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Yes, but only in the form of attended Assist Mode.
Unattended performance for extended amount of time in close vicinity of 3 other players would require deep analysis of social behavior and interaction in the party chat, otherwise it may easily result in account suspension. This feature is possible, but not in the near future.
Assist Mode, however, is relatively safe and will arrive in one of the next updates.
- If you mean running the dungeon unsynced, then yes, it is possible. The combat rotations will still remain synced but it shouldn’t be a problem for a level 70 character.
- If you mean running the dungeon as a regular duty with 3 other players, then no, it is extremely dangerous and may arouse unwanted suspicion. Miqobot will automatically disable itself if she detects any other players in your party.
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Questing support was interrupted by a series of important feature packs which were and still remain very popular among the community.
Now we have finally released the early beta of the Combat system, which is currently available in the corresponding thread: [Beta] CombatPlease take a look at the list of planned features. Questing support is there and we are working on it.
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Yes, request for housing minigames has already been received and accepted.
However, these minigames are much easier to detect than “Out on a Limb” or “Finer Miner” with a simple server-side script.
We have received information from several sources that playing the same minigame for more than 12 hours non-stop is likely to result in account suspension, even if this activity is performed in a private locked house. Therefore we have to be very careful about how we implement this feature. At the very least we have to make sure that the win rate on the housing minigames will not be 100%. This factor alone would make it a lot less appealing to our users.
So this feature has a low priority at the moment.When playing “Out on a Limb”, you can expect an average rate of 600+ MGP per minute. This is about x10 times faster than playing housing minigames.
Therefore even if you use Miqobot to farm MGP only 2-3 hours per day, it is still better than spamming housing minigames 24/7.In addition, we highly recommend utilizing the built-in AFK timers to take regular breaks and the Scenario Engine to change locations.
This will ensure that your experience with Miqobot stays pleasant and safe.
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This reply was modified 6 years, 12 months ago by
Miqobot.
We apologize, but this feature would take an immense amount of time due to necessity of implementing a complex knowledge base within Miqobot.
There are already several tools available on the web which provide this exact information for free, and we don’t think that doing the same work twice would benefit the game community.However, this information can be easily used in Miqobot by the means of Scenario Engine.
There are several special functions that allow changing bait and adjusting time / weather conditions.You can find examples created by our community in the Index: Scenarios.
This feature is not yet available, but you can find it among the planned functions for Scenario Engine.
We will be working on new scenario functions after we complete the core Combat system.
Thank you for your request very much!All low level gear you get from these dungeons can be used for Expert Delivery in exchange for GC seals. This way, you get back about 60-70% of the cost invested in the command mission.
You can also make all newly obtained gear drop into your inventory instead of the armoury chest.
This option can be found in the game under System -> Character Configuration -> Item Settings.In addition, our community has already created several scenarios that automate the Expert Delivery process after each run.
You can find them here: Squadron ScenarioSo we apologize for asking twice, but we have to make sure that we understand the request.
You would prefer Miqobot to ignore all treasure coffers and abandon the Expert Delivery reward. Is this correct?Yes, these presets are backups. You can read about them in our primary guide: Help – Backups
As we said in the previous post, the purpose of all these files is temporary and that’s why they are in the temp directory.
Of course, this kind of feature is considered.
However it will require a total overhaul of the presets systems, as well as implementing an integrated browser in Miqobot. So please don’t expect it to arrive anytime soon.The Grids and Presets section of the forum and index system is designed exactly for this purpose.
While it may not be perfect, it allows Miqobot to evolve naturally while we focus on implementing new and unique features.Thank you for your request very much!
September 22, 2018 at 10:42 am in reply to: Latest Combat Beta also going to be updated for 4.4? #8444Thank you everyone for your feedback very much!
This thread has strayed too far from the original question and will now be closed. We apologize for not doing it sooner.
The latest Combat beta has been successfully updated for Patch 4.4.We will carefully consider all your improvement requests for Crafting Solver and Macro Crafting support.
Thank you very much!Thanks!
I’ve added everything to the Hotbar and only activated Ingenuity + Manipulation. https://imgur.com/a/u8VwOhq
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It somehow fails to use Patient Touch, even tho it is on my Hotbar, strangely I cant use it from my hotbar, but it works in my Skill Menu. FFXIV Bug?
It appears that you have mixed actions from different jobs.
– On the left, the icons indicate Armorer actions.
– In the middle, the icons indicate Blacksmith actions.Please be careful when assigning actions on shared hotbars. They persist between jobs and can easily confuse you.
We released a series of in-depth analysis posts on crafting math a while ago.
You can find them in this thread: Stormblood – Upgrade Stage 2The following Crafting Solver settings are recommended:
- CP Chunks – 8:1.
- CPU Intensive – Ingenuity + Manipulation II.
Innovation is not recommended anymore as it gives a very small quality boost when compared to other alternatives.
The following actions are highly recommended:
- Maker’s Mark + Flawless Synthesis (+26.6% to average HQ rate)
- Patient Touch (+41.5% to average HQ rate)
- Tricks of the Trade (+9.8% to average HQ rate)
It appears that you also removed Basic, Standard, and Advanced Touch from your hotbar.
While it may seem that Prudent Touch is a direct upgrade over Basic Touch, it does not replace Standard or Advanced versions. They are still required to utilize Good and Excellent procs to their full potential.We are sorry, this feature is technically very complex and would not result in a significant boost.
Saving and loading solutions will require additional CPU time due to compression and decompression, and this time is comparable to solving itself. At the moment this feature has a low priority.The details are explained in this thread: Save/Load solver alghoritms
Please note that we designed Crafting Solver with maximum optimization for endgame recipes.
Crafting Solver needs only a few seconds on anything below 70*** and 1-2 minutes on 70**** recipes. If you select any option that brings the computation time above 2 minutes, you increase the average HQ rate by 1-2% at best.The most significant HQ boost on 70-star tier comes from Maker’s Mark, RNG abilities, and Good condition procs.
Neither of these factors is affected by Crafting Solver settings.Here’s another case where Miqobot isn’t using proc’d synthesis skills. In this case, as a Goldsmith, I have Maker’s Mark and Flawless Synthesis on the 3rd hot bar. Miqobot doesn’t use it.
Using Maker’s Mark on a recipe with only 376 Progress would give 4 stacks of Maker’s Mark.
Therefore it would be a waste of CP.The issue with Muscle Memory you mentioned about earlier is indeed critical, because using Manipulation instead of Muscle Memory has no logical explanation. But Maker’s Mark is completely different and more expensive in both CP cost and time cost.
Would you please specify why exactly you would like to see Maker’s Mark in this case?Also I notice that Miqbot uses Inner Queit before Comfort Zone. Since Comfort Zone only restores 14cp, I suppose it doesn’t matter. I have attached the miqo crafting logs.
The issue about Comfort Zone has been recently expained in this thread: ToT and Comfort Zone on max CP
In short: Delay of Comfort Zone is a price we have to pay for “Progress First” optimization.
According to our calculations, this optimization reduces average HQ rate by 3%.
Depending on recipe difficulty, it will result in x3-x20 computational boost. -
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