deano78

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  • in reply to: (Request) Enable Quick Gathering #18694

    deano78
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    yup, tick the quick gathering box yourself then just run the bot, it gathers in quick mode then itself.

    in reply to: Shadowbringers 5.58 – Issues & Feedback #18678

    deano78
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    Just had this error happen.

    It happened after finishing a GC squadron, i left the room and then teleported to Mr Dhona, whilst the zone was loading that error popped up before the zone had full appeared on screen.

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    in reply to: Future of Miqo ?? thoughts/ideas/suggestions #18460

    deano78
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    @arc
    AH! your the other Mod Miqo was talking about then, HELLO! and good luck with your exams, hope they all go well for you.

    in reply to: Trojan:Win32/Fuery.B!cl #18438

    deano78
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    MS Defender is stupid

    LMAO! everything Microsoft is stupid, they have a nasty habit of breaking something that works perfectly fine.

    in reply to: Future of Miqo ?? thoughts/ideas/suggestions #18430

    deano78
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    NICE!

    Thanks for your answers on my many questions, i’m sure many others will be grateful also. I look forward to Miqo becoming even better in the future, keep up the great work. i’m a bit disappointed really in the Blue Mage reply 🙁 I don’t really see Blue as an end game class even if it IS a limited class, its fun but then everyone to their own opinion.

    You say you’re disappointed that your other work goes unnoticed.. it doesnt go unnoticed, we all see the improvements made in the bots already implemented stuff with the updates you provide when the bot needs to be patched, i guess by that i actually meant newly added features, i just didn’t explain it good enough, had been awake all night so brain wasnt functioning properly probably with lack of sleep lol.

    I DO however have maybe one suggestion/question left..

    You say that dealing with forum posts etc keeps you behind in miqo’s development in tons of posts i’ve seen, including this one.. have you thought about maybe bhringing in someone else into your team who can be trusted to do all these forum things for you whilst then your dev team only has to deal with the bot itself? a simple solution but I suppose the main question is then.. do you trust someone enough to lead the forums for you?

    Either way, thanks for the hasty reply for my OP, i’m sure that cleared many things up for me and others who were wondering the same thing.

    • This reply was modified 4 years, 5 months ago by  deano78.
    • This reply was modified 4 years, 5 months ago by  deano78.
    • This reply was modified 4 years, 5 months ago by  deano78.
    in reply to: Shadowbringers 5.58 – Issues & Feedback #18421

    deano78
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    Also why doe’s every class of job have to be released at the same time? Couldn’t you just pick one job, sort out it’s 80 rotation, release an Alpha including that job, then work on the next one?

    I was wondering that also BUT i’m guessing its probably cos not everyone levels every class and can use every class, so rather than people say the devs are playing favoritism to certain classes by releasing every class in one go it saves that issue. On top of that, one class at a time i imagine would hold up development of other things also, cos if theres problem with that class then they have to go back and fix it holding up the next class, so by releasing all at once i suppose it would save time having to implement fix patches if they are needed.. ???

    in reply to: Trojan:Win32/Fuery.B!cl #18416

    deano78
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    Here’s the thing.. MOST AV programs have a report section (that gets abused) where people can report stuff as malicious or whatever, that program will then instantly get flagged as bad for the next AV update. YES! you DO get idiotic people who will maliciously go out of their way to try get game bots etc banned, especially those who are in competition with their own bots available.

    The ONLY way for people to get this flag removed is for owners of the supposed infected program to contact the AV company and get them to remove the flag OR for YOU to whitelist Miqo yourself in your AV as trusted, that should stop further issues.

    in reply to: MIQO GATHERING PROBLEMS? #17999

    deano78
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    okay .. this only happens when I try to use gathering 15%, if I use ‘Yield +2, gathering +5%’ option it works but keeps telling me I don’t have the GP available for the rotation but still continues to work and gather.

    in reply to: News on Lord of Verminion? #17997

    deano78
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    For the 24 battles.. you ONLY NEED 1 minion.. that’s the ‘Tomato King’ (which can be bought from the MB or grown in garden) an just plow all those onto the field, not only do they kick ass they also stun, and it works on ALL the bosses also. i did all 24 rounds in like 30mins with that minion alone.

    in reply to: Shadowbringers 5.58 – Issues & Feedback #17747

    deano78
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    why is the squadron dungeons just making my character stand there and do nothing but rotate the screen left and right? it don’t move my character, don’t select skills to be used against monsters when attacking, ONLY thing it does is tell my squadron party to attack.

    in reply to: Shadowbringers 5.58 – Issues & Feedback #17084

    deano78
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    Playing the Dark Knight class and trying to level using the GC Squadron in Stone Vigil it starts to work then it crashes with the error in picture below. It don’t give no logs in miqo with any errors.. but it zooms the camera right into my character and causes the screen to suddenly start spinning, to the point where i have to Alt+F4 to shut down the game and reload it to stop the spinning.

    i’m using miqobot version 1.3.25(Beta) if that’s any help. Any fix for this? i just payed for a month of Miqo to level in GC and it seems it’s broken.. 🙁

    • This reply was modified 4 years, 7 months ago by  deano78.
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    in reply to: [Beta] Combat #11247

    deano78
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    What spells does BLU use? I’ve so far only seen it use Water Cannon. I’m just curious what other skills I need to get?

