Miqobot

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Viewing 15 posts - 451 through 465 (of 3,032 total)
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  • in reply to: Randomize Gathering Slot? #30812
    Miqobot
    Miqobot
    Keymaster
    0

    At the moment there is no such feature in Miqobot, but it is one of the improvements planned under Gathering updates:

    Upcoming Features

    Thank you for your request!

    in reply to: New user having trouble #30807
    Miqobot
    Miqobot
    Keymaster
    1+

    I have a few issues I am confused about.

    Our Tech Support has replied to you by email. Please check your Inbox and let us know if you have any other questions.

    I noticed the first time I loaded Miqo I had a lot of default presets, now I do not. Is this intentional?

    Miqobot saves your settings and presets in these two files:

    • settings.miqo
    • presets.miqo

    They are generated when you first start Miqobot and are automatically updated when you close Miqobot.

    Do you see these files being created and updated next to your Miqobot application?
    If not, then something is blocking her from saving your presets.
    Please try the following solutions:

    1. Try running Miqobot as Administrator.
    2. Try moving Miqobot to a different folder.
    3. Make sure that Miqobot has full write access to the folder she resides in.
    4. Make sure that your antivirus and firewall do not interfere with Miqobot.
    in reply to: Shadowbringers 5.58 – Issues & Feedback #30805
    Miqobot
    Miqobot
    Keymaster
    0

    I’m going to add my two cents too the Feedback and say everything is really great!

    Thank you for your kind feebdack very much!

    So I’m going to put my vote for Triple Triad, Daily Beast Tribe Questing Automation, along with Hunting Log Completions, in that order of preference.

    Yes, Triple Triad is already planned.
    It was one of the features proposed for the community during the recent voting period:
    Voting (June 2 – June 9, 2021)

    Beast Tribes and Hunting Log are related to open-world combat. Our community assigned a low priority to these features due to inherent danger posed by open-world combat. Therefore we focus on implementing private instance activities and Assist Mode instead.
    For additional information about open-world combat, please read this thread:
    Asking the community: Thoughts on Open World Combat and User Protection

    in reply to: Shadowbringers 5.58 – Issues & Feedback #30790
    Miqobot
    Miqobot
    Keymaster
    0

    This feature is already implemented.
    Gather by Name with curly brackets {} restrict Miqobot to use rotations only on specific items. Miqobot will not waste GP on anything else. However, it appears there is a typo in your Gather by Name settings.

    (Oddly Specific Striking Stone)
    {Oddly Specific Dark Matter}
    Oddly Specific Dark Matter

    • The first line contains a name with round brackets (). Please note, there is no special instruction encoded in round brackets (). This line is equivalent to a name without brackets.
    • The second line contains a name with curly brackets {}. This is the instruction that tells Miqobot to use rotation only on this item.
    • The third line specifies a name without brackets. This instruction allows Miqobot to gather the same item without a rotation.

    If you wish to gather Striking Stone with a rotation and Dark Matter without a rotation, then the correct sequence looks like this:

    {Oddly Specific Striking Stone}
    Oddly Specific Dark Matter

    If you wish to gather Striking Stone with and without a rotation (when there is not enough GP), then please specify this item with and without curly brackets {}:

    {Oddly Specific Striking Stone}
    Oddly Specific Striking Stone
    Oddly Specific Dark Matter

    Also, please note that Gather by Name allows partial name match for your convenience. These instructions can be written in a compact way:

    {Striking Stone}
    Striking Stone
    Dark Matter

    You can find additional information in our Help section:
    Gather by Name – Advanced

    in reply to: Shadowbringers 5.58 – Issues & Feedback #30771
    Miqobot
    Miqobot
    Keymaster
    0

    All right, thank you for clarifying.
    We will try to extend this setting for additional convenience.

    in reply to: Combat assist #30758
    Miqobot
    Miqobot
    Keymaster
    0

    No, the combat system of Miqobot is not competitive in endgame and never will be.
    At the moment we have reached 90% of optimal performance, but the cost of every additional improvement after this grows exponentially. We will continue working on them if there is enough demand.

    Please keep in mind, however, this is not the purpose of the Assist Mode.
    Miqobot can help you progress new encounters and show decent performance in highly repetitive content, but she will never be able to surpass a human player in the raiding environment.

    in reply to: Shadowbringers 5.58 – Issues & Feedback #30756
    Miqobot
    Miqobot
    Keymaster
    0

    Is it possible for the bot to ignore more than one hotbar?

    No, at the moment it’s possible to ignore one hotbar only.
    A single hotbar allows placing up to 12 icons, so we thought it was more than enough for a common use case. Do you wish to ignore more than 12 abilities at the same time?

    in reply to: Shadowbringers 5.58 – Issues & Feedback #30752
    Miqobot
    Miqobot
    Keymaster
    1+

    PvP rotations will require the same amount of work that was invested in PvE rotations, so it’s not an easy thing to do. We may consider including them in the development plans, but first we have to see that there is enough demand.
    There was only one thread requesting PvP during the past year and it did not receive a lot of feedback from the community. In addition, if we announce Assist Mode for PvP, it might draw too much unwanted attention and endanger the existence of Miqobot project itself. Therefore some users are strongly against any kind of PvP support.

