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As always, we are making the necessary preparations to fix Miqobot for Patch 5.4 as fast as possible.
According to the patch notes, there are significant changes to all features. Miqobot will be broken and we will have to reimplement the broken parts from scratch.Due to the amount of changes introduced by the patch, we expect at least 72 hours of complete Miqobot downtime.
All active license codes will be automatically extended in order to compensate for the downtime.
The bonus time will be credited at the moment Miqobot comes to life again, and it will cover game maintenance and Miqobot maintenance both.Thank you for your patience and understanding!
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Here is a tentative schedule of what to expect after the arrival of Patch 5.4.
Please note that this is only an approximate plan for upcoming weeks. It may change depending on the updates revealed in Patch 5.41 and additional information discovered during development.- Approximately 1 week.
Core upgrade.
Complete Miqobot downtime.
All active subscriptions will be compensated for this downtime.
- Approximately 1 week.
Implementation of basic changes and primary hotfixes.
Release of level 80 Trust Dungeon support.
- Approximately 2 weeks.
Implementation of new gathering mechanics.
- Return to the original development plan: Upcoming Features
Please note, it means that Collectable Gathering will be broken for at least 4 weeks.
There is no technical way to prevent this. Collectable Gathering is completely revamped and is technically a new game feature. New features can not be supported from the release date.In addition, all previously created collectable rotations and scenarios, as well as some navigation grids, will be outdated. Please do not expect everything to be functional as before. In addition to broken Miqobot features, it will take time for the community to redesign and upgrade outdated presets.
Thank you for your patience very much.
Using ingame crafting macros with Miqobot is possible but not recommended.
Please refer to this thread for detailed explanation:
Crafting using a one button macroIn order to delete a grid, please follow these steps:
- Switch to Navigation tab.
- Select a grid.
- Click Delete.
You can find additional information in our Help section:
Navigation – Grid ListHaving a level 80 trust support coming out near 5.4 release seems like a waste of time/opportunity to me. The phantasmagorias people are wanting this support to farm for in the first place will be obsolete soon enough. In my opinion, if this is something people are wanting, it should be made sooner.
Perhaps this point requires clarification as well.
Implementation of level 80 Trust Dungeon is nearing its completion. This is not the kind of work we can undo and replace with another feature. But we appreciate the constructive feedback.Very well, it is time for another community voting thread. Let us discuss further development plans.
In order to keep everyone on the same page, we would like to reiterate main facts for clarity.- We can not implement all new features at once, therefore we implement them one by one.
- At the moment we are preparing a level 80 Trust Dungeon for release. Gathering updates are planned next and there has also been a lot of requests regarding new scenario functions. Some of these improvements have been postponed for more than a year, and there are users who get very frustrated over this fact.
You can find additional information here: Upcoming Features
- The standard development cycle is 4-8 weeks.
- In addtion, each game patch downgrades existing features and extends the workload by 1-3 weeks.
For example, the arrival of Patch 5.4 will introduce 1 week of complete Miqobot downtime, followed by approximately 2 weeks of reimplementing broken features.
When you vote in favor of a level 61 dungeon (or any other feature), please let us know your preferable location on the roadmap. We have to understand the demand in order to adjust the development plans accordingly.
Thank you for your feedback very much.We don’t think that a simple poll would be enough when it comes to defining development priorities.
We prefer to see live constructive feedback that will give us better understanding of the community demand.If you are interested in the previous discussion regarding a level 80 dungeon, please refer to this thread:
Level 80 Trust DungeonIf you would like to suggest another change of priorities in favor of a level 61 dungeon, please create a new thread and we can hold a voting period once again.
As we already said, the standard development cycle is 4-8 weeks.
In addition, each game patch downgrades existing features and extends the workload by 1-3 weeks.Besides this information, we can not provide the exact release date, because we can not predict the exact amount of work that will be required for new features.
1 – Is it possible to add a notification sound for when the Radar picks up something you listed (like Hunts and such).
Yes, this feature is already in the development plans. It is currently classified as QoL improvement.
2 – Is it possible for the Devs to make a thread that is kept up to date listing the jobs and until what level they are 100% supported
There is nothing to list at the moment.
Battle rotations are implemented for levels 1-70 only. There is no job with level 80 support.
The fact that Miqobot triggers some 71+ abilities doesn’t mean that they are used correctly or that they will still be used in the next version. This combat system is in beta stage and each 71+ action is a work in progress.Please read the disclaimer in the main beta thread:
Important Note.
This is a very early beta version of the upcoming Combat system.
It offers limited functionality, may contain critical bugs, and is subject to frequest redesign.When the basic level 80 rotations are implemented, there will be a separate post listing all supported abilities.
Yes, this improvement is already planned.
The problem, however, is only partly caused by oGCD. The main reason is that Miqobot does not prequeue global cooldowns which results in additional loss of 20-200ms on every GCD, depending on your keybind setup. The lack of GCD queueing system affects all jobs, therefore it will be addressed accordingly on a global level.This is one of the most complex adjustments that will require another thorough redesign of the Combat system.
For Miqobot it will result in approximately +2% DPS.Yes, this is one of the guides we have been using when implementing Machinist rotation.
Miqobot tries to follow it as best as she can while keeping the algorithm reactive and adjusting on the fly. And we continue working on improvements in the order of complexity.Are there are any specific adjustments you would like to see first?
I have a suggestion for a scenario function for repeating a certain amount of chapters in order for a certain amount before continuing to the next set of chapters.
Additionally a “skip chapter if” function would also be nice but I don’t really have details of all if scenarios in mind yet to be more specific.
Yes, additional scenario functions for better chapter control are already planned.
They will be implemented along with the rest of Scenario Engine updates:Thank you for your request.
Hi can Miqobot detect Macros on the hot bars?
Yes, Miqobot can and does use macros for ground targeting abilities.
Please refer to this section of the guide:
[Beta] Combat – Placement MacrosYes, the combat performance of Miqobot is not optimal and never will be.
At the moment we aim to reach 90% of optimal DPS, but the cost of every additional improvement after that grows exponentially. We will continue working on them if there is enough demand.Please let us know how exactly you would like to improve the algorithm and we will try to implement your suggestions in one of the future updates.
Please keep in mind, however, optimal rotation is not the purpose of Assist Mode.
Miqobot can help you progress new encounters and show decent performance in highly repetitive content, but she will never be able to surpass a human player in the raiding environment. - Approximately 1 week.
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