Carl Arbogast

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  • in reply to: Ban Count #22055
    Carl Arbogast
    Carl Arbogast
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    Also remember that SE can secretly monitor unusual/unlikely human activities, it’s fairly simple for them to set up automatic warning when someone run the same instance back to back for more than x amount of hours.

    If you want to stay below the radar, always try to replicate a normal human way of playing the game, with breaks, AFK, long disconnection for sleeping, changing activities often, etc.

    That way if they ever try to set up such automatic warning system, you should stay unnoticeable.

    in reply to: Shadowbringers 5.25 – Issues & Feedback #21910
    Carl Arbogast
    Carl Arbogast
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    1+

    What exactly are you looking for with the crafting system? It’s pretty perfect imo.

    Probably Ishgard rebuilt expert recipes, it’s like they were meant for Miqobot, you can’t really macro them, they’re a pain in the ass to do manually and there’s 800 to do, it’s giving Miqobot crafting solver all its glory usefulness.

    And 5.3, 5.4 and 5.5 will likely have 800 new craft each.

    It’s like the perfect job for Miqo.

    in reply to: Returning to FFXIV – A quick thank you in advance. #21761
    Carl Arbogast
    Carl Arbogast
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    Just set up ACT voice trigger for that, and set up a hotkey to turn on/off Miqobot on the fly, this simple behaviour save tons of work from dev, it’s not worth all the working hours when workaround like this one is easy to handle by the user.

    For E8S and the mirrored gaze, you’ll have to do it once or twice depending on the pattern, there’s 3 gaze, one that is 100% avoidable without stopping fighting if the strategy is executed properly (2nd one), one that can’t be avoided (1st one), and one that depends on the pattern (final one).

    in reply to: Manual GCD input with Miq-oGCD weaves #21569
    Carl Arbogast
    Carl Arbogast
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    1+

    Usually what players are after is the opposite.

    They’re looking for being able to tell Miqo when to weave some oGCD, but not all oGCD, mostly the ones that are not part of any “rotation”, the ones Miqo can’t really figure out because they depend on mechanics or strategies set by the party or really specific situation etc.

    in reply to: New to FFXIV & Miqo :) #21515
    Carl Arbogast
    Carl Arbogast
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    1+

    What is your current level? Because the way XIV is built, is that you have to go through the Main Story Quest to unlock every features of the game, and during that, the game will offer you the entirety of EXP for one class/job, it is accurately built so that you don’t have to worry about EXP for your first job, from level 1 to level 80, from A Realm Reborn (2.0) to Shadowbringer (5.0), doing all Main Story Quest as well as most side quest will reward you exactly all the EXP.

    This means that first, you should enjoy going through all the 10 years of the game, well 7 years of the game since it doesn’t include 1.0 any more, and then when you’re at the endgame with one job at max level and everything else unlocked, you can start to EXP the other ones using Miqobot, you will have by then unlocked features and bonuses that will help in the process, such as +50% EXP because you have one job at max level, etc.

    Then, with Miqobot (because there’s really tons of different way to EXP, it was in fact meant to combine them all and break the monotony), with Miqobot you can use the Grand Company Squadrons from level 20 to 71, then the new Trust system from 71 to 80, this is all automated.

    And/or you can use the combat assist features of Miqobot to let her do the “rotations” while you take care of the rest (moving, mechanics, etc.), that way if you wan to EXP faster you can do daily roulettes with her, Deep Dungeon, Beast Tribe, etc. most of the things that includes daily EXP bonuses (PvP excluded).

    So it depends where you are right now, and what you like to do.
    If you’re at the very beginning, then get to endgame, you can use Miqobot DPS assist feature along the way if you want, or do it yourself, it’s up to you.
    It’s not advised at all to level up Disciple of War and Discipline of Magic jobs all at the same time when you’re not yet at endgame.
    You need one Discipline of War or Magic at level 80, then you can take care of the other ones.

    As for Discipline of Hand and Land jobs, it is advised also to wait to reach endgame before starting them, and then it is advised to level up them all synchronised, from 1 to 80, because their synergy will help you in the process (every craft need sub-craft from other jobs, and mats from all gatherer, etc.) so leveling them up synchronised make complete sense.

    in reply to: Expert Recipes #21469
    Carl Arbogast
    Carl Arbogast
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    SE just announced in regard of health situation that they were delaying 5.3 from early June to early July also, that would put 5.31 around mid-July now.

    in reply to: Expert Recipes #21458
    Carl Arbogast
    Carl Arbogast
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    SE always releases identical patches around the same date with a 2-3 weeks margin, and 4.31 was released June 5, so you can expect 5.31 to release around the same date, +- 2-3 weeks.

    in reply to: Expert Recipes #21453
    Carl Arbogast
    Carl Arbogast
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    1+

    It doesn’t really hurt to wait another 4 weeks and see how you guys progressed, there will still be about a month left by then to individually decide what we do with mats and achievements.

    Thanks for the heads up.

    in reply to: Expert Recipes #21440
    Carl Arbogast
    Carl Arbogast
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    0

    SE can remove Phase 2 mats/turn in without voiding the mount you mentioned, because that mount is not tied to Phase 2 specific achievements.

    There’s achievements for Phase 2, and there’s global achievements.
    It’s made so that you should aim for 25% completion of global achievements for each phase, to finish them during 5.51.

    For the global ones, you should be able to continue working on them with 5.31 Phase 3 new mats, 5.41 Phase 4 new mats, and 5.51 Final phase, and that final phase might remain there forever, allowing anyone to get those global achievements even during upcoming expansion.

