Miqobot

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Viewing 15 posts - 1,741 through 1,755 (of 3,084 total)
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  • in reply to: Shadowbringers 5.58 – Miqobot Status #14212
    Miqobot
    Miqobot
    Keymaster
    34+

    Miqobot is alive!

    Download Miqobot

    All active license codes are extended with bonus time.
    Thank you for your patience and unceasing support!

    in reply to: Shadowbringers 5.58 – Miqobot Status #14202
    Miqobot
    Miqobot
    Keymaster
    40+

    The recovery process is almost complete and we are now performing the final testing.
    Miqobot will be revived within the next 3 hours.

    in reply to: Shadowbringers 5.58 – Miqobot Status #14145
    Miqobot
    Miqobot
    Keymaster
    102+

    The recovery process has passed the 80% milestone.
    Miqobot will be revived within the next 48 hours.

    in reply to: Question About the Upcoming Update #14143
    Miqobot
    Miqobot
    Keymaster
    4+

    The expansion has damaged several core modules which are fundamental for all features:

    • Data structure identification.
    • Hotbar icons recognition.
    • Keybind mappings.
    • UI layout analysis.
    • Buffs and statuses identification.

    Regardless of what feature you are interested in, there is no technical way to fix it faster than any other. Delivering a complete product will take several months more. At the moment we are working on the bare minimum that is required for Miqobot to be functional at all.

    Please be patient as we are working non-stop to bring Miqobot back to life as fast as possible.
    Thank you for your understanding very much!

    in reply to: Question About the Upcoming Update #14139
    Miqobot
    Miqobot
    Keymaster
    1+

    The ETA will be announced in the main status thread: Shadowbringers 5.0 – Miqobot Status

    in reply to: Question About the Upcoming Update #14136
    Miqobot
    Miqobot
    Keymaster
    14+

    The purpose of the upcoming update is to bring Miqobot back to life as soon as possible.
    The arrival of Shadowbringers expansion has broken approximately 40% of Miqobot core modules, and we are reimplementing them from scratch. In addition, the Combat system has underwent a radical overhaul, and we have to downgrade some rotations in order to avoid delaying the release. The amount of work is already enough to keep us working non-stop for 20+ hours per day.

    Implementing new features will require a lot more than a single week. It is physically impossible to create something new in such a short amount of time.

    Please remember that we are just a small team of players, and before we can implement new content we have to play the game and unlock it just like everybody else. Considering that upgrading Miqobot for Shadowbringers is our utmost priority, we haven’t yet stepped foot in Norvrandt. We are doing everything in our power to release new features asap, but please do not expect the impossible.

    Thank you for your patience and understanding very much!

    in reply to: Combat Assist #14102
    Miqobot
    Miqobot
    Keymaster
    4+

    We are doing everything in our power to fix all Miqobot features as fast as possible.
    But since the Combat system in Shadowbringers has underwent a radical overhaul, we might have to downgrade some rotations in order to avoid delaying the release.

    In any case, the Combat system is fundamental for upcoming features and it will be upgraded at the first opportunity.

    in reply to: Forum Request: Feature Development List #14089
    Miqobot
    Miqobot
    Keymaster
    0

    Yes, we remember about this request.
    This is what the Development section of the forum was created for. And yes, we know that both Development and Help sections require an update to reflect the current state of Miqobot.

    You are correct, at the moment we are overwhelmed with the amount of work introduced by the Shadowbringers expansion. But when the important hotfixes and feature upgrades are implemented, we will be working on forums reorganization as well.

    In the meantime, if you have any questions about the development process you can contact our Tech Support directly:
    https://miqobot.com/#support
    Thank you for your understanding!

    in reply to: Shadowbringers 5.58 – Miqobot Status #14082
    Miqobot
    Miqobot
    Keymaster
    93+

    The recovery process is going smoothly and we have reached the 50% milestone.
    The amount of work required is slightly bigger than expected, but overall we’re making steady progress.

    in reply to: Trust combat implementation? #14081
    Miqobot
    Miqobot
    Keymaster
    6+

    Of course, our topmost priority in Shadowbringers will be implementing an efficient leveling method for 71+.
    And Trust System seems like the most viable candidate.

    Thank you for your request!

    in reply to: [Beta] Combat #13868
    Miqobot
    Miqobot
    Keymaster
    3+

    Cooldown (62) is used during Overheat phase after all procs are utilized.
    Chain Stratagem (66) is omitted in favor of Quickened Aetherflow (68).

    in reply to: [Beta] Combat #13840
    Miqobot
    Miqobot
    Keymaster
    1+

    At the moment we are making the necessary preparations for the Shadowbringers expansion.
    If you have any questions, please contact our Tech Support directly: https://miqobot.com/#support

    in reply to: [Beta] Combat #13839
    Miqobot
    Miqobot
    Keymaster
    7+

    Miqobot v1.3.24

    Download Miqobot Beta

    Healer adjustments.
    – (Healers) Esuna is used to remove Silence.
    – (Healers) Esuna is used to remove Pacification.
    – (WHM) Rotation is upgraded for 1-68.
    – (SCH) Rotation is upgraded for 1-68.
    – (AST) Rotation is upgraded for 1-68.

    Tank adjustments.
    – (Tanks) Combo is no longer interrupted by ranged weaponskills when its not required for enmity.
    – (PLD) Rotation is upgraded for 1-68.
    – (WAR) Rotation is upgraded for 1-70.
    – (DRK) Rotation is upgraded for 1-68.

    Melee DPS adjustments.
    – (Melee) Goad is implemented.
    – (MNK) Rotation is upgraded for 1-66.
    – (DRG) Rotation is upgraded for 1-70.
    – (NIN) Rotation is upgraded for 1-68.
    – (SAM) Rotation is upgraded for 1-66.

    Ranged DPS adjustments.
    – (BRD) Rotation is upgraded for 1-70.
    – (MCH) Rotation is upgraded for 1-66.

    Caster DPS adjustments.
    – (BLM) Rotation is upgraded for 1-66.
    – (SMN) Rotation is upgraded for 1-68.
    – (RDM) Rotation is upgraded for 1-70.

    In preparation for future dungeons and features.
    – Multiple core systems are implemented.
    – Multiple boss mechanics are implemented.
    – New omen types are detected.

    Minor issues are addressed.
    – Fixed an issue, wherein Miqobot would prioritize casting over stack mechanic.
    – Fixed an issue, wherein Miqobot would select an incorrect recipe number when using search function under certain conditions.

    in reply to: [Beta] Combat #13838
    Miqobot
    Miqobot
    Keymaster
    0

    We are sorry, there is no ETA.
    It will take a few more iterations in order to make the Combat system stable enough for scenario usage.

    in reply to: Farming Extreme Primals #13826
    Miqobot
    Miqobot
    Keymaster
    1+

    Please do not expect much. It’s a simple milestone version in preparation for the expansion arrival.
    We will not risk releasing new features before the complete game redesign.

Viewing 15 posts - 1,741 through 1,755 (of 3,084 total)