Search Results for 'fishing'

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Viewing 15 results - 346 through 360 (of 803 total)
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  • #23092

    curseofthegods
    Participant
    0

    This is a fantastic idea for a thread.

    I would like to see identical cast functionality for fishing.

    Lots of love, Miqo team. Your work so far has been great!

    #23001

    In reply to: Fishing wishlist

    Bearhook
    Bearhook
    Participant
    0

    Something small that I would like – an option to limit cast time, cancelling with a hook if it goes past that.

    Saves time and bait when trying to catch something that only shows up early in a cast. Eg thinker’s coral for the skysteel tool +1 only appears within the first ~13 seconds, but if it’s not a coral then the cast can go on significantly longer. If I was fishing manually I would just use a macro that casts hook 13 seconds after cast (unless interrupted by a precision hookset).

    It’s probably fairly limited in usefulness, though.

    #22945

    In reply to: Scenario Editing

    Lyfox
    Lyfox
    Participant
    1+

    how is a waypoint determined?

    By looking at the grid on your screen. Navigation tab > show on radar.

    When the character is told to move via another method such as findfish(), they walk–although I have the issue where the character moves one pace at a time, very jittery/glitchy when this happens–instead of mounting.

    findFish() is not a movement method. Its a function for small jittery steps to face your character the correct direction. Its used when you arrive at the fishing spot but the game doesnt let you cast the rod for whatever reason. If you run you risk jumping into the water and findFish() does exactly whats needed in this case.

    When I use findfish(x, y), the character doesn’t move at all.

    Make sure that x and y are correct waypoint numbers.

    The rest of your questions should be answered by the guide Krude posted.

    #22942

    Topic: Scenario Editing

    in forum Discussion
    lalafell
    lalafell
    Participant

    Sorry if this has been asked, but I’ve been looking through the forums and couldn’t find my answer. I’ve been trying to figure out scenarios over the past few days. I’ve been mostly learning from older posts, the [?] button on miqo and reading through the prebuilts, but I’m still confused on some points. Specifically, movement and how one tells their character when, where, and how to move.

    I was using the diadem fishing as my test case, so I’m going from there. It looks like you have the scenario, which can include comments/descriptors, functions, and references to grids and presets. I’m not certain how the grid functions at all. There’s x,y,and z coordinates, foot, fly, and mount but I wasn’t able to figure out the logic behind why those specific coords were chosen. The preset part seems pretty self-explanatory, so that’s good.

    When the character is told to go to a waypoint (how is a waypoint determined?) they mounted up and flew. Likewise, if I tried to tell them to go to a specific coordinate goToXYZ, they flew instead of walked. Is this normal or is it because it’s diadem and it’s multilevel so I might have had the Z wrong? When the character is told to move via another method such as findfish(), they walk–although I have the issue where the character moves one pace at a time, very jittery/glitchy when this happens–instead of mounting. I assume it’s because they’re trying to access the skill. When I use findfish(x, y), the character doesn’t move at all.

    It’s a bit disjointed, but I’m curious about multiple elements. How do grids actually work? How do I change exactly where one lands, moves to, and how they get there (running/sprinting/flying)? What actually causes the very slow and suspicious looking movement that I was getting? Also, sidenote, how does one see the Z coord from where they’re standing in this game? I know it’s a lot but I’d appreciate any help with any of these topics.

    #22939

    In reply to: QoL improvement


    dana
    Participant
    0

    Like, gray out Armoury Chest and Equipped and make another button that enables them . Thus you can’t click on enabling desynth in Armoury Chest nor on Equipped without clicking first on the “safe button”

    Why would I suggest something like this?
    I use only 1 preset in the “name lists” with “allow partial match”. And in that preset I have all vowels inserted, aka: a, e, i, o, u, etc. This way I can desynth every item i have in my inventory because I don’t need anything, like everything I get from farming dungeons, from fishing etc. With this preset, if by mistake I would enable desynth in Armoury Chest and in Equipped, I would end with no items on my char. I use to click a lot, to use alt-tab a lot for when i try to go and complete some fishes in my fish log and afterwards I would do desynth to get rid of all my fishes.

    I hope i’ve made myself a bit clear here, I am kinda drunk atm, so I am sorry for anything bad I’ve said.
    Thank you Miqo and keep it up <3.

    #22930

    In reply to: Advanced Fishing

    Miqobot
    Miqobot
    Keymaster
    2+

    Yes, this feature has already been requested, along with other improvements: Fishing wishlist

    We haven’t discovered a reliable way to implement a cast time detector, due to the existence of Chum and several other factors. But at the very least, you will be able to limit Double Hook usage on specific tugs.

    Thank you for your request!

    #22927
    Maurith
    Maurith
    Participant
    0

    Cannot say I have had that issue while using this. I guess it depends on which spot Miqo (random) selects each time and/or how long you let this run. Also, I have not played the game in some time so they might have changed something. With this stupid Covid-19 stuff, I had to cut costs everywhere I could so I don’t have an active Sub to see if I can re-create and/or fix the issue you are having. For that I am sorry. 🙁

    Something you could try is adding in another fishing location so Miqo takes even more time in between the locations? I am hopeful that my personal situation will be improving next month so I might be able to get back on and help figure this out, but that depends on “if” my job goes back to full schedule or not. I will look into this as soon as I am able or maybe someone else might be able to assist you. Thanks for using this and again, I am sorry you are having an issue.

