Kuarupi

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  • in reply to: how to change the attached file here in forum #37315

    Kuarupi
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    From what I remember users can’t edit attached files, only moderator or admin has this option.

    Can you please send the link for a post that you want it be attached to and to upload your edited scenario here, so I would be able to edit it for you in your topic?^^

    ok, i made some modifications, because in patch 6.11 square change some spots in ultima thule, i dont know if she change in more places, anyone feel free, to change any spot in other maps, because i dont test all chapters yet.

    P.s Edit post too, for show have a updated file.

    https://miqobot.com/forum/forums/topic/ew-botanist-nodes-6-01-scenario/page/2/ – EW-BTN-Logging-Harvest-V1.1.txt [detach]

    • This reply was modified 2 years ago by  Kuarupi.
    in reply to: Solver seems to be working? #37275

    Kuarupi
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    1+

    solver are working without problem. Enjoy

    in reply to: Advices for new bot users #37269

    Kuarupi
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    I thought it would be nice to share with people some tips or ideas from my own experience and that worked for me. I hope it can help some new users or maybe might give any new ideas to more experienced users.

    For battle jobs:

    When you only begin setting up the bot and not sure what it can do or not. When you trying to figure out it settings and want to avoid akward or stressful situatuation I would advice:

    To start from testing and adjusting your bot with squadrons or trusts runs. There you won’t be dealing with any people around and can stop bot any moment to change and adjust settings or to figure out what skills it uses in which situation.

    You can set up macroses and hotbars for ignoring some skills in case if you prefer to use them manually and test if all work correctly. Miqobot doesn’t support any 90 lvl rotations atm so you will need it for at least skills above 80 lvl.

    Test pause option before going into dungeon with real people as well, so you can answer in the group chat when needed.

    Check how bot behaves with blind positionals if you planning to go into a dungeon as a melee job. In some battles better not to use this option, because Miqobot doesn’t see aoe attacks in assist mode so she can step you into them.

    Dashes and backsteps are also should be used wisely, better to use them manually when there is a lot of dodging in the battle or there is an arena where you can fall off.

    For crafting:

    Try to test crafting solver with a trial synthesis to see what it’s capable to do with your current gear.

    Better not to craft in crowded places, do it inside your house, appartment, inn or barracks (all the places where other people won’t be able to disturb you).

    If you want to try a macros crafting just remove a tick from “use” in the crafting tab and type down keys in an order you want them to be used inside the macros field.

    I usually spend the day making reagent to craft something, I leave it working and I go to bed and watch TV, but I always keep an eye on the screen, I never leave it working 100% alone.

    When I start the crafting phase, I always go to my house and spend the night working quietly inside.

    in the case of trust and squadron, even if I were to use Trust instead of squadron, I always went inside the barracks, for the same reason, to be able to level up quietly.

    • This reply was modified 2 years ago by  Kuarupi.
    in reply to: Not Harvesting #37240

    Kuarupi
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    0

    I am sure I am doing something wrong with a keybinding or something but when it runs botanist it will maneuver and select the node and go to the right slot but it doesn’t actually click the slot to harvest. If I click it manually it will harvest. Otherwise it doesn’t
    Any advice?

    I had this same problem in ultima thule with patch 6.11, I needed to include a new harvest spot that they added in ultima thule, because this new spot is not in the scenario, miqo never found node for harvest.

    try to see if any new node has not been added, or if they have moved the old node.

    who knows solve

    in reply to: Holminster Tank Farm #37237

    Kuarupi
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    0

    Apparently I had to add an extra 3 sendKey(num2, 0.5) to get this to work correctly without it queuing with a trust no idea why.

    you need to change the num2 of the macro, to the corresponding key in your game, for example if in your game the num2 is shift+num2 you need to put shift+num2 in the macro.
    here with me it’s ctrl+alt+num2, it moves the cursor down.
    ctrl+alt+num4 moves cursor right

    Hope this helps

    • This reply was modified 2 years ago by  Kuarupi.
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    in reply to: Just a reminder, 6.11 tonight #37182

    Kuarupi
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    1+

    no fix for housing system, saddly

    in reply to: Lost ark #35886

    Kuarupi
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    0

    No, at the moment we don’t have any plans for Lost Ark.

    saaaaaaaaddd, i will love if u made a Miqo for LA, so much saaaaaaaaddd

    in reply to: Request: Maximize Miqobot Window or Increase Window Size #35777

    Kuarupi
    Participant
    1+

    i want this feature too, its so bad work with no option to increase miqo window.

    in reply to: [Request] Crafters Scrip Farm #35776

    Kuarupi
    Participant
    in reply to: EW Botanist Nodes 6.01- Scenario #35276

    Kuarupi
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    0

    Running the scenario and this came up on the first area when beginning, am I missing something?

    u have this rotation in your dropdown skills? look picture in attach. if u dont have, try change from yeald +1 to +2 if u have in skills menu

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    in reply to: 81-90 Untimed Nodes #35244

    Kuarupi
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    mine will keep saying “Scanning for shiny gathering nodes like ‘<anything>’ and doesn’t move to find the next one. How could I fix this?

    hey, u marked this options in gathering option?
    Use Compass
    use truth
    cordials(optional)
    try mark use compass and use truth and back to tell for us if work. Look Picture in attach

    • This reply was modified 2 years, 4 months ago by  Kuarupi.
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    in reply to: EW Botanist Nodes 6.01- Scenario #35224

    Kuarupi
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    Running the scenario and this came up on the first area when beginning, am I missing something?

    Good morning, I revised my script, and when I did I left out 2 grids that I added in this new version, in this version 1.1 I separated each reagent 1 by 1, that is, each chapter is a reagent that you will collect.

    I hope this time I got it right. And the way I did it before, it was confusing for beginners and it was laborious, the way I did it now was the same model as the other scripts that people produce here.

    Edit: ok, i made some modifications, because in patch 6.11 square change some spots in ultima thule, i dont know if she change in more places, anyone feel free, to change any spot in other maps, because i dont test all chapters yet.

    • This reply was modified 2 years, 4 months ago by  Kuarupi.
    • This reply was modified 2 years ago by Ai Ai.
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    in reply to: EW Botanist Nodes 6.01- Scenario #35061

    Kuarupi
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    0

    Do you have one wfor Thavnarian Perilla Leaf?
    it’s a level 82 BTN Bush, not tree.

    You can find in Chapter 9, like i say its complete, so just search what you need in chapters =´]

    in reply to: [Request] Ar-caean cotton #34995

    Kuarupi
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    0

    Here a complete scenario for botanist, my last post have a upgraded scenario.

    • This reply was modified 2 years, 4 months ago by  Kuarupi.
    in reply to: EW Botanist Nodes 6.01- Scenario #34974

    Kuarupi
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    0

    it keeps saying invalid argument?

    can u take a ss? and put the log here? because i am running right now, and works fine here with me

Viewing 15 posts - 31 through 45 (of 60 total)