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Here is the list of settings that must be disabled in order to deactivate 3D Radar overlay completely:
- 3D Radar tab -> Show -> Nothing.
- 3D Radar tab -> Show FATEs -> List / World.
- 3D Radar tab -> Show Gathering -> Out of reach.
- Navigation tab -> Show on radar.
- Gold Saucer tab -> Racing -> Show -> Rails / Mid-rail / Progress / Waypoints.
- Combat tab -> 3D Radar -> Show arena.
- Combat tab -> Assist -> Pause -> Show pause status.
You can verify that 3D Radar is deactivated by looking at the top left corner of the game.
- If you see a transparent box, it means 3D Radar application is rendering the overlay window.
- If the top left corner is empty, it means 3D Radar application is deactivated.
I am curious about when Miqo will use Dissipate once she has access to the level 60 skills /makeyougohmm
We know of only one situation in which Dissipation usage would be reasonable – when the fairy is under attack and is going to die anyway. But even in this case, additional factors must be considered such as MP level, current Aetherflow stack, and fairy’s own cooldowns.
I probably sound like a broken record along with 90% of the userbase… but is there any news of an update for the Assist system?
We are sorry, there is no specific ETA.
We still need some time before we can make additional announcements.Is Miqobot willing to accept volunteers to help test/develop the rotations?
At this stage of development it takes about 6 months to teach and integrate a new team member. We don’t think that a volunteer concept would be acceptable in this case.
If you think you are motivated enough to join Miqobot Team, please contact us directly: https://miqobot.com/#supportWill we ever get a feature to play triple triad or mahjong automatically?
I’m really looking forward to getting the Triple Triad feature eventually, since I’m a collector who wants to have everything I can get eventually. Getting all TT cards (or at least removing all those TT quest icons on every map) is something I want to achieve some day, but fighting the same NPC over and over and over and over and over again, because their card drops are RNG in the 1-5% range is very exhausting.
Yes, Triple Triad is still planned and we will be working on it after we implement the core Combat system.
At the moment combat features require full focus from our developers.But I’m just curious how hard would it be to adapt some existing open source Mahjong solvers to FFXIV Mahjong; this is not a request, it’s just out of curiosity.
All right, we will include Mahjong solvers research into our future plans.
Thank you!Interesting experience I wanted to share with the dev team; I was a WAR in a party of all tanks (mount farm), and was in Defiance to just DPS. We had a dedicated main tank who stayed very high in enmity on the chart, and yet Miqo only wanted to use her Butcher’s Block combo. So I did what I’ve done with PLD in Eureka, which was to simply remove the two enmity combo skills from the hotbar (Skull Sunder->Butcher’s Block) so that she would only use the DPS skill chains. Well… Miqo didn’t like that apparently, and simply doubled down on her refusal to use them. Instead, what she did was spam Heavy Swing. Maim->Storm’s Path/Eye were ont he hotbar, but she was like “Nah, I’m good bruh.”
Yes, we are aware of this issue.
At the moment Miqobot does not detect MT/OT roles correctly in a party of 3+ tanks. It will be addressed in one of the upcoming updates.
In the meantime, please make sure that your co-tank assigned with MT role is placed on top of other tanks in the party list.I mean the combat stuff is great, but getting some more side features like Triple Triad would help cut down on the monotony, which is the entire point of miqobot
Yes, we are working non-stop to release new features as fast as possible.
We sincerely apologize if the variety of our content is not good enough, but we are just a small team of players and there is a physical limit to the amount of work we can do.Yes, we have plans to expand scenarios potential after we complete the core Combat system.
Please note however that Scenario Engine is designed with simplicity being a priority, so it does not offer as much flexibility as a programming language. But we will try to implement features that offer a similar functionality to what you describe.We don’t think there is enough time to create this system before Shadowbringers, as we have to finish combat features currently in development and prepare for the expansion. The amount of changes will severely break Miqobot and we will have to reimplement several vital modules from scratch. After the dust settles a bit, we will be able to work on Scenario Engine upgrades.
Thank you for your request!
Miqobot is capable of farming Squadron Dungeons in a fully autonomous mode.
All classes and jobs are supported, including healers.You can find the detailed guide in the main beta thread: [Beta] Combat
Thank you for providing additional information.
We may have an idea of what could be causing this issue, and we will try to implement a potential fix for the problem. As this bug seems to be unique to your machine, we will ask for your assistance in verifying the fix.Our Tech Support will contact you by email once it is ready.
Minigames are still the best MGP farming method known to us.
The guide is now available here: Help – MGP MinigamesWhistle While You Work and Waste Not are the least useful crafting actions at level 70.
We do not recommend using them for Stormblood endgame crafting, because they do not improve your HQ rate.The inability to craft HQ is usually caused by missing important actions on your hotbar. Please remember that Miqobot does not have access to crafting actions in the same manner as ingame macros. If you remove an action from hotbar, you effectively delete it from the toolset completely.
You can find detailed guidelines on each crafting ability in this thread: Stormblood – Upgrade Stage 2If you require additional assistance, please contact our Tech Support and our team will help you setup the Crafting Solver: https://miqobot.com/#support
May 14, 2019 at 10:16 pm in reply to: Miqo Goals Until Shadowbringers (Casual Gameplay Discussion) #12674Cant wait for the next Miqo Update, hope it is getting even quicker than
We have been experimenting with different leveling methods, but unfortunately we couldn’t discover any significant improvements above Sohm Al.
- (Lv60) dungeons give -32% of Sohm Al experience and thus are not efficient.
- (Lv57) The Vault gives +3.6% experience boost, but the wipe rate becomes extremely high due to many mechanics hitting your character for 90% HP.
- (Floors 21-30) Heaven-on-High Solo takes more than 30 minutes to accomplish and has a varying wipe rate of around 5-40%, depending on aetherpool levels.
We have calculated the average time it would take to level a single job from 61 to 70.
This data includes Armoury Bonus (+50%) and Aetheryte Earring (+30%).- (Lv53) Sohm Al: 32.8 hours - (Lv57) The Vault: 31.7 hours - (Lv60) Pharos Sirius (Hard): 48.2 hours - (Floors 21-30) Heaven-on-High: 29.9 hours
If you have any other ideas, we are open to suggestions.
Thank you very much!Same. Aside from the latest patch fix and occasional answers here on the forums Miqo has gone completely dormant in terms for Updates recently, so I’m having hopes, that there are some nice things still coming before Shadowbringers breaks Miqo for a while 🙂
Yes, we are working non-stop to release new features as fast as possible.
We sincerely apologize if our delivery rate is not good enough, but we are just a small team of players and there is a physical limit to the amount of work we can do.Yes, the delineations crafting method has already been requested and planned for implementation.
However, this is not a very popular feature due to high cost associated with delineations farming, therefore it is currently classified as low priority.But we will try to adjust our development plans for Crafting Solver.
Thank you for your request! -
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