    #22925

    Topic: Advanced Fishing

    in forum Discussion
    SirVG
    SirVG
    Participant

    I know that the Miqobot team is working hard on the next updates for gathering, so I figure I’d toss this out there.

    I would like to see an “advanced” fishing section. What I mean is that you can more fine tune when certain abilities are used, especially big GP users like Double Hook.

    For instance in Diadem, on the island we fish during Umbral Sandstorm, the fish that provide the most points (gobbie mask, 1,580 points) has a cast time of 28 seconds, which would be considerably more useful to double hook than a cloud cutter (2 points), which has a 12-16 cast time. Some fish though may be in the range of the time yet can’t be double hooked (the weather fish has nearly the same time as gobbie mask, but can’t be double hooked), but sometimes can be distinguished via the bite strength (weather fish are the only !!! fish, for instance).

    For some people having this type of precision isn’t that big of a deal and the general “just use it when I have enough GP” is good enough, but for those working towards the 500,000 points in Diadem, or towards the 300 artisanal fish achievement, this would be extremely useful.

    Times would also be impacted by chum, so that has to be taken into account too, since that should reduce bite times.

    Just tossing this idea out there. I’m hoping you can understand what I’m going with and can make it work in future versions of Miqobot.

    Thanks team.

    #22899

    In reply to: 1.3.34 is AWESOME

    LutBot
    LutBot
    Participant
    0

    I mean anything that at least brings fishing up to somewhere close to the rate of MIN/BOT. I can leave Miqo running MIN for 3 hours with the infinite scenario and come away with a cool ten thousand points or so.

    I left Miqo to fish for a round until the fishes got wary and could count the number of expert fishes i caught on one hand and got sub-1000 points.

    Fishing was actually the easiest to finish, Lol.

    Just edit the waypoints/how long to fish for. That’s the scenario I used, and I was racking up fishing points like a madman. Ranked top 12 on my server Lol. If you leave your character (with miqo or otherwise) in any one spot fishing for too long it’ll trigger their “anti-bot” measures and stop you from fishing.

    And btw, the greens in diadem are a point loss (unless you just happen to be there when they spawn). Too much time spent traveling to and from.

    • This reply was modified 4 years, 9 months ago by LutBot LutBot.
    • This reply was modified 4 years, 9 months ago by LutBot LutBot.
    #22898

    In reply to: 1.3.34 is AWESOME


    Krude
    Participant
    0

    I mean anything that at least brings fishing up to somewhere close to the rate of MIN/BOT. I can leave Miqo running MIN for 3 hours with the infinite scenario and come away with a cool ten thousand points or so.

    I left Miqo to fish for a round until the fishes got wary and could count the number of expert fishes i caught on one hand and got sub-1000 points.

    #22897

    In reply to: 1.3.34 is AWESOME

    LutBot
    LutBot
    Participant
    0

    Looking forward to your solution for the 500k fishing achievement because HOO BOY, that is an insane grind.

    What solution, exactly? The gathering achievements were possible since way before the crafting ones. There’s no “fast” or “ez” way to do them, they’re long, boring and tedious. It’ll take you at least a week to get each one of them, lol. There’s a scenario for the fishing points somewhere ont he forum

    #22894

    In reply to: 1.3.34 is AWESOME


    Krude
    Participant
    0

    Looking forward to your solution for the 500k fishing achievement because HOO BOY, that is an insane grind.

    #22890

    Flubber
    Participant

    I was suspended last year for botting, I used a scenario and got stuck on a fence whilst AFK. Since then I have always had FF14 up on another screen when botting and never bot when AFK. I also ensured I don’t bot continuously for hours on end and switch up my tasks. Gather for a few hours, craft for a few hours, fish for a few hours and I always log out at night.

    I was fishing 2 weeks ago, my scenario has me switch spots every ~40 minutes. I noticed I go disconnected, assumed it was because of my internet and tried to login. Then got the e-mail to say my account was being closed, spent the last 2 weeks tried to get unbanned and they said they’re not changing their mind.

    Pre-ordered the collector’s edition when the game first game account, spent over $5,000 between fees, retainers and the mog station. Lost it all because Miqobot is detected some way. Never used another bot or ever been involved in RTM. Completely solo player so I don’t even type in the game.

    Thanks

    #22814

    In reply to: Fishing wishlist


    grief
    Participant
    0

    Bite size check boxes for double hook would be great, especially for the ocean fishing. Optimizing your GP usage to get a high score is key.

    I was using aquabot for fishing that i found on elitepvpers forum and it does have a few nice features you might want to consider adding. especially the time and weather windows as soviras also suggested. Being able to fish in certain windows based on weather or game time is really nice.

    #22694

    In reply to: Fishing wishlist

    Miqobot
    Miqobot
    Keymaster
    0

    Yes, we are currently working on gathering updates, and Big Fishing is one of the areas under research for improvements.
    We won’t promise to implement all of the suggestions, but we will use your examples for better understanding of the advanced techniques used by the players.

    Thank you for your feedback very much!

Viewing 15 results - 346 through 360 (of 803 total)