Miqobot

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Viewing 15 posts - 946 through 960 (of 3,040 total)
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  • in reply to: Shadowbringers 5.58 – Issues & Feedback #24320
    Miqobot
    Miqobot
    Keymaster
    0

    Currently, crafting has solver, and a line for macros–which don’t save.

    Would you please clarify this part?
    Miqobot has a special list on the right side of UI that is dedicated to saving crafting macros.

    in reply to: Running Miqo with the Mac client? #24319
    Miqobot
    Miqobot
    Keymaster
    0

    No, Miqobot works only on Windows platform.

    in reply to: Shadowbringers 5.58 – Issues & Feedback #24311
    Miqobot
    Miqobot
    Keymaster
    0

    – a notes section like on the navigation page for the crafting tab.

    All right, we will add your suggestion to the list of QoL improvements.

    – in a perfect world id love to see a rotation tool for the crafting tab (like the gathering one).

    Would you please clarify your request? Miqobot offers two crafting methods, Macro Crafting and Crafting Solver. Which of them do you wish to be improved exactly?

    – runScenario(Name)

    – runScenarioUntil(Name)

    – toChapter(x)

    Yes, these functions are already planned for implementation along with the rest of Scenario Engine updates.

    – id love a way to define variables even if its just integers.

    Defining variables is a step towards making scenarios unnecessary complex, and this is something we would like to avoid.
    But we will try to implement a similar functionality.

    – useCorials(0/1)

    This setting is activated or deactivated automatically as a part of gatherPreset() function. You can also use a cordial via sendIcon() function.
    Additional function with automatic hotbar slot detection is planned as well.

    – if the Scenario Engine gets expanded an option to reorganize the scenarios/chapters would be nice.

    Yes, this feature is already planned.
    Thank you for your feedback.

    in reply to: Assisted Auto-Sprint? #24295
    Miqobot
    Miqobot
    Keymaster
    1+

    All right, we will consider your request.
    However, this feature will require a more reliable way to identify the correct moment to activate Sprint.

    If we implement it as a simple auto-sprint during movement, Miqobot might use it when it’s not needed or even undesirable. For example, if you make a simple side step to dodge an AoE omen, sprint is most likely unnecessary. But since Miqobot doesn’t know your intentions, there will be problems with discerning between continuous movement and short steps.

    in reply to: Shadowbringers 5.58 – Issues & Feedback #24294
    Miqobot
    Miqobot
    Keymaster
    1+

    All right, we will remove the HP check from the trigger of Spirits Within.
    Thank you for your feedback.

    in reply to: Shadowbringers 5.58 – Issues & Feedback #24279
    Miqobot
    Miqobot
    Keymaster
    0

    Another request / idea, and let me know if this is something I should do myself as a scenario type of deal but what about applying food buffs / squadron battle manuals before dungeon runs?

    Yes, food and battle manuals usage is already possible with Scenario Engine. All you have to do is place the desired item on hotbar and activate it via sendIcon() function.

    in reply to: Level 80 Trust Dungeon #24272
    Miqobot
    Miqobot
    Keymaster
    1+

    Miqobot, do you have an estimate about when the Lv 80 trust dungeons will be supported? Much appreciated! Thank you always for the hardwork.

    As we already said, the standard development cycle is 4-8 weeks.
    In addition, the recent series of game patches has created a period of congestion. Each game patch downgrades existing features and extends the workload by 1-3 weeks.

    in reply to: Shadowbringers 5.58 – Issues & Feedback #24260
    Miqobot
    Miqobot
    Keymaster
    1+

    At the moment there is a setting to open all coffers in the dungeon, but nobody has requested a separate option for the final chest only. We will see what we can do.
    Thank you for your request.

    in reply to: Making miqobot use rotation based on node proc #24259
    Miqobot
    Miqobot
    Keymaster
    0

    Yes, this feature will be a part of the future Gathering updates:

    Upcoming Features

    In fact, we were planning to work on this feature next. However, our community has decided that Gathering improvements must be postponed in favor of (Lv80) Trust Dungeon support.
    Please refer to this thread for details: Level 80 Trust Dungeon

    in reply to: Shadowbringers 5.58 – Issues & Feedback #24251
    Miqobot
    Miqobot
    Keymaster
    0

    I at times reach points where Miqo chooses to spam patient touch and rapid synthesis… to the point where it fails melds as a result.

    Miqobot does not include an emotional response. Regardless of how many times Patient Touch fails, Crafting Solver continues to follow the optimal synthesis path. It will make no attempt to salvage a failing craft.
    There is no magic that would allow RNG abilities to succeed. If the RNG has decided that the current synthesis must fail, it will fail.

    However, when Crafting Solver detects a 100% solution that does not depend on Good / Excellent procs, it will stop using RNG abilities automatically.

    DO you reccomend ALL abilities be present on bars?

    It depends on your goals.
    – If you craft a lot of expert recipes and would like to achieve maximum rating over a big number of crafts, then yes, RNG abilities are paramount.
    – If you craft only a few recipes and would like to see a stable process instead, then please remove RNG abilities from hotbar.

    in reply to: Resizable UI? #24250
    Miqobot
    Miqobot
    Keymaster
    0

    Yes, this feature is already planned. It is classified as QoL improvement.
    We will be working on Quality-of-Life improvements after Scenario Engine updates:

    Upcoming Features

    Thank you for your request.

    in reply to: Is there a good way to stop Miqobot from using certain skills? #24224
    Miqobot
    Miqobot
    Keymaster
    0

    At the moment there are three possible workarounds:

    1. If you don’t wish Miqobot to use a certain ability, you can remove it from your hotbar.
    2. If you still wish to be able to use it yourself, you can put it in a macro and hide it behind a different icon.
    3. If you need to see the cooldown as well, then you can place it on Cross Hotbar.

    If neither of these methods work for you, then we don’t have any other suggestions.
    We sincerely apologize for inconvenience.

    in reply to: Miqobot not using racing abilities #24223
    Miqobot
    Miqobot
    Keymaster
    0

    What exactly do the %s mean for the abilities?

    This setting indicates the race progress percentage at which Miqobot should use an ability.
    For example, in order to use it at the start, this setting should be set to 0%.
    You can also find additional information in our Help section: Chocobo Racing

    If this information doesn’t help, then please contact our Tech Support and we will do our best to help you: https://miqobot.com/#support

    in reply to: Shadowbringers 5.58 – Issues & Feedback #24205
    Miqobot
    Miqobot
    Keymaster
    1+

    Yes, Form Shift is only a part of the combat rotation, it’s not used to refresh Greased Lightning when there is no enemy. But perhaps we should address it, since other jobs refresh their resources outside of combat.
    Thank you for your feedback.

    in reply to: Combat Question Squadrons #24182
    Miqobot
    Miqobot
    Keymaster
    1+

    We haven’t discovered any viable alternatives to (Lv53) Sohm Al.

    • (Lv60) dungeons give -32% of Sohm Al experience and thus are not efficient.
    • (Lv57) The Vault gives +3.6% experience boost, but the wipe rate becomes extremely high due to many mechanics hitting your character for 90% HP.

    If you have any other ideas, we are open to suggestions.

Viewing 15 posts - 946 through 960 (of 3,040 total)