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Yes, precise customization options will be available for all jobs as we move closer to endgame and raiding support.
This particular tweak will require another redesign of the healing subsystem, so it can not be classified as small. It will have to wait until the core combat system is complete.
We sincerely apologize for inconvenience.We are already doing everything possible to alleviate the issue with antiviruses.
We always inform antivirus vendors about False Positives, and Miqobot project is also subscribed to premium VirusTotal services that send automatic notifications to them.
If you upload Miqobot to VirusTotal, you may notice that our executables are published in the VirusTotal Monitor collection:
https://www.virustotal.com/gui/file/343eadca27c65eab05dd27c7e32650b72ca21d0700916e8c4410ffe0d51a365c/detectionPlease help us by reporting this behavior to your antivirus vendor.
You can report false positive behavior to Microsoft via a simple submission form:
https://www.microsoft.com/en-us/wdsi/filesubmissionACT utilizes network hooking techniques that are not supported in Miqobot.
In addition, ACT is a very complex project and it would take several years to implement a similar tool from scratch.Would you please clarify your request?
What advantage would Miqobot gain by implementing a feature that is already available for free in another application?Please try the following solutions:
- Open Advanced Setting by clicking the
+button next to Miqobot avatar.
Switch to 3D Radar tab.
What draw method do you use: Overlay or Always on Top? Does switching to another mode make any difference?
Overlay method may indeed cause FPS issues on certain hardware. Always on Top is the preferred method.
- Disable all 3D Radar options that are irrelevant to your current objective.
For example, if you create a navigation grid, switch 3D Radar to display Gathering Nodes only.
- Disable “Show possible branches” option on Navigation tab.
This a CPU intensive feature that may cause severe performance issues.
Yes, we have considered this solution.
But unfortunately it didn’t work very well when we tried it.
It creates a conflict with the abilities that require placement macro setup. When Miqobot sees a placement macro on hotbar, does it mean that the user wants her to use it or to ignore it?If you absolutely need to see the skill timers, then the only workaround we have at the moment would be placing abilities on Cross Hotbar and triggering them with mouse.
We sincerely apologize for inconvenience.Miqobot saves your settings and presets in these two files:
- settings.miqo
- presets.miqo
They are generated when you first start Miqobot and are automatically updated when you close Miqobot.
Do you see these files being created and updated next to your Miqobot application?
If not, then something is blocking her from saving your presets.
Please try the following solutions:- Try running Miqobot as Administrator.
- Try moving Miqobot to a different folder.
- Make sure that Miqobot has full write access to the folder she resides in.
- Make sure that your antivirus and firewall do not interfere with Miqobot.
Thank you for your persistent interest in Miqobot project.
After carefully reviewing your data, we have discovered irrefutable proof that you are indeed the user @ryoushin / @ry0ush1n. Therefore all your accounts are now linked.
We are not able to reveal this proof in public, because it contains your personal data. Your privacy rights will be respected regardless of your suspension status.If there is anything else we can help you with, please let us know.
You can review the list of supported dungeons in Miqobot on Combat tab.
Additional dungeons support will be implemented after Crafting and Gathering updates:Thank you for your request!
maybe itd be possible to have the combat routine pause itself when it sees the eye image that overlays the enemy as it casts the spell? Then we could manually turn around? What I do when I see the turn-around gazes is just hit my manual pause button and turn around
Identifying the eye animation is not a simple algorithm. It requires an internal database of all enemy abilities that have this animation.
And sometimes pause is not the appropriate solution, because there are cases in which you have to perform other actions during the gaze attack.Please continue using the manual pause feature when necessary, as this is the intended solution for now.
- Open Advanced Setting by clicking the
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