    Oh come on, surely you’re not THAT lazy.. open up the BLU menu in game and LOOK at the skills menu.. it tells you right there what spells and how many the BLU has OR alternatively use THIS as a guide… BLUE MAGE SKILL GUIDE

    in reply to: GC DNG COMBAT !! #10928

    deano78
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    OMG! yeah.. ur right.. jesus christ.. my dumbness surprises even me sometimes >.>

    @kontu .. its not just me, loads of other people have this issue too, its like SE has changed something in the Squadron Dungeons to the npcs over the past few months or so. Probably to tackle people botting in there no doubt but I cant exactly go to them and tell them what’s happening cos I would effectively be saying i’m botting in there and not using the character properly. So i guess i will just have to deal with it.. it only seems to be the tank classes.. all other classes work fine.. BUT the healer could do with faster healing times in there OR heal more often.

    • This reply was modified 5 years, 1 month ago by  deano78.
    • This reply was modified 5 years, 1 month ago by  deano78.
    in reply to: Please scenarios for beast tribe quests #10012

    deano78
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    IF this could be implemented it would be great thoguh i’m done with all tribes.. it would be a GREAT addition for future tribes 😀

    in reply to: [Beta] Combat #10009

    deano78
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    We will try to experiment with this request, but most likely it would require implementing a completely different algorithm.
    The current system keeps DPS at the basis, and healing module is attached on top of it. Doing it the other way around is not an easy task.

    Also, may I quote something, that I heard on reddit countless times?
    ” A good healer does not do damage between his heals. A good healer heals between doing damage. ”
    So with that in mind I think it’s actually better, that the healing module is placed on top of the damage module and not vice versa. It just has to be improved, because the #1 priority of a healer is not actually healing as many players assume. The #1 priority for a good healer is doing damage and then throwing only the necessary heals around (ideally only oGCD heals and never touching GCD heals like Cure/Cure2, Benefic/Benefic2 or Physick unless it’s absolutely needed).

    But apart from that, I’ve noticed a few issues with myself and the assist feature. I don’t know if that was just a problem on my system, but here are the things:

    1. Once I started using the assist feature, the game started to get lag-spikes every 5 or so seconds, where the game freezes for about half a second
    2. Tried using the assist feature in Eureka and somehow Miqo isn’t quite responsive, when it comes to attacking. Often times I had to do the first attack after selecting the enemy (with double right click confirmation), before Miqo started to do anything and often after evading AoEs I had to kick Miqo in the butt with another attack so she resumed the fight

    ” A good healer does not do damage between his heals. A good healer heals between doing damage. ”

    I REALLY would NOT take any notice of that cos whoever said it clearly has not played end game content. Yeah..!! it might work up until level 55+ dungeons OR if your soloing.. BUT later in 55+ dungeons (especially 70 dungeons) you find that healing becomes so often you haven’t barely got time to attack and THEN only heal. You might have the few odd seconds to slap out a few dots but that is usually it. GREAT Tanks at end game LIKE to pull massive groups of monsters (i’m talking like 8+) so your consistently healing the tank and healing other people in between who are needing it from AOE damage. Sounds like that person who said that was a solo healer player OR probably NEW at using the healer class.

    I personally think it would be great to give an option to turn on or off (in a tick box maybe) and then switch the healer roles from.. priority: Heal secondary: attack/dots/etc OR priority: attack/dots/etc secondary: Heal. The reason for giving the option is that everyone plays the healer either 2 ways.. like what the quote says (placing fighting over healing, which is stupid if you ask me for 55+ content) OR placing healing first over damaging.

    Having a tick box to alternate code on/off (depending on the player) I think would be a much easier option and easier to program maybe..? Thinking about it.. wouldnt the “placing battle over heals” already be implemented with the assisted battles? so you could use that code (or some of the code) and some how implement it into a “healer class user option” for dungeons tick box.

    Hopefully you get what I mean Miqobot.

    • This reply was modified 5 years, 3 months ago by  deano78.
Viewing 15 posts - 1 through 15 (of 21 total)