Miqobot

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Viewing 15 posts - 826 through 840 (of 3,040 total)
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  • in reply to: Shadowbringers 5.58 – Issues & Feedback #25709
    Miqobot
    Miqobot
    Keymaster
    0

    This issue usually indicates that there is a keybind conflict in your game settings.
    You can find the detailed explanation of this problem in our Keybinds and Icons Recognition guide.

    Our Tech Support can analyze your keybind mappings and identify the exact cause.
    If you require technical assistance, please contact us directly: https://miqobot.com/#support

    in reply to: Shadowbringers 5.58 – Issues & Feedback #25701
    Miqobot
    Miqobot
    Keymaster
    0

    suggestion : can you add a “pause” button ? and resume too

    Yes, pause is planned for all features. It is classified as QoL improvement and will be implemented along with the rest of Quality-of-Life updates: Upcoming Features
    Thank you for your request.

    in reply to: Miliseconds in afkFor(00:00:00)? #25687
    Miqobot
    Miqobot
    Keymaster
    0

    The smallest time unit in afkFor() function is 1 second.
    Precise delay customization of smaller scale is available via sendKey() and sendIcon() functions. Here is an example of 0.5 second delay.

    key(x, 0.5)

    in reply to: Emergency! Couldn't connect to the catnip server! :( #25675
    Miqobot
    Miqobot
    Keymaster
    0

    We have investigated your issue.
    According to our logging system, there are irregular downtimes in your Miqobot application activity. We do not observe this pattern with other connections, so it appears that there is a problem with your internet.

    If you require additional assistance, please contact our Tech Support and we will try to help you with network diagnostics: https://miqobot.com/#support

    in reply to: Suggestion: Automatic interruption for unspoiled nodes #25672
    Miqobot
    Miqobot
    Keymaster
    0

    All right, we will consider your suggestion for the future development.
    Thank you very much.

    In any case, better Diadem support is one of the things planned in Gathering Updates. We will try to design special functions for weather-based decision making. Once we find a suitable solution, it might be possible to generalize it for time-based chapter selection as well.

    in reply to: Suggestion: Automatic interruption for unspoiled nodes #25660
    Miqobot
    Miqobot
    Keymaster
    0

    Yes, Scenario Engine was designed with simplicity being a priority in order to allow players to understand it and access its features easily.
    Replacing it with a programming language would eliminate this concept.

    in reply to: Shadowbringers 5.58 – Issues & Feedback #25641
    Miqobot
    Miqobot
    Keymaster
    0

    All right, we will include your suggestion in the development plans.
    Thank you for your request.

    in reply to: Retainer Help #25640
    Miqobot
    Miqobot
    Keymaster
    1+

    Would like miqo to implement this routine for retainers 😀

    Yes, additional scenario functions with native retainer support are already planned.
    They will be implemented along with the rest of Scenario Engine updates:

    Upcoming Features

    Thank you for your request.

    in reply to: Suggestion: Automatic interruption for unspoiled nodes #25639
    Miqobot
    Miqobot
    Keymaster
    0

    This feature would be an extension of a more basic mechanism – the ability to call scenarios recursively.
    Such algorithm would require an implementation of call stack which is a rather complex mechanism in itself. We will look into this when we start working on new Scenario Engine functions.

    Please keep in mind that this system will occupy a full development cycle and may be implemented only at the cost of other features. But we will try our best.

    in reply to: Shadowbringers 5.58 – Issues & Feedback #25629
    Miqobot
    Miqobot
    Keymaster
    7+

    Thank you very much!
    We wish everyone a Merry Christmas too.

    in reply to: Shadowbringers 5.58 – Issues & Feedback #25614
    Miqobot
    Miqobot
    Keymaster
    2+

    Our community assigned a low priority to FATE features due to inherent danger posed by open-world combat. Therefore we focus on implementing private instance activities and Assist Mode instead.
    For additional information about open-world combat, please read this thread:
    Asking the community: Thoughts on Open World Combat and User Protection

    in reply to: Shadowbringers 5.58 – Issues & Feedback #25597
    Miqobot
    Miqobot
    Keymaster
    0

    Thank you for providing the requested information.
    Indeed, this issue indicates that Auto-Face Target setting is disabled.
    You can find instructions on how to enable this setting in the [Beta] Combat thread.

    Auto-Face Target must be enabled.

    Note. It’s located under System -> Character Configuration -> Control Settings -> Target -> Automatically face target when using action.

    in reply to: Shadowbringers 5.58 – Issues & Feedback #25594
    Miqobot
    Miqobot
    Keymaster
    0

    Would you please give us more information about your issue?

    1. What exactly do you mean by out of range skills? Could you give an example?
    2. Does the game show an error message that we can analyze?
    in reply to: Crafting Problem #25592
    Miqobot
    Miqobot
    Keymaster
    1+

    Yes, of course.
    Miqobot can access any of the 10 hotbars available in the game. All you have to do is make sure that they are reachable by keyboard.

    An icon on hotbar can be reachable either by assigning a shortcut directly, or by switching to that hotbar.
    You can find the detailed explanation of both methods in our Help sections:
    Keybinds and Icons Recognition

    in reply to: Shadowbringers 5.58 – Issues & Feedback #25589
    Miqobot
    Miqobot
    Keymaster
    0

    Yes, there is a special condition that disables all spells in Red Mage rotation.
    This condition is melee combo.
    When Miqobot starts a melee combo, all other actions are disabled, even when your target moves out of melee range. This is done to prevent combo interruption in case the disconnection is only temporary. If you prefer to interrupt it anyway, you can cast a simple Jolt manually and Miqobot will pick up the rotation from there.

    If you can confirm that it happens regardless of melee combo, then perhaps it’s a new bug. Please contact our Tech Support and we will investigate the problem further: https://miqobot.com/#support

Viewing 15 posts - 826 through 840 (of 3,040 total)