Miqobot

Forum Replies Created

Viewing 15 posts - 871 through 885 (of 3,034 total)
  • Author
    Posts
  • in reply to: How do i delete grids? #25203
    Miqobot
    Miqobot
    Keymaster
    0

    In order to delete a grid, please follow these steps:

    1. Switch to Navigation tab.
    2. Select a grid.
    3. Click Delete.

    You can find additional information in our Help section:
    Navigation – Grid List

    in reply to: Neverwinter #25127
    Miqobot
    Miqobot
    Keymaster
    0

    We are sorry, Miqobot does not support any other games.
    Miqobot is a Final Fantasy XIV project.

    in reply to: 61 Dungeon Support #25107
    Miqobot
    Miqobot
    Keymaster
    2+

    Having a level 80 trust support coming out near 5.4 release seems like a waste of time/opportunity to me. The phantasmagorias people are wanting this support to farm for in the first place will be obsolete soon enough. In my opinion, if this is something people are wanting, it should be made sooner.

    Perhaps this point requires clarification as well.
    Implementation of level 80 Trust Dungeon is nearing its completion. This is not the kind of work we can undo and replace with another feature. But we appreciate the constructive feedback.

    in reply to: 61 Dungeon Support #25105
    Miqobot
    Miqobot
    Keymaster
    2+

    Very well, it is time for another community voting thread. Let us discuss further development plans.
    In order to keep everyone on the same page, we would like to reiterate main facts for clarity.

    • We can not implement all new features at once, therefore we implement them one by one.
    • At the moment we are preparing a level 80 Trust Dungeon for release. Gathering updates are planned next and there has also been a lot of requests regarding new scenario functions. Some of these improvements have been postponed for more than a year, and there are users who get very frustrated over this fact.

    You can find additional information here: Upcoming Features

    • The standard development cycle is 4-8 weeks.
    • In addtion, each game patch downgrades existing features and extends the workload by 1-3 weeks.
      For example, the arrival of Patch 5.4 will introduce 1 week of complete Miqobot downtime, followed by approximately 2 weeks of reimplementing broken features.

    When you vote in favor of a level 61 dungeon (or any other feature), please let us know your preferable location on the roadmap. We have to understand the demand in order to adjust the development plans accordingly.
    Thank you for your feedback very much.

    in reply to: Garuda Extreme support #25092
    Miqobot
    Miqobot
    Keymaster
    0

    We don’t think that a simple poll would be enough when it comes to defining development priorities.
    We prefer to see live constructive feedback that will give us better understanding of the community demand.

    If you are interested in the previous discussion regarding a level 80 dungeon, please refer to this thread:
    Level 80 Trust Dungeon

    If you would like to suggest another change of priorities in favor of a level 61 dungeon, please create a new thread and we can hold a voting period once again.

    in reply to: Update #25035
    Miqobot
    Miqobot
    Keymaster
    0

    As we already said, the standard development cycle is 4-8 weeks.
    In addition, each game patch downgrades existing features and extends the workload by 1-3 weeks.

    Besides this information, we can not provide the exact release date, because we can not predict the exact amount of work that will be required for new features.

    in reply to: Shadowbringers 5.58 – Issues & Feedback #25017
    Miqobot
    Miqobot
    Keymaster
    3+

    1 – Is it possible to add a notification sound for when the Radar picks up something you listed (like Hunts and such).

    Yes, this feature is already in the development plans. It is currently classified as QoL improvement.

    2 – Is it possible for the Devs to make a thread that is kept up to date listing the jobs and until what level they are 100% supported

    There is nothing to list at the moment.
    Battle rotations are implemented for levels 1-70 only. There is no job with level 80 support.
    The fact that Miqobot triggers some 71+ abilities doesn’t mean that they are used correctly or that they will still be used in the next version. This combat system is in beta stage and each 71+ action is a work in progress.

    Please read the disclaimer in the main beta thread:

    Important Note.
    This is a very early beta version of the upcoming Combat system.
    It offers limited functionality, may contain critical bugs, and is subject to frequest redesign.

