Forum Replies Created
-
AuthorPosts
-
Because miqo isnt available atm? Lol
Its a viable reason. In general its a good idea to use this time and actually play new content. Each leve is unique and has a background story so why not do it at least once.
Gathering leves are already supported by Miqo. You can make grids and emulate NPC interaction with sendKey(). Its not the reason youve yet to see a scenario on forums. Its because no one bothered making it. Leves are limited and its much more efficient to spend them on crafting. For gathering its better to grind collectables.
This feature would extremly improve sales.
Its a public tool. If this feature got implemented everybody would be using it. Sales would remain the same.
Right above your thread: https://miqobot.com/forum/forums/topic/beta-combat/
I doubt that majority of FFXIV players is able to play 18 hours a day, like me
You have no idea.
I dont think so. If she cant target an enemy she rotates camera left and right to look around corners. But no jumping. Jumping means that she tries to move but your keybinds dont let her. You can click ‘show arena’ to see the navigation mesh and where exactly shes going. Contact tech support they might be able to help: https://miqobot.com/#support
Most likely theres an issue with your keybinds.
Check the keybind guide: https://miqobot.com/forum/forums/topic/help-keybinds/
And review instructions in the beta thread: https://miqobot.com/forum/forums/topic/beta-combat/June 23, 2019 at 7:39 pm in reply to: A question about Shadowbringers patch and Miqo subscription. #13775Yep they update a lot more than offsets. But it doesnt include new rotations or new skills.
Explanation from devs from another thread two years ago: https://miqobot.com/forum/forums/topic/suggestion-for-miqobots-devs/Indeed, your idea is very good and it makes perfect sense to create a script to rebuild pointer tables.
In fact, this is how the upgrade process looked like about a year ago, when Miqobot had less features available and relied mostly on pointer tables.As of today, pointers make up about 10% of the data required. There is a lot more to be upgraded:
- Memory structures.
- Icons recognition database.
- Game assets recognition database.
- Keybind mappings.
- Navigation math.
- Crafting math.
- UI layout analysis.
A general disassembler tool is not capable of performing this kind of work automatically.
And while of course we extensively use the one you mentioned, our main toolset is of our own creation. We constantly improve it with every new patch and each time it becomes faster and more helpful.But since Miqobot is in active development, each new feature adds another layer to the work pool. Creating a fully automated toolkit would require a complete feature freeze.
Considering the intensity of incoming feature requests, we do not expect a feature freeze anytime soon.We appreciate your interest in the development process 🙂
Thank you very much!Take a look in the index there are quite a few examples: https://miqobot.com/forum/forums/topic/index-scenarios/
June 23, 2019 at 3:09 pm in reply to: Updated Yellow Gatherers Scrip Scenario (Repair + Turn In) #13767If people could freely edit posts anytime they would potentially destroy the logical sequence in topic. Since your scenario is still a work in progress it wouldnt look very pleasant to see 20-30 edits of the first post. Id suggest simply making a new thread after you reach some kind of closure in your work. And ask moderator to cleanup this one.
Yea its normal. When solver identifies a mismatch between simulated formula and actual values it recalculates the progress part. Theres an explanation in the guide why it happens.
Hope Miqo sees this.
Eventually they will. Devs are heavily pressed with deadlines atm so they cant answer to every topic. But if you want them to see it right now you can contact tech support.
-
AuthorPosts