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I’m really hoping 5.11 and 5.15 doesn’t break the memory mapping given 5.11 is basically next week and 5.15 is two weeks after that
Unfortunately every patch is 100% guaranteed to break Miqobot. There are no exceptions.
We always stay on guard and work as fast as possible to fix Miqobot every time.Amazing recovery guys!
20+ hours of crunch for almost a week is a tremendous amount of effort, thank you to the dev team for their dedication and support working tirelessly for the restoration
<3 u Miqo, You is best!
Holy shit — just saw the patch note and want to say a MASSIVE THANK YOU. You guys did an amazing job recovering Miqobot — that’s way more features than I thought would be included. Can’t wait to try it out when I get home. 🙂
Glad to see it back online. Miqobot has been very helpful, thanks to the team for your hard work again!
Good work with the recovery!
Thank you for your kind words very much!
I’d like to report that when I was using the solver “recommended” setting, miqo kept spamming great strides. This occurred when I was crafting Bluespirit Alembic.
Would you please give us more information about your issue?
Please show us the complete Crafting Solver log and a screenshot of your hotbar. In order to identify the problem, we need to know how many times exactly Great Strides was spammed and under what conditions. Thank you!edit: Still recognizes careful synthesis as careful synthesis 3.
This is just a message log issue.
Careful Synthesis should be triggered correctly regardless of the message log.Not sure if this is a one-off issue or if anyone else is experiencing. My scenarios are no longer working with the line gatherPreset(“Name”) added to them, but work once removed. I have ensured the preset name is typed correctly, along with proper case.
Quotation marks are not part of the scenario syntax. The correct format is:
gatherPreset(Name)
Unless, of course, your preset name includes quotation marks directly. Is this the case?Crafting Solver status is announced in the main status thread: Shadowbringers 5.1 – Miqobot Status
Additional updates and hotfixes are already in progress.Miqobot is fixed for Patch 5.1.
Patch Notes will be available in the main status thread: Miqobot v1.3.29 – Patch NotesThis thread is now open for feedback.
Miqobot v1.3.29 – Patch Notes
We have managed to fix almost everything without significant downgrades.
- New mounts (3) are supported.
- New bait (1) and new fish (15) is supported by Scenario Engine.
- Holminster Switch is unlocked for custom scenarios.
- Avatar images have transparent background to improve compatibility with custom color schemes.
Combat
- All job rotations are compatible with Patch 5.1.
- All job rotations are upgraded for levels 1-70.
- WHM 70 rotation is implemented.
- SCH 70 rotation is implemented.
- Not supported: NIN 70 (Ten Chi Jin). Normal mudras are implemented.
- Not supported: AST 70 (Cards management).
- Defensive cooldowns and tank stances are now classified as buffs. They will not be triggered when “Heals and buffs” setting is disabled.
- Defensive cooldowns are triggered when fighting 3+ enemies or when HP drops below 70%.
- Tank stances are triggered only when there is no other tank in party.
- Provoke is not triggered without a tank stance.
- Interject is implemented.
- Head Graze is implemented.
- Fixed an issue wherein Miqobot would try to fight untargetable enemies.
- Fixed an issue wherein the combat module would crash when enmity list changes.
- Fixed an issue in Sohm Al wherein a vine gate would not be unlocked under certain conditions.
Gathering
- Stealth is replaced by Sneak.
- Auto-Stealth functions as Auto-Sneak.
- Auto-Stealth will only cause to activate Sneak but never to deactivate it.
- Stealth navigation waypoints can no longer be created but are still supported for backwards compatibility. They are now identical to Foot waypoints.
- Miqobot still displays Stealth on UI elements but activates the new Sneak ability correctly.
- stealth() and unstealth() scenario functions utilize the new Sneak ability as well.
- Slot selection algorithm is adjusted to account for Quick Gathering.
- Fixed an issue wherein Miqobot would dismount when activating Truth of Mountains / Truth of Forests.
Crafting
- Crafting Solver is reimplemented from scratch.
- Supported: (1) Basic Synthesis
- Supported: (5) Basic Touch
- Supported: (7) Master’s Mend
- Supported: (9) Hasty Touch
- Supported: (9) Rapid Synthesis
- Supported: (11) Inner Quiet
- Supported: (13) Observe
- Supported: (13) Tricks of the Trade
- Supported: (15) Ingenuity
- Supported: (15) Waste Not
- Supported: (18) Standard Touch
- Supported: (21) Great Strides
- Supported: (26) Innovation
- Supported: (31) Basic Synthesis Mastery
- Supported: (47) Waste Not II
- Supported: (50) Byregot’s Blessing
- Supported: (53) Precise Touch
- Supported: (62) Careful Synthesis
- Supported: (63) Rapid Synthesis Mastery
- Supported: (64) Patient Touch
- Supported: (65) Manipulation
- Supported: (66) Prudent Touch
- Supported: (69) Reflect
- Not supported: (37) Name/Brand of the Elements
- Not supported: (42) Final Appraisal
- Not supported: (54) Muscle Memory
- Not supported: (67) Focused Synthesis
- Not supported: (68) Focused Touch
- Not supported: 71+ abilities.
- Not updated: Crafting formula for Progress and Quality.
- Not updated: UI settings related to abilities that no longer exist. This is only a display issue.
- Desynthesis algorithm is adjusted to account for UI changes.
Additional updates and hotfixes are already in progress.
Miqobot is alive!
All active license codes are extended with bonus time.
Thank you for your patience and unceasing support!No. There will be nothing new.
The purpose of this update is to bring Miqobot back to life as soon as possible.
The arrival of Patch 5.1 has broken approximately 60% of Miqobot core modules, and we had to reimplement them from scratch. The amount of work is already enough to keep us working non-stop for 20+ hours per day.Implementing new abilities will require a lot more than a single week. It is physically impossible to create something new in such a short amount of time.
Thank you for your patience and understanding very much!
When miqo comes back everything should be as it was before right? as in the combat bot wont regress in any way?
As of this time, all Miqobot features are completely broken and we are reimplementing several vital modules from scratch.
We are doing our best to prevent software regressions, but we can not make any promises at the moment.The changes in this patch are even more drastic than in 5.0. It’s physically impossible to finish everything in such a short time, so most likely there will be additional upgrades and hotfixes after Miqobot comes to life.
In order to avoid disappointment, we would recommend to expect the worst from the upcoming version.As always, we are making the necessary preparations to fix Miqobot for Patch 5.1 as fast as possible.
According to the patch notes, there are significant changes to all features. Miqobot will be broken and we will have to reimplement the broken parts from scratch.Due to the amount of changes introduced by the patch, we expect at least 72 hours of complete Miqobot downtime.
All active license codes will be automatically extended in order to compensate for the downtime.
The bonus time will be credited at the moment Miqobot comes to life again, and it will cover game maintenance and Miqobot maintenance both.Thank you for your patience and understanding!
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