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When a program is compiled, everything is assigned a certain sort of “memory” value, that the system uses to find things, when a patch for the client hits, those memory values change, its just a part of programming, miqobot has to read those values to know what to do. So when a patch changes all those values, the team has to go back and in basically update all the values in miqobot to match what the new patch has changed.
Its why 90% of plugins break for most mmorpgs when patches hit, the memory addresses change and the hooks they used have to all be updated to the new values.
Why does this take 2 weeks to figure out? I’m genuinely curious.
August 30, 2021 at 5:48 am in reply to: Miqocrafter [Crafting/Gathering Full Scenario Generator] #32182Hi !
Sorry I’ve not been gathering for a while, and so all the grids I have are probably already integrated or non functional…
Have you looked in the gathering index in this forum ?
If you find one, please let me know, I’ll integrate it 🙂
If you don’t, report back here and I’ll try to find some time to make a functional one !I couldn’t find any updated grid. Looks like all Flax grids haven’t been updated for years. They work, but it’s pretty obvious that it’s miqo since they keep running against the fences all the time.
- This reply was modified 3 years, 3 months ago by Ferikisu.
August 29, 2021 at 7:49 am in reply to: Miqocrafter [Crafting/Gathering Full Scenario Generator] #32155 -
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