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AuthorSearch Results
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June 9, 2022 at 1:26 pm #37791
Topic: Fishing using Identical Cast
in forum DiscussionI haven’t seen anything on the use of Identical Cast which I know we use manually but when I do use it, it stalls Miqo to stop doing anything. Maybe this is in the works to be done sometime. That is fine. Just wondering.
June 7, 2022 at 3:10 pm #37769Currently itβs not possible. This feature has been up for debate, and if I remember correctly this feature has been recently accepted as a planned feature, but it will take quite a while for it to be implemented, and implementation will only start after the war in Ukraine has ended + other features with higher priority (e.g. Spearfishing & job combat up to level 80 for new/reworked jobs) have been finished
That’s a shame but it’s somewhat expected. I absolutely understand that the current situation in Ukraine is keeping a lot of process back sadly.
I just thought it was worth asking. Miqobot feels like it’d be an amazing community driven project if given the tools for it.
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This reply was modified 3 years, 6 months ago by
DarknessVisible.
June 6, 2022 at 5:45 am #37749In reply to: The Diadem: Fishing
The one I posted is skyward focused, not leveling. It is for a level 80. You can use it very successfully. What it does is double hooks calm cloudtop, the other uses weather patterns to mooch at the designated locations. It requires a little player interaction for maximum gains but it will do just fine to get your score to max no problem.
Thanks for the share!
May I ask how much Skyward points do you get from a 3 hours period in the Diadem? I understand that fishing is RNG, but do you know the average skyward points earn?
I just want to see if I am doing it right.
June 2, 2022 at 7:12 am #37705Currently it’s not possible. This feature has been up for debate, and if I remember correctly this feature has been recently accepted as a planned feature, but it will take quite a while for it to be implemented, and implementation will only start after the war in Ukraine has ended + other features with higher priority (e.g. Spearfishing & job combat up to level 80 for new/reworked jobs) have been finished
June 2, 2022 at 3:26 am #37699In reply to: Ocean Fishing
Ocean fishing is great for scripts/Lving/ goodies plus its just fun to help others. good combo to diadem
To those having issues, you have to make sure your either in a day, sunset or night. it tells u so you jsut gotta make sure ur on right route then change it when it changes to next one. It does not do everything for u which helps you increase ur bonuses and you can add in double hook. It makes a difference with weather. i use this site to inform me what weather it be. Plus it helps to when know ocean fishing is up! https://ffxiv.pf-n.co/ocean-fishing
10k+ goals
realize u wont always get it since ur working as a team, the missions do help as well as using Identical cast. prize is also a good option too! Yes u have to hit it but that’s nothing compared to fact its doing most of it. plus once u get near 10 Art u can get some GP back to help you land more big fishes.i normally don’t post but i enjoy gathering often and saw others having issues so i’m hoping this helps others! thank you for the owner of this ocean fishing scenario. it was a great find <3
May 20, 2022 at 9:25 am #37588In reply to: Index: Gathering Grids
I made a name list for desynth of fish caught in ocean fishing, as I couldn’t see one here.
Attachments:
You must be logged in to view attached files.May 19, 2022 at 10:50 am #37582In reply to: Using the bot for big fish
I’m not sure if this is possible, and I doubt it, but Miqobot can certainly help you to catch it.
All you have to do is the following:
0. Set up an ACT trigger to give you a sound notification whenever you receive the Fisher’s Intuition buff or when you catch a Giant Takitaro (which triggers intuition)
1. Use any big fish tracker like Carbuncleplushy or GatherBuddy (Dalamud Plugin) to check when Giant Takitaro is up / go to its fishing spot whenever there are thunderstorms or thunder as weather
2. Equip Glowworms, set Miqo to ignore small and medium tugs and use Chum, start Miqobot fishing (as long as there are thunderstorms/thunder) and tab out of the game to do whatever you want
3. Pause Miqobot and tab back into the game when ACT gives you a notification that you got the intuition buff, quickly reel in your fishing line, switch to Topwater Frogs, unpause Miqo and let the bot do its thing for as long as you have intuition
4. If you catch Namitaro, congrats, if not, go back to step 2Shouldn’t be too hard to catch that fish. Iirc it was one that I caught with Miqobot, and I’m only missing 15 or so fish for the Big Fish title (most of them are Stormblood & Shadowbringers fish with absurd requirements or super rare windows).
