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Would you please give us more information about your issue?
It has never been reported before, so any additional information you can provide will help us identify it.- Is this the first time you’ve encountered this issue?
- If you restart Chocobo Racing, does it go away?
- Was there any unusual activity in the game log?
Thank you for your assistance very much!
Yes, this is a known issue:
Unfortunately we haven’t found an easy way to fix it yet, as it will require redesigning certain aspects of recipe search process.
In the meantime, please use a workaround described by @Puchima.We apologize for temporary inconvenience!
This behaviour indicates that you forgot to put a basic progress abilitiy on your hotbar.
Please make sure that you have at least one of the following:- Basic Synthesis
- Careful Synthesis
- Careful Synthesis II
You can find more information in the Upgrade Stage 2 thread: Got stuck spamming Observe
The next version will show a warning when you don’t have required progress abilities on hotbar, but the solution will not change.
At the moment we are focused on implementing important Stormblood upgrades.
New features for Scenario Engine will be introduced after that.You can find more information in this thread: Stormblood – Upgrade Stage 2
Thank you for your patience very much!
We’ve managed to reproduce your problem.
Indeed there is a bug in Crafting Solver data structures that may lead to a crash on certain hardware. It is not caused by RAM overflow but is still related to using too many CPU Intensive abilities. Speficially when you enable Ingenuity, Manipulation, and Waste Not at the same time, it leads to combinatorial explosion of state transitions.
We will make the necessary adjustments and this particular case will not result in a crash. However we still ask you not to enable 3 or more CPU Intensive abilities at the same time, because it results only in +0.3% HQ rate on average and therefore is not rational.
We think that Upgrade Stage 3 is not that far away 🙂
We’ve made some decent progress due to the current state of lull before next patch and decreased fraud activity.But perhaps you are right, an intermediate upgrade wouldn’t hurt considering we’ve got a few important bugfixes as well.
All right, please give us a few days to wrap up the tasks in progress and we’ll see what we can do.We consider adding customizable delay for consumables in Chocobo Racing.
However if item usage is delayed for more than one second, it is very likely to be stolen by NPC. Imagine being frenzied just because you were first place and decided not to use Bacchus Water.
Therefore not using an item is usually a losing strategy, even if it goes to waste.A cleaner way will be available in the next version 🙂
In addition, special scenario functions will allow you to change gig heads and switch presets on the fly.
– (Spearfishing scenario support is scheduled for release in Upgrade Stage 3.)Thank you for your feedback!
Yes, please use sendIcon() function to activate “Collect”. For example, if you have “Collect” icon on hotbar 2 slot 7, you can write:
sendIcon(2, 7, 1.0)Where 1.0 is the delay in seconds.
In order to make sure that “Collect” is not accidentally deactivated, switch to another non-gathering job and then back to fisher.job(CRP) job(FSH) sendIcon(2, 7, 1.0) -
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