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May 17, 2017 at 1:46 am in reply to: [Beta] Crafting Solver for 60****, Gathering Rotations, Desynthesis #3106
Yes, it is possible.
But only after the solving phase is done (meaning you still have to wait through the freezing state). And because of RNG the actual percentage might vary greatly from calculated average (up to +/-40%).We will consider including this information in the message log of Crafting Solver π
As for the inevitable downtime after Stormblood, we are planning to extend all active license codes with bonus time, as we always do.
The bonus time will cover both the game maintenance and Miqobot maintenance.Also, we have to note that Scenario Engine uses exactly the same memory layout as all basic Miqobot features. It means that both stable and beta versions can be fixed together with no overhead costs.
Thank you for your unceasing support very much!
The delay of release is caused neither by technical difficulty nor by the coming of Stormblood.
It’s the incredibly high fraud activity that is slowing down the development process.The next Beta has been prepared for release quite some time ago, but at the moment we are overwhelmed with attacks from all kinds of fraud and exploit usage. Including but not limited to:
- attempts to crack Miqobot’s trial system;
- attempts to abuse our payment system;
- DDoS attacks of different scale;
- spambots;
- unfounded threats;
And it happens on a daily basis.
At first we thought these attacks would wither out soon, and we didn’t take them in consideration to our plans. But yet they are growing stronger day by day.
You may have noticed that recently we’ve managed to restore our free 48-hour trial, however it only increased the aggression from attackers. We don’t know who they are but they are doing everything to stop Miqobot from evolving.Under these adverse circumstances the release of new features will drive even more aggression towards us, hence we have to spend a lot more time improving our security systems. We still want Miqobot to be simple and easily accessible for everyone. And we’ve been working hard every minute of the past year to make it happen.
There’s still much work to do for security, but we are willing to take the risk and make another step forward.Miqobot v1.2.6 Beta will be released within the next two weeks.
We will not announce the exact date in order to prevent coordination of another attack. So hopefully we will make it through π
Yes, Levequests support will be released with additional upgrades for Scenario Engine π
You can find more information in this thread:
Amber Encased VilekinThank you for your request!
Already accepted π
Timer feature is the basic capability of the upcoming Scenario Engine.Thank you very much!
We are very sorry about your experience with DirectX 11.
We appreciate your suggestion of the light version, but unfortunately it wouldn’t work like that. Even a single Miqobot feature like fishing or gathering requires about 80% of memory layout.
We’ve already tried to explain how things work with implementing DX9 support:
Please DX9 asap
Sadly it became a cause of irrelevant debate, and we wouldn’t want to start a new one.Nevertheless, we assure you that eventually DirectX 9 will be supported. But not right now.
We apologize for the inconvenience.Technically speaking this feature is already there π
However it depends on your system sound settings, and it’s true we have chosen the quietest option available for popup messages. The sound effect Miqobot uses is disabled by default in most Windows versions.We will add an advanced option to adjust this behaviour.
Thank you for your request!Thank you for your kind words π
Indeed, we are looking into UI and Navigation improvements in the upcoming versions of Miqobot. At the moment we focus on releasing Scenario Engine and Combat support, but we are totally aware of the imperfections of available features.
We will be working on improvements shortly after the main feature pack is complete.Thank you for your requests very much!
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