malarkey

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  • in reply to: Squadron Level60 [Availability?] #25060
    malarkey
    malarkey
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    Manually.

    Just like building your own gathering grid or scenario. You would basically need to emulate the process for entering and completing the dungeon with the squadron manually. Build the navigation manually. Have it press keys for attacks manually and hope you had enough repetitions to kill the enemies you came across. Rinse and repeat for every combat segment including bosses. You’d also have to hope that you wouldn’t get killed by face-tanking trash or boss mechanics and that the squadron AI can take care of you powering through it.

    I’m not saying it’s impossible, but it’s quite the undertaking. The Miqo team themselves has been making an 80 trust sequence for farming tomestones for a couple of months it feels like by now, and that’s devoting most of, if not the entire, team to making it. Just depends on if you feel you’d get enough use out of building this scenario for yourself for the amount of effort it would take.

    in reply to: Squadron Level60 [Availability?] #25006
    malarkey
    malarkey
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    There have been other threads and posts about this particular squadron request before.

    Miqo team put other projects on hold because people demanded a level 80 trust for farming tomestones and have been working on it for weeks. They said it could easily take two months to complete. Your better options are to make a scenario yourself or wait for someone else to do it if you don’t want to manually run the instance for Bitter Memories, achievements, etc. Probably scour the forum in case someone already has.

    If you’re just wanting to use squadrons for leveling, then yeah Sohm Al until 71.

    in reply to: Squadron Level60 [Availability?] #24997
    malarkey
    malarkey
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    No, Sohm Al until 71 or bust.

    in reply to: Levequest turn-in? #24989
    malarkey
    malarkey
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    It is something you will need to make key() sequences for. Given the popularity of that leve I’m sure someone has made a scenario on here somewhere.

    in reply to: Question on spending script scenario #24979
    malarkey
    malarkey
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    in reply to: Question on spending script scenario #24977
    malarkey
    malarkey
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    If you’re writing your own scenario the default bindings don’t matter. You can also always just re-default the keybinds and start from scratch. Make sure you have enough time between the key() in case any lag might interfere. Also, don’t move the cursor over the game while Miqo is running the key() section as it will break it.

    https://eu.finalfantasyxiv.com/game_manual/operation/

    in reply to: Macro #24946
    malarkey
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    Yes Miqo can use macros, but afaik she cannot read the content of the macro. If it is a hotbar she can access and as long as the icon is set for a skill Miqo will attempt to use it when she sees fit in her combat sequence for the skill in the macro icon, regardless of what else is in the macro.

    Note that right now not all jobs are 100% optimized for all skills up to 80.

    in reply to: Question on saving gill on frequent teleporting scenarios #24873
    malarkey
    malarkey
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    Have a common point, like The Crystarium, set as your free destination and have navigation grids to fly.

    in reply to: Ocean Fishin #24853
    malarkey
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    This is an older thread and Miqo has updated her fishing scenario options since then. Now, Fisher’s Intuition buff and Spectral Currents weather both are functions in the scenario builder that can be automated.

    in reply to: Grade 1 Carbonized Matter – MIN (Lv20) #24852
    malarkey
    malarkey
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    in reply to: Scenario Help #24830
    malarkey
    malarkey
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    Np, glad you got it working. I always try and build scenarios with default keybinds. It’s a good common point and makes it easier all-round imo

    in reply to: Shadowbringers 5.58 – Issues & Feedback #24829
    malarkey
    malarkey
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    1+

    You can limit the display to only your own dots/debuffs and it should be a workaround for this. Character configuration > UI Settings > HUD > scroll to the bottom > “Display only detrimental effects you inflict”

    in reply to: Unspoiled Mineral Nodes 5.2 #24754
    malarkey
    malarkey
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    Select the duplicates in the gathering presets window and click delete

    in reply to: anybody have a mgp event grid? #24752
    malarkey
    malarkey
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    Miqobot does not support housing minigames.
    If you don’t play minigames on Minion Square, several algorithms will be broken. Double down timer is one of these algorithms.

    in reply to: Any good option to level jobs to 80? #24751
    malarkey
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    Craft the 385 set.

Viewing 15 posts - 91 through 105 (of 131 total)