    When the basic level 80 rotations are implemented, there will be a separate post listing all supported abilities.

    in reply to: MCH combat assist optimization #25003
    Miqobot
    Miqobot
    Keymaster
    0

    Yes, this improvement is already planned.
    The problem, however, is only partly caused by oGCD. The main reason is that Miqobot does not prequeue global cooldowns which results in additional loss of 20-200ms on every GCD, depending on your keybind setup. The lack of GCD queueing system affects all jobs, therefore it will be addressed accordingly on a global level.

    This is one of the most complex adjustments that will require another thorough redesign of the Combat system.
    For Miqobot it will result in approximately +2% DPS.

    in reply to: MCH combat assist optimization #24995
    Miqobot
    Miqobot
    Keymaster
    0

    Yes, this is one of the guides we have been using when implementing Machinist rotation.
    Miqobot tries to follow it as best as she can while keeping the algorithm reactive and adjusting on the fly. And we continue working on improvements in the order of complexity.

    Are there are any specific adjustments you would like to see first?

    in reply to: Shadowbringers 5.58 – Issues & Feedback #24959
    Miqobot
    Miqobot
    Keymaster
    1+

    I have a suggestion for a scenario function for repeating a certain amount of chapters in order for a certain amount before continuing to the next set of chapters.

    Additionally a “skip chapter if” function would also be nice but I don’t really have details of all if scenarios in mind yet to be more specific.

    Yes, additional scenario functions for better chapter control are already planned.
    They will be implemented along with the rest of Scenario Engine updates:

    Upcoming Features

    Thank you for your request.

    in reply to: Macro #24958
    Miqobot
    Miqobot
    Keymaster
    1+

    Hi can Miqobot detect Macros on the hot bars?

    Yes, Miqobot can and does use macros for ground targeting abilities.
    Please refer to this section of the guide:
    [Beta] Combat – Placement Macros

    in reply to: MCH combat assist optimization #24951
    Miqobot
    Miqobot
    Keymaster
    0

    Yes, the combat performance of Miqobot is not optimal and never will be.
    At the moment we aim to reach 90% of optimal DPS, but the cost of every additional improvement after that grows exponentially. We will continue working on them if there is enough demand.

    Please let us know how exactly you would like to improve the algorithm and we will try to implement your suggestions in one of the future updates.

    Please keep in mind, however, optimal rotation is not the purpose of Assist Mode.
    Miqobot can help you progress new encounters and show decent performance in highly repetitive content, but she will never be able to surpass a human player in the raiding environment.

    in reply to: Is there anything like Miqobot for wow? #24950
    Miqobot
    Miqobot
    Keymaster
    0

    We are sorry, Miqobot does not support any other games.
    Miqobot is a Final Fantasy XIV project.

    in reply to: How to control diademBOOM control mob timeout / wait time #24939
    Miqobot
    Miqobot
    Keymaster
    1+

    Yes, better Diadem support will be a part of the future Gathering updates:

    Upcoming Features

    In fact, we were planning to work on this feature next. However, our community has decided that Gathering improvements must be postponed in favor of (Lv80) Trust Dungeon support.
    Please refer to this thread for details: Level 80 Trust Dungeon

    in reply to: Shadowbringers 5.58 – Issues & Feedback #24935
    Miqobot
    Miqobot
    Keymaster
    2+

    With the new resistance weapons quest, we can farm bitter memories with squadron, so all we need is a level 60 dungeon that miqoteam can put together.
    /wink
    I love you miqobot!

    Yes, eventually all dungeons will be supported.
    However, we can not implement them all at once, so we have to choose which one to implement next. At the moment we are preparing a (Lv80) dungeon for release. If you think that we should shift the development focus towards another feature, please create a dedicated thread and we will discuss it further.

    Experiencing a bug when using dances when trying to setup a pre pull sometimes she will complete the dance ready to be pop correctly and sometimes it might do one or two of the steps then stop until the mob is engaged I think it might have something to do with count downs interfering with it when it hits 5 seconds as that’s usually where it seems to stop.

    Thank you for reporting.
    We will try to reproduce your issue in our labs.

Viewing 15 posts - 871 through 885 (of 3,034 total)