May 17, 2022 at 10:46 pm #37549In reply to: Rare Weather Artisanal Fish in Diadem
I customized the one from Diadem 2nd round in Firmament, it’s messy but it should suite your purposes. It also labels which weather patterns to go to which destinations. Spends most of its time going for double hook (3 fish) at Calm Cloudtop.
As it uses fixed coordinates you may wish to add another waypoint and randomize the landing as it looks very suspicious as it stays in the same position.
As it reuses older ones you may have to delete the old grid/navigation and use the one included with the import.
(Diadem Fishing Grid)-
This reply was modified 3 years, 7 months ago by
edgedy.
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This reply was modified 3 years, 7 months ago by
edgedy.
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This reply was modified 3 years, 7 months ago by
edgedy.
Attachments:
You must be logged in to view attached files.May 16, 2022 at 8:14 pm #37539Topic: Rare Weather Artisanal Fish in Diadem
in forum Grids and PresetsHello,
I am looking for a scenario that fishes for the artisanal fish that are only catchable during the umbral weathers (i.e., all the non-standard weather patterns in Diadem). I know that there is a Diadem fishing scenario, but it does not seem to work for patch 6.11.
If anyone has a working fishing scenario that fits this niche need, please reply with it.
Thanks!
May 14, 2022 at 2:44 am #37503In reply to: Endwalker Miqo Roadmap
May 12, 2022 at 11:07 am #37483In reply to: Thavnairian Calamari scenario
May 2, 2022 at 4:14 pm #37396Topic: Big Fishing Scenario
in forum DiscussionHi! I’ve made quite a few scenarios, some fairly complex so feel like I’m very familiar with the scenario editing. Yet I can’t figure this one out. Big fishing often requires fishing during a particular time and/or weather window, and often they can be hours (or days) until the next available window. So I’d like to walk to random waypoints during the downtime to prevent timing out, and then when the appropriate window comes do some fishing for a few minutes. Right now I’ve got:
Chapter 1:
fishPreset(grandis)
grid(grandis)
bait(Short Bill Minnow)workUntil(22:01et)
randomWaypoint(0,1,2,3)Chapter 2:
goodWeather(Clouds)
findfish()
fish(7)repeatAll(10000)
I’ve noticed workUntil doesn’t work with randomWaypoint. So I’m not sure how to cover the move around ocassionally during the downtime to not time out, and then only fish between 22:00 and 24:00.
April 30, 2022 at 7:35 am #37362It is – technically – possible to use the scenario engine to fully automate something like that, but it would be very fragile and easily prone to breaking. You would have to have Miqobot send specific keypresses, rather than telling her what to do and letting her handle it, which means no error recovery if a keypress is missed. If you so much as bump your mouse at the wrong time, it all breaks. On top of that, it would be a lot of work to put together. Overall, Miqo is just not the bot you want for something like that.
However, if you aren’t trying to avoid playing the game entirely (which always confuses me) then Miqo is absolutely fantastic for convenience and QoL. Automated fishing, crafting, and gathering, with custom navigation grids and a fairly intelligent pathing AI, plus the scenario engine allowing you to assemble a sequence of actions… she can make the most tedious parts of crafting and gathering a lot simpler, and even help level you up with such things. Given ten or twenty minutes or work at the start, you could set her up to fish in the Diadem for the full three hours unattended, for example. She can even desynth the stuff you get, once you turn it in.
The biggest uses I have personally are gathering shards/crystals/clusters because you need a lot of them, crafting high-level recipes to maximise HQ chances, fishing because I have ADHD and can’t focus on it that long, and getting MGP for the same reason. The 3d radar can be really useful if you’re looking for a specific named entity but can’t find it, or just to highlight things like treasure coffers in dungeons so you don’t miss them. I barely use the combat system, but I have had her run trusts for me on occasion, especially to level my GC squadron.
All in all, if that sounds like the sort of stuff you’d want help with (not full-blown set-and-forget automation) then Miqobot is the bot to use. The best one by far, no contest. But if you want to have a bot play the whole game for you… well, I won’t pretend to understand why, but you do you – just don’t ask Miqo to do it, she’s not that kind of bot.
