WhmChocobo470

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  • in reply to: Mass Desynth #24527
    WhmChocobo470
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    @aupperk24 I personally use this for all with ‘allow partial match’ toggled.

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    in reply to: startRacing() and Race() no longer working? #21004
    WhmChocobo470
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    Figured it out. Waypoint’s weren’t getting selected.

    in reply to: How to leverage Holminster Switch in Scenarios? #20268
    WhmChocobo470
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    Thank you both very much for the help with the syntax!
    Got it all set up now. :3

    in reply to: Miqocrafter [Crafting/Gathering Full Scenario Generator] #17948
    WhmChocobo470
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    Same snag, same search.

    Millioncorn Grid is way off as well.

    in reply to: Miqocrafter [Crafting/Gathering Full Scenario Generator] #17946
    WhmChocobo470
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    Ran into my first snag.

    Search term was Ishgardian Muffin.
    The Sunset Wheat Grid it pulled was incorrect.

    in reply to: Miqocrafter [Crafting/Gathering Full Scenario Generator] #17942
    WhmChocobo470
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    Amazing application!

    If you’re taking feature requests I’d love to request adding a toggle for the items shown in the Craft Requirements section. It would be used to prevent them from being included in the Scenario. We can currently manually edit out those sections if needed once imported however so it’s not too big of a deal.

    A valid use case would be:
    If we already have the items (useful in cases of crystals)

    Thanks for putting in the blood, sweat, and tears.

    in reply to: Leve quest bot #14161
    WhmChocobo470
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    It is possible to design your own Scenario with the necessary mapping and inputs to turn in leve’s.

    Edit: Lyfox beat me to it.

    • This reply was modified 4 years, 8 months ago by WhmChocobo470 WhmChocobo470.
    in reply to: Chocobo racing moving side to side #11734
    WhmChocobo470
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    A big thing to remember is Miqo is not using Injection so it can’t stick to the path 100% for Chocobo Racing.

    A few variables can screw with the inputs and require the overcompensation such as:
    Chocobo stats (in particular Cunning; low cunning is like asking a robot to throw a paper airplane through a fan and expecting it to make it unscathed, or make it at all.)
    Weather
    Debuffs applied
    Network latency
    FPS
    CPU Load

    You can offset the network latency, FPS to an extent and CPU load. The cunning can be bred or trained into a bird.

    in reply to: Variable TimeAFK for Scenario's? #11680
    WhmChocobo470
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    Thank you, will just abuse multiple chapters in the interim.

    in reply to: How does Miqobot compare crafting-wise? #11541
    WhmChocobo470
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    Q. How does the crafting compare?
    A. Having not used Lisbeth I can only compare it to other game standards such as: http://ffxiv-beta.lokyst.net/#/solver
    It is better.

    Q. Is it fully automated?
    A. Yes, any additional variables you wish to use can be managed via Scripting through the Scenario Engine

    Q. What are its limitations?
    A. Can you go into more detail as to what you mean?

    Q. Can you alt tab and use your PC while it works in the background? (I read it doesn’t use injection to use abilities so does it need to have the game in focus to work?)

    A. Yes, Alt-Tab is able to be done. I generally prefer to keep the game open however to stop crafting as needed and give the illusion of being a real person.

    @jedahdemon is spot on, with the Scenario Engine anything is possible.

    I would say it’s a leg up because each of us going about things in different ways via grids, order of our operations and locations we choose to act within. Helps keep our Miqo use under the radar, it is a bit daunting when first approaching Miqo I would advise starting with Grids if you are trying to farm the materials. Adjust the ones provided via the Forums to be more or less optimal. Once you’ve gained a proficiency with Grids moving towards the Scenario Engine would be the best step.

    in reply to: [Beta] Combat #11419
    WhmChocobo470
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    When do you anticipate the Chat options from assist being added as an option for Squadrons?

    in reply to: [Beta] Combat #11276
    WhmChocobo470
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    Thus far I’ve been impressed by how Miqo handles healing, tanking and damage in the Squad Dungeons.

    In regards to the level of customization I’m sure the option to save combat profiles (Having to recheck healing every time is drudgerous) after end game rotations are optimized will be available, but I am curious if options for preferences like Eos vs Selene, Garuda vs Ifrit, Nocturnal vs Diurnal will become available.

    It would be be nice for use with the Assist tool in cases where a fight may operate better with those options or specifically in cases where two bubble healers join a party to switch for Regen instead or vice versa if a co-healer has a preference to help reduce the likelihood of being ID’d as using an assist/bot tool by not switching for the co-healer.

    in reply to: Feature Request: Gather Max (HQ) Quantity on Hand #11225
    WhmChocobo470
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    No biggy, appreciate the help.

    in reply to: Some general questions about Combat #11224
    WhmChocobo470
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    Healing, I’d say 60th-70th percentile for leveling unsure of endgame.
    Damage, 90th percentile for leveling unsure of endgame. It doesn’t miss a beat from what I can tell though.

    in reply to: Feature Request: Gather Max (HQ) Quantity on Hand #11219
    WhmChocobo470
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    Disregard. I researched a bit. selectGatherPreset and multiple chapters make the world go round. Thanks for the inspiration Lyfox!

Viewing 15 posts - 1 through 15 (of 19 total)