    But for each phase, they’re making specific achievements, one per DoH/DoL class so far for phase 2, and they’re all identified with a green icon and a description mentioning Phase 2.

    For the crafting ones, I believe it’s a bit less than 48h of non stop crafting, so ideally if Miqobot release a crafting solver update for that before June, we could still get those achievements done, assuming people have all their mats ready.

    These achievements don’t require perfect quality turn in also, so even if the solver is not completely optimised to its best potential, it would still be immensely useful.

    in reply to: Expert Recipes #21431
    Carl Arbogast
    Carl Arbogast
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    0

    Did SE said something about those Phase 2 mats and Phase 2 craft turn in, like if they were going to remove them in 5.31, and therefore all achievements tied to them would become unachievable?

    There’s only about 2 month left before 5.31, so I get your concerns.

    in reply to: Shadowbringers 5.25 – Issues & Feedback #21421
    Carl Arbogast
    Carl Arbogast
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    They’re working on a queuing system for GCDs:

    It is one of the features that will require another thorough redesign of the core combat system. Yes, it is quite challenging.
    According to our calculations, it will result in +2% DPS. Therefore it’s not a priority when compared to implementing basic rotations, which constitute about 90% DPS.

    The first attempt to implement the GCD queueing system is planned after the next version release. But if this attempt is not successful within a reasonable time frame, it will be pushed further into the future. We will make no promises at this moment, but we will do our best.

    in reply to: New User – Feature Question #21263
    Carl Arbogast
    Carl Arbogast
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    0

    It’s not implemented already also because it’s not very useful in FFXIV, that’s not how you get useful EXP, it’s a pure waste of time for that, it’s not how the game was designed, as of for loot from open world mobs, they’re crafting mats that you can easily get by sending your retainers farming them for you (Discipline of War/Magic retainers).

    If you want EXP, unlock Squadron and later Trust, and Miqobot will use them to level entirely your jobs for you, with no assistance on your part.

    By using Squadron you’ll get tons of gear that you will trade at your Grand Company for Seals, and with those you’ll buy a mountain of Retainer coins, allowing you to send them endlessly farming crafting mats from mobs for you.

    Then you’ll understand that open world monster grind is not really useful at all.

    in reply to: Squadrons/Trust are they safe? #21251
    Carl Arbogast
    Carl Arbogast
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    While they don’t have any anti-cheat, they maybe monitor some specific activities, and if they do, it’s quite easy for them to notice who ran 24h non stop of Gold Saucer mini-games, or Trust, or Gathering, etc.

    That’s why to stay on the safe side, it is advised to change activities every hour, and to disconnect for at least 8 hours per day.

    in reply to: How to link a gathering grid to a scenario? #21090
    Carl Arbogast
    Carl Arbogast
    Participant
    2+

    All Scenario Functions are available from Scenario Tab, by clicking on the [?] button.

    ——————————

    changeBait( name )

    Equip new bait for fishing.

    Requirements:
    – “Bait” icon on hotbar;
    – character is not flying;
    – character is not occupied;
    – bait is present in inventory;
    – character is of sufficient level;
    – time limit: 30 seconds.

    Failure to meet requirements will result in error and break scenario flow.

    If mount is summoned, it will be dismissed. If character is sitting, function will attempt to stand up.
    Function automatically translates bait name into the language of game client. Four languages are supported: English, Français, Deutsch, 日本語.

    Aliases
    bait

    Parameters
    name – name of bait

    Examples
    bait(Krill Cage Feeder)
    bait(Amorçoir à krill)
    bait(Krillkäfig-Köder)
    bait(クリルフィーダー)

    ——————————

    changeGig( gigSize )

    Equip new gig for spearfishing.

    Requirements:
    – “Gig Head” icon on hotbar;
    – time limit: 30 seconds.

    Failure to meet requirements will result in error and break scenario flow.
    If character is sitting, function will attempt to stand up.

    Gig size must be one of the following:
    – “small”
    – “normal”
    – “large”

    Note: The corresponding setting on “gathering” tab will be automatically selected. It will be used for all Teeming Waters. If you want to adjust gig size for Shadows nodes, use selectGatherPreset() instead.

    Aliases
    gig

    Parameters
    gigSize – small, normal, or large

    Examples
    gig(Small)
    gig(Normal)
    gig(Large)

    in reply to: How safe is crafting solver to use? #20770
    Carl Arbogast
    Carl Arbogast
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    0

    I understand Miqo want to play the safe card etc…

    But damn, the truth is, you can currently craft any level 80 3 stars recipes, provided you have best gear, close to max CP, enough cheap melds, food (no need syrup), and start with about 7000 quality points, with that Miqo never ever fail and you get 100% HQ, and the solver never worked that fast, and the crafting never had so few steps and never been so quick, you can get guaranteed 31 crafts under 40min food buff.

    I understand Miqo knows the potential of her solver once polished, and maybe don’t like it not completely optimised, but damn guys, I’m glad I didn’t listen Miqo and give the solver its chance, it’s just completely usable.
    At this point there’s always someone coming in and telling me it’s a scandal that I’m using a couple of HQ mats for a 3 stars recipe, blablabla, so what the heck do I do with all the HQ mats Miqo is getting me anyway, I’m sorry but they worth nothing and I’m gonna use them where they’re meant to serve.

    I just can’t wait to see the solver upgraded for Ishgard Restoration, it’s like it was meant for those special annoying recipes, and that endless grind.

    • This reply was modified 2 months, 1 week ago by Carl Arbogast Carl Arbogast.
Viewing 15 posts - 1 through 15 (of 298 total)