If we don’t encounter any critical issues, auto-pause will be extended for all features.
Thank you for your request!We are sorry, Assist Mode is not designed for Scenario Engine. It requires user presense to control the character and select enemies in order to be functional.
Scenario Engine can be integrated with autonomous features only.For scenarios we prepare another feature pack which will include Custom Fights and Monster Grind.
It will be available at a later date.In the meantime, you can use Macro Combat scenarios created by our community and listed in the Index: Scenarios.
Yes, this is a known issue which happens for some unique combinations of crafting level, craftsmanship value, and recipe difficulty.
It is described in details in our primary Crafting Guide.As you already mentioned, a temporary workaround is to slightly alter the input parameters, for example, enable Manipulation or replace Careful Synthesis II with Basic Synthesis.
The issue is impossible to fix completely, because the true crafting formula is evaluated server-side and therefore is unknown. But we adjust the internal formulae used by Miqobot with every new version based on the data our users provide.
Thank you for providing the crafting logs, they will help us improve the future versions of Crafting Solver.Yes, Beast Tribes are already planned for development after we complete the core Combat system.
It will be a part of MSQ and Questing feature pack listed under [Beta] Combat.Thank you for reporting!
Would you please give us more information about your issue?- Were you present at your computer when this happened?
- Have you tried pressing Finish and then Start again?
- Have you used any keyboard shortcuts to switch between windows, such as Alt-Tab?
- Please show us a complete message log from the Output Area. (Starting from “Hello! I am your Miqobot!”)
Unfortunately, all previous versions of Miqobot are incompatible with Patch 4.5 and thus are no longer supported. Otherwise, we wouldn’t have to release the new update.
So please try to give us as much information as possible.
The more information we have, the faster we’ll be able to help you!Assist Mode is already working like Crafting Solver.
Except that the rotations are calculated on the fly and require no solving downtime.Our battle algorithms are based on multi-layered priority systems, which allow Miqobot to support single-target and AoE rotations, seamlessly switch between them when needed, dynamically adapt to your character level and icons available on hotbar, pick up the rotation at any moment in the fight, and even handle extreme lag spikes.
The important thing for the final stages is precise rotation customization, which will be available via special UI for each job. It will allow you to adjust openers and plan cooldowns with specific encounter and party synergy in mind.
This is the only way we know to achieve maximum performance in endgame raids.Not sure if my settings are wrong or it hasn’t been implemented yet but Miqobot isn’t dodging AOEs under Assist mode. It also doesn’t move towards enemy after targeting. I have to manually move close.
Indeed, Assist Mode is not designed to dodge AoE omens or take control of your character movement.
This would defeat its purpose and make it very unsafe to use in the presense of other players.The only kind of movement Miqobot will help you with is positionals for melee jobs, but this will be done only in melee range.
Regarding medica interrupt, prioritize tank healing would be great or just single target heals only if that isn’t a possibility. At least then, Miqo might save the tank, which hopefully prevents a wipe. This is just based on my experiences in leveling dungeons and specifically low levels, < 50.
All right, we’ll see what we can do 🙂
So I’ll preface this request with; it’d probably be dependent upon integration with ACT and might be out of scope…but I’d be interested in a cooldown mapper from Miqobot. After a wipe, Miqo displays the last 30seconds (or more) of a fight using ACT data or the combat log. The user then indicates when/how they want abilities to be used. Not everything needs to be mapped but whatever the user wants to map out is saved. Going forward, Miqo makes sure the skill is available and used at that point in time during the fight(s). Eventually, this will build a rotation for the fight and would be greatly helpful in “fresh” content…and even in old stuff if you want to go in “blind” and find your own path. BLU’s Masked Carnivale comes to mind
Yes, this is pretty much the way we envision the cooldown planning UI.
It’s currently in the early stages of design, so we might not be able to implement it in time for the Masked Carnivale. But we will try to improve Assist Mode as much as possible for the Shadowbringers expansion.Unrelated to the above but, I’m curious is if there’s something Miqo is using to determine distances to enemy locations near the current target, it seems very accurate with Bane usage, often hitting things I would have thought were too far. Would it be possible to put a not too obtrusive range indicator around healers so we know if AoE heals that we or Miqo are about to use will definitely hit the players we’d like them to? An additional option for this setting could be to have it appear when the threshold for Miqo to use an AoE heal is being approached, so we can move to a better spot, or make it flicker if its current setting is already on.
This is an interesting suggestion.
We will experiment with different tools of 3D Radar and see what kind of notification would work best. -
AuthorPosts