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with all due respect miqo, the crafting solver is just about all i use miqo for. I have a separate bot that does combat extremely well and I don’t look for that out of miqo.
Miqo is the only bot with a proper solver that Ive been able to find and quite honestly the only thing that kept me from fully migrating over to the other bot entirely.
Seeing as how the crafting solver is at the bottom of the list I feel i might have to turn to other sources for my guaranteed (or high increased chance) hq crafting.I do recognize that I am one person and that my opinion does not a consensus make, but your solver is arguably your most useful feature. Other bots have combat macros/reacts and gather features, and even auto dungeon farmers, but so far only miqo has solvers.
I hate the “challenge” in late game crafting. I feel theres too many skills to learn when to use them. On top of that variable make it to where you couldnt use a macro safely. I love miqo’s crafting solver. Count my vote for moving up the list
personally what i did was use the assist function in combination with leves to lvl 50 then just did gathering scrips from 50-60, 60-70 and 70-80. you get exp and a currency you can use to gear up. theres a lot of down time, but i went from 70-80 on both MIN and BTn in just over a day and a half… maybe 2 days
EDIT: for clarity and corrections
- This reply was modified 5 years, 5 months ago by omegablue8392.
for instance heres is one im using
teleport(The Ondo Cups) <–teleports to map area
unstealth() <–unstealths if stealthed
changeJob(Miner) <–changes to miner
selectGatherPreset(RawOnyx/TungstenOre) <–selects my gather preset (grid, node name, slot number etc.)
afkUntil(23:44et) <–afk until just before the timed node spawns
waypoint(11) <–navigates to that waypoint in the grid
rotationIfGP(Collectable-700GP) <–If i have enough GP for the rotation named “Collectible-700GP” then select that rotation
rotationIfGP(Collectable-650GP) <–If i have enough GP for the rotation named “Collectible-650GP” then select that rotation
rotationIfGP(Collectable-100GP) <–If i have enough GP for the rotation named “Collectible-100GP” then select that rotation
startGathering(1) <–Interact with and resolve the gathering node 1 time(s)
sendIcon(6, 3, 1.5) <–This is just my cordial causethe next node is only 2 in game hours away and i wont regen cp in timeall of these commands and more can be found in the “?” button on the scenario tab along with descriptions and examples
that would only work if your rotations are named “200Gp and “0GP” the parenthesis is for the rotation name. its what ever you named the rotation when you made it.
and the gather 120 wont work, you need to set it to gather(1) and then have it repeat the chapter/scenario using one of the repeat commands
yes but its lengthy… at least my method which is the only one that im aware of.
you have to map each menu cursor movement to a key, then using scenario, have it send the correct keys to interact with and buy the proper things… selecting the right menus, going down/up the number of spaces and with enough delay in between each input so as not to accidentally eat one.one i have for spending yellow gather scrips looks like this
//selectGrid(Eulmore)
//goToWaypoint(14)
//key(\, 1)
//key(\, 1)
//key(g, 1)
//key(\, 0.5)
//key(\, 0.5)
//key(\, 0.5)
//key(f, 0.5)
//Key(\, 0.5)
//key(\, 0.5)
//key(f, 0.5)
//Key(\, 0.5)
//key(\, 0.5)
//key(f, 0.5)
//Key(\, 0.5)
//key(\, 0.5)
//key(f, 0.5)
//Key(\, 0.5)
//key(\, 0.5)
//key(f, 0.5)
//Key(\, 0.5)
//key(\, 0.5)
//key(f, 0.5)
//Key(\, 0.5)
//key(\, 0.5)
//key(f, 0.5)
//Key(\, 0.5)
//key(\, 0.5)
//key(f, 0.5)
//Key(\, 0.5)
//key(\, 0.5)
//key(f, 0.5)
//Key(\, 0.5)
//key(\, 0.5)
//key(f, 0.5)
//Key(\, 0.5)
//key(\, 0.5)
//key(f, 0.5)
//Key(\, 0.5)
//key(\, 0.5)
//key(f, 0.5)
//Key(\, 0.5)
//key(\, 0.5)
//key(f, 0.5)
//Key(\, 0.5)
//key(\, 0.5)
//key(f, 0.5)
//Key(\, 0.5)
//key(\, 0.5)
//key(f, 0.5)
//Key(\, 0.5)
//key(\, 0.5)
//key(f, 0.5)
//Key(\, 0.5)
//key(\, 0.5)
//key(f, 0.5)
//Key(\, 0.5)
//key(\, 0.5)
//key(f, 0.5)
//Key(\, 0.5)
//key(\, 0.5)
//key(f, 0.5)
//Key(\, 0.5)
//key(\, 0.5)
//key(f, 0.5)
//Key(\, 0.5)
//key(num.)
//key(num.)
//key(num.)
//key(num.)where \ is my confirm button, F is left, G is down, T is up and H is right. and “num.” is back out of menu
the numbers after is the delay until the next command is given.i had an issue changing the number of items bought at once automatically so i had to buy 1 item at a time which is why there are so many repeating
ive rebooted her and she isnt fine. I still get the message There’s no key bound to action “crafting Log” even though ‘N’ is bound to it.
[EDIT]: Nevermind I’ve forgot to enter the license key. I had trouble finding where to put it though.
- This reply was modified 5 years, 9 months ago by omegablue8392.
Attachments:
You must be logged in to view attached files.i might, be able to. would need specifics. It takes about 10-12 hours to farm from 0shards to max shards of any one type from my experience. Also would you want to have the character farm until max? or farm a certain amount of times? and would you want them to teleport to the next shard farming area? or stop and let you start the next part manually?
if you specify what you’d like your character to do I can better tell what is and isn’t possible
July 3, 2018 at 11:27 am in reply to: Is there a guide on how to connect a grid to an aetheryte? #7416if you mean having the bot USE the Atherite, then just use “teleport NPC” command in scenario
Teleport using NPC or aethernet.
Parameter defines a sequence of choices that leads to desired destination. This includes:
– select a line;
– select a ward;
– select a room.
If no parameter is given or the sequence is not long enough, function will select option 1 by default. “Yes/no” choices are always “yes”.NPC must be close enough for interaction. No attempt will be made to move closer.
Note: Loading screen is required for function to complete.
Failure to start loading will result in error and break scenario flow.
Aliases
teleportAether
Parameters
choice1-choice2-… – [optional] sequence of choices separated by hyphens
Examples
teleportNpc()
teleportAether(1)
teleportAether(2-3-7)just make sure the node you go to before you use it is close enough for your character to interact with it
- This reply was modified 6 years, 5 months ago by omegablue8392.
once you press target the mender npc and miqo presses the ‘interact’ key the next line can just say
repair()
and miqo will auto repair all equipped gear.i have this scenario for just mass crafting raw mats into refined mats (logs into lumber, etc)
key(v, 1.0) //target npc
key(num0, 1.0) //interact
repair()
startCrafting(50)
repeatChapterFor(12:00:00)“V” key is my target nearest npc button
“Num0” is my interact button
it auto repairs equipped items
then in crafts 50 times
it repeats this entire process for 12 hours as long as i have mats -
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