Vixen

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Viewing 15 posts - 16 through 30 (of 121 total)
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  • in reply to: Do something if inventory is full #35731
    Vixen
    Vixen
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    1+

    Your english is fine, no worries. I would expect a conditional function that takes a chapter to go to if your inventory is full is probably doable, but like I said, it’d come with the other planned scenario scripting functions, which is some ways out IIRC. Probably won’t be for a while, unfortunately.

    in reply to: Do something if inventory is full #35718
    Vixen
    Vixen
    Participant
    1+

    It’s not possible already, and it would require (for scenarios) implementing a marker to say “skip here if the inventory is full”, which would probably come along under the planned flow control improvements. Simply skipping to “the chapter where I deliver the collectibles” isn’t feasible, because not all scenarios are collectible turn-in ones.

    in reply to: Help with Crafting Macro #35638
    Vixen
    Vixen
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    0

    It’s ctrl for control

    in reply to: Is crafting solver good to use? #35536
    Vixen
    Vixen
    Participant
    0

    The level 90 MIN/BTN skill grants an extra “point” of integrity at a node just like the 300GP skill, but the new one’s a 50% chance proc off the previous one. In other words, if you use the old one then you get another swing and a 50% chance of being able to use the new one for an additional swing. It’s useful, but not at all essential.

    Miqobot has an excellent track record with the solver, although it’s never been broken like this in my time as a user. New actions usually need to be added manually by the devs, but this extended downtime is specifically because of the stat squish in 6.0 changing the internal calculations, which Miqo needs to update for, and this is the first time in my own experience that this has happened.

    in reply to: Is crafting solver good to use? #35504
    Vixen
    Vixen
    Participant
    0

    Crafting solver is not yet safely usable, as Miqo has said. The crafting solver does not affect anything but crafting via the solver, so gathering is not affected by it, but Miqobot still doesn’t understand/use the gatherer level 90 action.

    in reply to: High Fire II/High Blizzard II Macro #35395
    Vixen
    Vixen
    Participant
    0

    If /micon "Fire II" doesn’t work, have you tried /micon "Fire 2" instead? It’s possible that the alternate “spelling” might do it.

    in reply to: Palace of the dead?? #35309
    Vixen
    Vixen
    Participant
    0

    The 3d radar has a POTD mode and combat assist functions normally in there just like elsewhere, yes. There’s no automatic grinding of POTD though.

    in reply to: Macros to include new skills to combat assist? #35308
    Vixen
    Vixen
    Participant
    2+

    I’m pretty sure you need quotes.

    
    /micon "Fast Blade"
    /ac "Blade of Faith"
    /ac "Blade of Truth"
    /ac "Blade of Valor"
    /ac "Fast Blade"
    
    in reply to: Supported Jobs #34795
    Vixen
    Vixen
    Participant
    3+

    There will probably be an announcement, but all updates fall into one of two categories: those that don’t require a download, for which you just (re)launch the bot and it works; and those that do, for which you can either just download the bot periodically (here’s the direct link to the file) or, IIRC, launch the bot and she’ll tell you that there’s an update available.

    Personally, I just periodically download the latest from the website and replace the old one, but that’s because I can automate it.

    in reply to: Trust Problem #34663
    Vixen
    Vixen
    Participant
    0

    I have a couple dozen plugins loaded in my game and Miqo has no trouble for me. The problem is purely with what your plugins are doing, which in the case of the YesAlready issue that started this thread, is closing a popup that Miqo needs to see before she sees it. You can turn off that specific feature of it and use the rest of them just fine.

    in reply to: Help with combat? #34662
    Vixen
    Vixen
    Participant
    0

    Plugins are not “seriously screwing with Miqo”. The problem is that certain plugins do things that cause Miqo to miss a marker that she’s looking for and end up confused. In the example you linked, the YesAlready plugin – which I use with Miqo – can be kept around just fine, as long as you don’t let it handler certain specific popups that Miqo needs to see.

    in reply to: Conditional statements in scenarios #34493
    Vixen
    Vixen
    Participant
    1+

    What they ask is not currently doable, since they’d like to do one of two different things based on the time. In their example, they said “if time xyz gather timed node else afk” – that’s not possible, no. There is currently no way to test conditions and follow different paths based on them; the only form of conditional is the teleportIf (teleportIfNotThere) function, which will teleport to the listed aetheryte unless you’re already in the destination zone.

    Conditionals and advanced flow control have been requested and are, IIRC, planned updates for an indeterminate future date.

    in reply to: Could you make it so we can resize the Miqobot window? #34398
    Vixen
    Vixen
    Participant
    0

    Manually adjusting the layout is one thing, but allowing resizing of the window requires that the layout be fluid and “intelligent” so that it can adjust automatically to different window dimensions. That’s a good bit harder. In any event, I believe that a resizable window is part of the QoL updates plan, which is significantly delayed by Endwalker changing so much.

    in reply to: Confession #33605
    Vixen
    Vixen
    Participant
    1+

    @darkpokemon To use plugins, you need to use XIVLauncher. Unfortunately, like Miqobot, plugins are temporarily broken, though they’ll probably be back up much sooner. When plugins are available again, launch the game with XIVLauncher, then follow these instructions. You’ll then be able to add XIVComboVeryExpanded, which is the most full-featured one I know of and is also in active development, so you shouldn’t have to wait too long for that particular plugin to update, hopefully.

    in reply to: Confession #33533
    Vixen
    Vixen
    Participant
    4+

    If yall are willing to use the quick launcher and plugins, there are multiple versions of the original XIVCombo plugin out there, that condense multiple actions onto the same button. Simple things like one-twp-three combos and more advanced ones that deal with your job gauge, with all of it configurable. The most common is daemitus’s XIVComboExpanded, although there are more extensive ones out there too if you look. You still hit the buttons, but the actions turn into others like in PvP, so there’s much fewer buttons to be hit.

    Granted, plugins will be going down for a time after the update, but it’ll probably be back up a lot faster, since it’s a much smaller thing than Miqo, even just compared to her combat assist. Might be some help, at least.

Viewing 15 posts - 16 through 30 (of 121 total)