April 30, 2022 at 5:00 am #37356In reply to: An introduction of a co-founder
Hello Ai, nice to meet you! π I hope you and the team are doing okay (well, as βokayβ as possible given the terrible situation).
In the other thread it was stated that the team only enjoys around 10% of the development work. Iβm curious what the other 90% is that the team does not enjoy. (Or perhaps it would be shorter/easier to list the enjoyable things :)) Is that something you have knowledge of?Thank you for your support and for this quite interesting question!
I will try to answer both parts.
Will start from not enjoyable parts:
First thing that comes to mind is fixing the bot when it breaks after every game update. It is very monotonous and boring work. Imagine like if you had a vase that shatters into many pieces every month, sometimes every few weeks. And you have to glue it up again and again, and it breaks into different pieces, so you can’t just remember the order in which these pieces need to be put together. Sometimes it’s 100 pieces and sometimes it’s 1000.
Next one is to make quality of life features. Since it’s not to make something new but just small improvements that take a lot of time to develop but don’t have a lot of impact in the end.
To work on UI is also not a fun task. It takes a lot of time and we also are very restricted in what can be done with it, so this makes working with it even harder. It takes a lot of steps, such as design part, programming part and attaching new features.
To remake features which have been done before already but got broken because of some new changes in game. So instead of working on something new and important we need to fix old content.
To do optimization of the code, to make it work faster and be less laggy. Or optimization of the rotations, when lots of work makes it better for 1% only.
Testing absolutely everything. There are some interesting parts as well, but you can’t choose what you want to test and what not. If you need to test every dungeon with every job separately then you have to do it.
There are also parts like server management or dealing with fraud which slows down development process a lot.
Of course there are some more of such things but it would be way too long to describe them all.
As for the enjoyable work:
It is definitely would be making new rotations for battle jobs and trying them out. It is also a long but interesting process. You add one skill at a time, writing all the conditions for it, in what situations it has to be used, on how many mobs/people, etc. Checking how it works and if all is fine you add next one. And you need to put them in an order of priorities, so that they would be used in a right order. It is a simplified way to describe it, in reallity there are much more additional things to it, but again it would be way too long to describe all.
Next one is making new dungeons. My favourite part is actually to make navigation meshes for these dungeons. Especially since they added explorer’s mode now and you don’t need to kill all the mobs and bosses again every time when the dungeon timer runs out. It could happen because these meshes are not small lines like in gathering but they have to cover every small corner of the dungeon and there are a lot of roads and connections in them. And as well you need to add conditions to the small arenas where you need to fight mobs, open chests or don’t run into an obstacle, etc. But this part is fun for me like I said. We also enjoy making boss mechanics.
I would also like to mention new features such as spearfishing, for example. We are very excited to work on it when the time finally comes.
April 27, 2022 at 7:29 pm #37255In reply to: Diadem Farming not working
TY, tried running it in Scenario and this is what happens. I will post this in the proper place as well but will put it here too since it seems ur somewhat aware of whats going on.
(3:22:36 PM) Hello! I am your Miqobot!
(3:22:36 PM) I’ve found a yummy license file! Can I? :3
(3:22:36 PM) Searching for catnip with your license code…
(3:22:39 PM) Thank you, this is an awesome catnip license!
(3:22:39 PM) Your license is valid until: 2022-05-27 09:28:54 (UTC)
(3:22:40 PM) I found the game! Let’s play together! :3
(3:23:04 PM) Old presets backed up to: C:\Users\Jason\AppData\Local\Temp\miqobot\presets009.miqo
(3:23:09 PM) Importing data.
(3:23:09 PM) -> Importing scenario: ‘The Diadem: βπ±’
(3:23:09 PM) -> Importing scenario: ‘The Diadem: βπ± with collectable turn in’s’
(3:23:09 PM) -> Importing scenario: ‘The Diadem: β with collectable turn in’s’
(3:23:09 PM) -> Importing scenario: ‘The Diadem: π± with collectable turn in’s’
(3:23:09 PM) -> Importing scenario: ‘The Diadem: fishing π£ (Levelling) with collectable turn in’s’
(3:23:09 PM) -> Importing navigation grid: ‘The Diadem βπ±’
(3:23:09 PM) -> Importing gather preset: ‘Mining β’
(3:23:09 PM) -> Importing gather preset: ‘botanist π±’
(3:23:09 PM) -> Importing fish preset: ‘fishing π£ Levelling’
(3:23:09 PM) -> Importing desynthesis list: ‘Approved Grade 4’
(3:23:09 PM) New presets were imported from the selected files.
