atarashiihito

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  • in reply to: (Phase 2) Diadem Full #21481
    atarashiihito
    atarashiihito
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    Bot keeps getting stuck in a giant rock at x: 28.2 Y: 6.9.

    I would edit it myself, but my computer freaks out whenever I try!

    in reply to: (Phase 2) Diadem Full #21143
    atarashiihito
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    I got it to work finally, but I found about 6 places where it will get stuck in a large tree or boulder type item and then activate the kill switch. But fixing those just took some small but annoying edits. Just make sure that no paths go too close to places that could potentially trap the player.

    in reply to: Miqocrafter [Crafting/Gathering Full Scenario Generator] #21077
    atarashiihito
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    Also an issue I’ve run into multiple times is that this (and by extension Miqobot) if two crafters can make the same item (bronze/iron ingots for example), this and Miqobot won’t select the correct item for the profession you’re equipped with.

    If there’s any way to fix that, it would help out a TON especially for people leveling different professions.

    • This reply was modified 4 years, 1 month ago by atarashiihito atarashiihito.
    in reply to: Miqocrafter [Crafting/Gathering Full Scenario Generator] #21064
    atarashiihito
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    How should we send you corrected grids?

    For Yew Log the automated grid is wrong, it should be the one attached to this post.

    Thanks for your hard work!

    • This reply was modified 4 years, 1 month ago by atarashiihito atarashiihito. Reason: Added edited grid better suited to teleporting
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    in reply to: (Phase 2) Diadem Full #21022
    atarashiihito
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    (7:56:40 AM) Destination reached!
    (7:56:40 AM) Sorry, can’t move. I had a blackout and I’m still hiding in the corner!
    (7:56:40 AM) Blackout while travelling… Good night! <3
    (7:56:40 AM) (NOTE) Blackout switch is triggered.
    (7:56:40 AM) (NOTE) Please save the message log for analysis and restart Miqobot.

    What am i doing wrong here 🙁

    I am getting this evertime I’ve tried it too! I’ve tried this from multiple nodes and I’m always getting the same messages in either botanist or miner.

    • This reply was modified 4 years, 1 month ago by atarashiihito atarashiihito.
    in reply to: Trust Based on Squadron engine #15838
    atarashiihito
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    Oh gotcha! I missed the part that it was just DPS jobs!

    in reply to: Trust Based on Squadron engine #15785
    atarashiihito
    atarashiihito
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    You can easily add in a keypress after the gear repair line in order to have it switch jobs. Mine rotates between all of my DPS jobs that aren’t 71+ after every third run.

    How do you do this? When I’ve run the above Immortal Flames Squadron Scenario it will sometimes get stuck because the correct party composition isn’t loaded up and the script doesn’t change them out.

    What do you use when switching classes to keep the correct Squadron party composition? Can you share? 😀

    in reply to: Shadowbringers 5.58 – Issues & Feedback #15643
    atarashiihito
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    I know full Gunbreaker support isn’t implemented yet in the Combat functionality and it just has the basic rotation.

    But I was wondering/hoping that it wouldn’t be too hard to implement engaging ‘Royal Guard’ ability? It’s the tank stance/enmity generation ability.

    I was sending GNB through Squadrons and it wouldn’t ever turn on ‘Royal Guard’ or maybe this is just an issue I’m having.

    Thanks for all the great work for updating Miqo for Shadowbringers!

Viewing 8 posts - 1 through 8 (of 8 total)