    If you wish to join the discussion of potentially dangerous features, you might be interested in this topic:
    Development & Longevity of Miqobot
    If you wish to voice your opinion about PvP support, please reply to this thread:
    PVP assister request

    in reply to: Hero's Gauntlet work for Tank Mounts? #30740
    Miqobot
    Miqobot
    Keymaster
    1+

    No, running any dungeon with a party of Trust NPCs does not give progress towards tank mount achievement.
    In order to make it possible, we would have to implement one of the 61+ dungeons for Unsynced farming, like we did with Garuda Extreme.

    in reply to: Shadowbringers 5.58 – Issues & Feedback #30734
    Miqobot
    Miqobot
    Keymaster
    0

    In this case, please use the Ignore Hotbar feature in Advanced Settings.
    If you wish to remove Swiftcast and Raise from the rotation, you can put them on a separate hotbar and instruct Miqobot to ignore it.

    in reply to: Assist Mode. What improvements would you like to see? #30730
    Miqobot
    Miqobot
    Keymaster
    1+

    For additional Assist Mode feedback and similar questions, please use the main feedback thread:
    Shadowbringers – Issues & Feedback

    in reply to: Assist Mode. What improvements would you like to see? #30729
    Miqobot
    Miqobot
    Keymaster
    1+

    Since we can no longer post in the sticky thread.

    Would you please clarify your issue?
    The main feedback thread is still open and we do not plan to close it anytime soon.
    Shadowbringers – Issues & Feedback

    SMN – There are times where your DOTs fall off the target and Miqo will not refresh them.

    I’ve noticed the DoT thing, but it also seems like it only does it when a trance/tridiaster is about to come up so it makes sense to not hardcast miasma etc if you can just tri disaster 1-2 gcds later.

    Yes, this is correct.
    Miqobot will not hardcast DoTs if Tri-disaster or Trance has less than 5 seconds on cooldown.

    She’ll continue to spam Ruin III and I have to pause/un-pause to get her back on track.

    Please note that pausing the Assist Mode does not change anything in the rotation algorithm.

    Also would like to see Miqo save 4 Ruin IV stacks for Bahamut phase.

    Yes, this improvement has already been requested.
    Unfortunately, it’s not an easy adjustment as it would require a complete redesign of the Summoner rotation.
    You can find the detailed explanation here: Summoner Discussion

    RDM rotation seems to fully stop if it’s in the middle of doing the melee part and you move out of melee, have to pause and un-pause to get it to go back to casting. This doesn’t happen often but when you need to move out to avoid a mechanic that last more than a few seconds it’s a big loss in DPS for you to just be standing there when it could be casting.

    We are sorry, but interrupting the burst phase is not our decision to make.
    There is no way for Miqobot to predict the time it will take for your character to reengage the enemy. You may have plans to step into melee range in the next split second. And if we allow the melee combo to be interrupted immediately, it will be a significant DPS loss just as well. Therefore this decision will remain under user’s control.

    Please note, there is no need to pause the Assist Mode for this.
    If you prefer to abandon your burst phase, all you have to do is cast Jolt manually and Miqobot will pick up from your decision.

    What I would like to see with Assist mode is some QoL features like a “assist mode pause” toggle for like when you’re going afk etc or something to turn off out of combat buffs/heals with a toggle so it doesnt look suspicious if going afk in a group

    Would you please clarify your request?
    Pause for Assist Mode is already implemented. And disabling Assist Mode is highly recommended when you go AFK.

    Further more maybe something like a “swift cast, res” hotkey we can use so we can use it at our own discretion and not mid-rotation (Which the bot seems to have issues with since it’ll cast swiftcast, then 6/10 time would waste the swiftcast proc on something like Ruin

    Please use the Pause Hotkey for this and similar cases.
    When you have to weave more than one action into the rotation, pausing Assist Mode is required.

    in reply to: Shadowbringers 5.58 – Issues & Feedback #30721
    Miqobot
    Miqobot
    Keymaster
    0

    I was just curious how she determines to use an aoe ability and when not to, from a developer to another I suppose

    Simply by calculating the number of enemies within the range of the current target or the character position, depending on the point of impact. But this calculation is not very useful for deciding which egi to summon, because by the time it is summoned the number of enemies may already change.

    The extra Arbor Call/Lay of the Land skills was exactly the issue – thank you so much! I guess sharing hotbars among gatherers was a bad idea!

    Thank you for informing us that the issue is resolved.

    in reply to: Shadowbringers 5.58 – Issues & Feedback #30713
    Miqobot
    Miqobot
    Keymaster
    1+

    Yes, there is.
    But as we said, it is not recommended to switch egis in the middle of combat, because the time it would take for the pet to reengage the enemy eliminates any possible benefits. In addition, if we were to allow Miqobot to switch egis based on the number of enemies currently in reach, she would constantly toggle them back and forth which would lead to extremely chaotic and obvious behavior.

    in reply to: Shadowbringers 5.58 – Issues & Feedback #30711
    Miqobot
    Miqobot
    Keymaster
    0

    We wouldn’t recommend switching egis in the middle of combat, but in preparation of the fight instead.
    Summoning Garuda-Egi before dungeon enemy packs and Ifrit-Egi before bosses is the intended way of playing Summoner. Predicting the number of enemies, however, can not be automated. So this decision remains under user’s control.

Viewing 15 posts - 451 through 465 (of 3,032 total)