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I strongly support PVP implementation, even if it’s at cost of an increased premium or a separate bot cost entirely. There are already other bot platforms that allow PVP assistance. Miqo implementing this would allow me to stick with the bot platform that I prefer instead of having to utilize multiple different developers. The people that want to bot PVP will do it regardless if miqo offers it or if they have to use a competitor. It’s for this reason I don’t believe pvp support would draw attention directly towards miqo. The reason I support miqo over the competitor is the scenario engine is far superior to all others that I’ve utilized. It would be nice to be able to continue the “1 shop stop” mentality that miqo has excelled in other areas.
- This reply was modified 3 years, 4 months ago by 7D6xEYNGJl.
I had the exact experiences using that other site for over a year. I only use it for PVP at the moment, cannot wait for Miqo to finish up gathering/crafting updates and to begin work on 80 rotations + pvp assist implementation.
When this happens I’ll finally be able to uninstall the other bot…Would be more than happy if Miqo could release a direct port of PVE rotations to PVP icons using assist for the time being, even if it’s only 70 combat rotation + not ideal for PVP.. would even be happy to increase subscription cost to achieve this regardless of wait time before 80 rotations get optimized.
Very satisfied overall with Miqo personally. Just have to remain patient.
PvP rotations are not disabled in Miqobot. They are simply not implemented due to a very low demand.
Since Assist Mode is an attended activity, there is no reason to restrict it. But PvP rotations support would require the same amount of work that was invested in PvE rotations. We don’t think that premium subscription can justify postponing other more popular features.
We have plans for PvP rotations in the future, but only after the core combat system is complete.
How is assist mode attacking handled? I’ve replaced all pvp actions with normal miqo-handled rotation skills macro’d to their pvpaction as an attempt at a workaround. I’ve had mild success so far but for some reason there’s quite a few skills that simply aren’t utilized period in this manner. Any suggestions on how to workaround using pvpaction macros to mimic what assist mode can handle?
I’m unable to find the post but I believe I read that miqo is hard disabled when entering PVP.
– Is it possible to pay a premium to enable assist mode during PVP now or in the future?
I’m currently using a second bot with a paid addon for this, however I’d love to be able to just use miqo for everything.
I’m wondering if perhaps there was a misunderstanding? For example, I participate in an open source runescape bot that allows disabling of the client reported visuals so that the host PC doesn’t have to use as many resources, this doesn’t take any injections whatsoever and is in no way any bit more detectable. I believe this is what adderalxr is reffering to with “disable graphics” as that’s what the client labels it as for an option.
I feel this bot would be near perfect with just a few changes.
1. Fix Tank jobs as they’re the least fine tuned at 80, irregardless of aggro implementation. Understanding how intricate aggro management is, leave aggro changes for further in the beta while updating rotations ASAP to make these jobs more useable.
A great write up is found here: https://miqobot.com/forum/forums/topic/best-jobsclasses-for-combat-assist/
Quote# 21859 by cloud7777 and Quote #21889 by shallowsteve.
Cloud is absolutely spot on with WAR/GNB/PLD, whereas shallowsteve provides better insight towards DRK.
Nearly all other jobs other than BLM runs near flawlessly.2. Implementation of 2x bridge squadron/trust dungeons between 53 and 71, and a bridge between 71 and 80.
3. Allow a tick option under combat assist to auto-target next aggro’d mob
Overall an absolutely fantastic experience Miqo!
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