Farming Squadron Dungeons – Spending GC Seals

Forum Forums Discussion Farming Squadron Dungeons – Spending GC Seals

This topic contains 2 replies, has 2 voices, and was last updated by ezFFXIVHax ezFFXIVHax 4 years, 9 months ago.

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  • #15677
    ezFFXIVHax
    ezFFXIVHax
    Participant
    0

    Is there any way to set up the Squadron Dungeon Farming bot to also spend the GC Seals so you never cap.

    Thanks!

    #15720

    omegablue8392
    Participant
    0

    yes but its lengthy… at least my method which is the only one that im aware of.
    you have to map each menu cursor movement to a key, then using scenario, have it send the correct keys to interact with and buy the proper things… selecting the right menus, going down/up the number of spaces and with enough delay in between each input so as not to accidentally eat one.

    one i have for spending yellow gather scrips looks like this

    //selectGrid(Eulmore)
    //goToWaypoint(14)
    //key(\, 1)
    //key(\, 1)
    //key(g, 1)
    //key(\, 0.5)
    //key(\, 0.5)
    //key(\, 0.5)
    //key(f, 0.5)
    //Key(\, 0.5)
    //key(\, 0.5)
    //key(f, 0.5)
    //Key(\, 0.5)
    //key(\, 0.5)
    //key(f, 0.5)
    //Key(\, 0.5)
    //key(\, 0.5)
    //key(f, 0.5)
    //Key(\, 0.5)
    //key(\, 0.5)
    //key(f, 0.5)
    //Key(\, 0.5)
    //key(\, 0.5)
    //key(f, 0.5)
    //Key(\, 0.5)
    //key(\, 0.5)
    //key(f, 0.5)
    //Key(\, 0.5)
    //key(\, 0.5)
    //key(f, 0.5)
    //Key(\, 0.5)
    //key(\, 0.5)
    //key(f, 0.5)
    //Key(\, 0.5)
    //key(\, 0.5)
    //key(f, 0.5)
    //Key(\, 0.5)
    //key(\, 0.5)
    //key(f, 0.5)
    //Key(\, 0.5)
    //key(\, 0.5)
    //key(f, 0.5)
    //Key(\, 0.5)
    //key(\, 0.5)
    //key(f, 0.5)
    //Key(\, 0.5)
    //key(\, 0.5)
    //key(f, 0.5)
    //Key(\, 0.5)
    //key(\, 0.5)
    //key(f, 0.5)
    //Key(\, 0.5)
    //key(\, 0.5)
    //key(f, 0.5)
    //Key(\, 0.5)
    //key(\, 0.5)
    //key(f, 0.5)
    //Key(\, 0.5)
    //key(\, 0.5)
    //key(f, 0.5)
    //Key(\, 0.5)
    //key(\, 0.5)
    //key(f, 0.5)
    //Key(\, 0.5)
    //key(\, 0.5)
    //key(f, 0.5)
    //Key(\, 0.5)
    //key(num.)
    //key(num.)
    //key(num.)
    //key(num.)

    where \ is my confirm button, F is left, G is down, T is up and H is right. and “num.” is back out of menu
    the numbers after is the delay until the next command is given.

    i had an issue changing the number of items bought at once automatically so i had to buy 1 item at a time which is why there are so many repeating

    #15733
    ezFFXIVHax
    ezFFXIVHax
    Participant
    0

    You’re an OG for posting this but sadly I can already see the challenge is going to be real to set this up to spend GC seals.

    • This reply was modified 4 years, 9 months ago by ezFFXIVHax ezFFXIVHax.
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