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Yes, this question has recently been asked in the neighbor thread.
Thank you for your request very much, but the answer still has not changed.Yes, request for housing minigames has already been received and accepted.
However, these minigames are much easier to detect than “Out on a Limb” or “Finer Miner” with a simple server-side script.
We have received information from several sources that playing the same minigame for more than 12 hours non-stop is likely to result in account suspension, even if this activity is performed in a private locked house. Therefore we have to be very careful about how we implement this feature. At the very least we have to make sure that the win rate on the housing minigames will not be 100%. This factor alone would make it a lot less appealing to our users.
So this feature has a low priority at the moment.When playing “Out on a Limb”, you can expect an average rate of 600+ MGP per minute. This is about x10 times faster than playing housing minigames.
Therefore even if you use Miqobot to farm MGP only 2-3 hours per day, it is still better than spamming housing minigames 24/7.In addition, we highly recommend utilizing the built-in AFK timers to take regular breaks and the Scenario Engine to change locations.
This will ensure that your experience with Miqobot stays pleasant and safe.Miqobot is not a virus, neither is miqoradar.exe.
Please report this behavior to your antivirus vendor.As we already explained, false positive is a bug in antivirus. Unfortunately we have no affiliation with antivirus vendors therefore we can not help them fix it.
UPDATE: Here is an example of our submission to one of the antivirus vendors:
You can continue the discussion, if you so desire: miqradar.exe showing as virus (a follow up)
Yes, the system you describe is already implemented for battle navigation.
You can find screenshots of upgraded navigation grids we use for combat in the development section: Combat | DevelopmentAfter the core battle system is stabilized, it will be adapted for common navigation as well.
In the meantime, you can use our Scenario Engine to create and customize random routes using special randomization functions.
This feature is already implemented in Scenario Engine.
Please take a look at the list of new functions in the first post.Our community has already created several scenarios for all Grand Companies.
You can find them here: Squadron ScenarioYes, market board and knowledge base integration is something we consider working on in the future.
At the moment our main priority is implementing unique and useful features which remove the tedious grind from the game. The tools you ask about are already available on the web for free, so we think that doing the same work twice would not really benefit the game community.
But after the development of core features is complete, we will continue to improve Miqobot by introducing additional tools.
Thank you for your request!We focus on features which result in the most benefit to our users 🙂
At the moment our developers are fully focused on implementing the core Combat system which is the most requested feature as of late. So before we make significant changes to our priorities, we would like to receive more feedback from our users.
– Do you think that assisted non-combat features would result in more users subscribing for Miqobot?
– Do you think that these features would justify the delay of new core features?Thank you for very much!
Yes, but only in the form of attended Assist Mode.
Unattended performance for extended amount of time in close vicinity of 3 other players would require deep analysis of social behavior and interaction in the party chat, otherwise it may easily result in account suspension. This feature is possible, but not in the near future.
Assist Mode, however, is relatively safe and will arrive in one of the next updates.
- If you mean running the dungeon unsynced, then yes, it is possible. The combat rotations will still remain synced but it shouldn’t be a problem for a level 70 character.
- If you mean running the dungeon as a regular duty with 3 other players, then no, it is extremely dangerous and may arouse unwanted suspicion. Miqobot will automatically disable itself if she detects any other players in your party.
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Questing support was interrupted by a series of important feature packs which were and still remain very popular among the community.
Now we have finally released the early beta of the Combat system, which is currently available in the corresponding thread: [Beta] CombatPlease take a look at the list of planned features. Questing support is there and we are working on it.
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Yes, request for housing minigames has already been received and accepted.
However, these minigames are much easier to detect than “Out on a Limb” or “Finer Miner” with a simple server-side script.
We have received information from several sources that playing the same minigame for more than 12 hours non-stop is likely to result in account suspension, even if this activity is performed in a private locked house. Therefore we have to be very careful about how we implement this feature. At the very least we have to make sure that the win rate on the housing minigames will not be 100%. This factor alone would make it a lot less appealing to our users.
So this feature has a low priority at the moment.When playing “Out on a Limb”, you can expect an average rate of 600+ MGP per minute. This is about x10 times faster than playing housing minigames.
Therefore even if you use Miqobot to farm MGP only 2-3 hours per day, it is still better than spamming housing minigames 24/7.In addition, we highly recommend utilizing the built-in AFK timers to take regular breaks and the Scenario Engine to change locations.
This will ensure that your experience with Miqobot stays pleasant and safe.
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This reply was modified 7 years, 3 months ago by
Miqobot.
We apologize, but this feature would take an immense amount of time due to necessity of implementing a complex knowledge base within Miqobot.
There are already several tools available on the web which provide this exact information for free, and we don’t think that doing the same work twice would benefit the game community.However, this information can be easily used in Miqobot by the means of Scenario Engine.
There are several special functions that allow changing bait and adjusting time / weather conditions.You can find examples created by our community in the Index: Scenarios.
This feature is not yet available, but you can find it among the planned functions for Scenario Engine.
We will be working on new scenario functions after we complete the core Combat system.
Thank you for your request very much!All low level gear you get from these dungeons can be used for Expert Delivery in exchange for GC seals. This way, you get back about 60-70% of the cost invested in the command mission.
You can also make all newly obtained gear drop into your inventory instead of the armoury chest.
This option can be found in the game under System -> Character Configuration -> Item Settings.In addition, our community has already created several scenarios that automate the Expert Delivery process after each run.
You can find them here: Squadron ScenarioSo we apologize for asking twice, but we have to make sure that we understand the request.
You would prefer Miqobot to ignore all treasure coffers and abandon the Expert Delivery reward. Is this correct? -
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