(3:23:09 PM) Scenarios: 5
(3:23:09 PM) Navigation grids: 1
(3:23:09 PM) Gather presets: 2
(3:23:09 PM) Fish presets: 1
(3:23:09 PM) Desynthesis lists: 1
(3:23:23 PM) (SCENARIO) Started:
(3:23:23 PM) ‘The Diadem: β with collectable turn in’s’
(3:23:23 PM) Chapter: 1
(3:24:00 PM) I am ‘Miner’ now! :3
(3:24:01 PM) Sorry, I need Materia Extraction icon on hotbar :/
(3:24:01 PM) ERROR (Chapter 1, Line 8): Execution error
(3:25:02 PM) (SCENARIO) Started:
(3:25:02 PM) ‘The Diadem: β with collectable turn in’s’
(3:25:02 PM) Chapter: 1
(3:25:44 PM) I am ‘Miner’ now! :3
(3:25:49 PM) Materia extraction complete :3
(3:25:50 PM) Sending hotbar icon: [3][1] (Delay: 0.00 sec)
(3:25:50 PM) (SCENARIO) Chapter 1 complete.
(3:25:50 PM) Tread carefully now.
(3:25:55 PM) Adventure calls! I have to travel far away. (Grid: ‘The Diadem βπ±’, Waypoint: 442)
(3:25:57 PM) Going from 442 to 442 in 1 trips.
(3:26:28 PM) Oh noes, I couldn’t reach the destination in time. I guess I’m stuck here. π
(3:26:28 PM) Time/Estimate: 31.2103/31.1991
(3:26:28 PM) 1 trip more..
(3:26:28 PM) Sorry, can’t move. I got lost in the woods, and I can’t find way back home.
(3:26:28 PM) Destination reached!
(3:26:28 PM) Sorry, can’t move. I got lost in the woods, and I can’t find way back home.
(3:26:28 PM) Final distance to target: 2.4
(3:26:28 PM) Poking creatures in the woods… Good night! <3
(3:26:28 PM) (NOTE) Kill switch is triggered.
(3:26:28 PM) (NOTE) Please save the message log for analysis and restart Miqobot. -
This reply was modified 3 years, 6 months ago by
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AuthorSearch Results
Search Results for 'fishing'
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Search Results
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Topic: Fishing using Identical Cast
I haven’t seen anything on the use of Identical Cast which I know we use manually but when I do use it, it stalls Miqo to stop doing anything. Maybe this is in the works to be done sometime. That is fine. Just wondering.
Hello,
I am looking for a scenario that fishes for the artisanal fish that are only catchable during the umbral weathers (i.e., all the non-standard weather patterns in Diadem). I know that there is a Diadem fishing scenario, but it does not seem to work for patch 6.11.
If anyone has a working fishing scenario that fits this niche need, please reply with it.
Thanks!
Topic: Big Fishing Scenario
Hi! I’ve made quite a few scenarios, some fairly complex so feel like I’m very familiar with the scenario editing. Yet I can’t figure this one out. Big fishing often requires fishing during a particular time and/or weather window, and often they can be hours (or days) until the next available window. So I’d like to walk to random waypoints during the downtime to prevent timing out, and then when the appropriate window comes do some fishing for a few minutes. Right now I’ve got:
Chapter 1:
fishPreset(grandis)
grid(grandis)
bait(Short Bill Minnow)workUntil(22:01et)
randomWaypoint(0,1,2,3)Chapter 2:
goodWeather(Clouds)
findfish()
fish(7)repeatAll(10000)
I’ve noticed workUntil doesn’t work with randomWaypoint. So I’m not sure how to cover the move around ocassionally during the downtime to not time out, and then only fish between 22:00 and 24:00.