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Yes, there are many QoL improvements planned for release, including presets sorting and filtering.
As for additional fish parameters and overlay information, it is possible as well. Most likely it will be available in the next Scenario Engine upgrade.We are currently looking for a specialist with specific area of expertise, and it’s best to discuss the details by email.
Thank you for your requests!
The game allows two instances by default.
There is software that can help you bypass this restriction, but it is not a part of Miqobot project, therefore we can not give any official recommendations.You may be interested in community discussion on this topic: 3 Game Instances
It’s a nice suggestion!
Indeed, we consider implementing additional control functions for scenario toolset, including special checkpoints and repeat scopes.In this case – yes, another call to workUntil() function is the only way to update timer context.
Also, please note that selectGatherPreset() automatically selects grid and rotation stored in this preset. So you don’t really need to selectGrid() and selectGatherRotation() separately. Additionally, we would recommend using aliases as they make your scenario much easier to read.Your optimized chapter would look like this.
teleport(House of the Fierce) job(BTN) gatherPreset(Wind Crystal) workUntil(22:05et) gather(999) teleport(Ala Ghiri) unstealth() job(Miner) gatherPreset(GA Spring) workUntil(00:05et) gather(1) repeatChapter(5)
Running multiple Miqobot instances is known as Multibox solution.
You can read about it in our Help section: Multibox Support- If you have multiple license codes, you can run multiple instances of Miqobot. For your convenience, every new instance will encrypt its code in a separate catnip.license file.
- Any number of Miqobot instances can be run on a single computer.
- There is a limit to number of game instances that can be run on a single computer. This limit is imposed by the game itself and is not related to Miqobot.
Miqobot v1.2.651 – Fixed Issues
- An issue wherein Miqobot would dismount immediately after mounting under certain network conditions.
This hotfix does not trigger “New version available” message.
Please download Miqobot v1.2.651 from our website if you need it: https://miqobot.com/#get-the-botYes, there is a known minor bug in rotation algorithm, wherein it would accidentally switch gathering slots when GP replenishes half way through the node. We are planning to address this issue in the next version.
However it should not interfere with what you want Miqobot to do.Curly braces {} prevent an item to be gathered if there’s not enough GP, and this is the intended behaviour. If you want to gather it with and without a rotation, please specify this item twice:
{Cristal de vent} Cristal de vent Éclat de vent *
This behaviour is explained in our original guide: Crafting Solver: A Few Advices
Miqobot does not take Max Quality into consideration when solving. In fact, she performs as if the Quality bar would be infinite. We made this decision in order to reduce the algorithm complexity (this way the Solver gets about 1000 times faster).
A side effect you may notice is that Miqobot applies a full buff (Comfort Zone – Inner Quiet – Steady Hand) only to find out that Quality is capped after a few touches. But as soon as this happens, she stops hitting the cap and proceeds with Synthesis actions only.We agree that sometimes Miqobot underestimates the expected quality outcome, but an alternative algorithm would be much slower and would require several days to build a solution map for a single synthesis. Since the resulting rotation would be shorter only by 3-5 steps, we do not have plans to address this issue.
We sincerely apologize for inconvenience.
We apologize, but there is currently no way to abandon a gathering node.
Please use Gather by Name instead.
This way you can instruct Miqobot to change slot for another item and clear the node.Yes, Veteran Trade by Name is scheduled for release in Stormblood Upgrade Stage 3.
You can read about it here: Upgrade Stage 2 – SpearfishingWe do not recommend mixing different activities in the same chapter.
Many functions are designed with chapter context in mind, and simply calling a function twice does not override context completely, which may result in unexpected behaviour later. However, when the chapter ends it is guaranteed to clear context including any calls to workUntil().
Please split your scenario in the following way.
Chapter 1:
teleport(House of the Fierce) ChangeJob(BTN) selectGrid(Wind Crystal) selectGatherPreset(Wind Crystal) selectGatherRotation(Normal) workUntil(22:05et) startGathering(999)
Chapter 2:
teleport(Ala Ghiri) unstealth() changeJob(Miner) selectGrid(Chromite) selectGatherPreset(GA Spring) selectGatherRotation(70HQ) startGathering(1)
In order to analyze issues related to keybind conflicts, we need to ask you to do the following:
- Please read our guide on Keybinds and Icons Recognition. Pay close attention to the section written in bold.
- Verify that you have all mentioned keybinds assigned.
- Verify that you don’t have any keybind conflicts described in the guide.
- Locate your KEYBIND.DAT in the game configuration folder and upload it here. (Don’t forget to archive it as direct .DAT attachments are not allowed.)
Config File Names and Descriptions (reddit guide)
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