Kuarupi

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  • in reply to: Combat Assist failing #39532

    Kuarupi
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    Miqo seems to be not doing combat assist either but only in Bozja for me. Was working perfectly fine in dungeons, but doesn’t work in Bozja. There seems to be an issue with using hotkeys when there as well. Can’t open map either.

    Someone commented that it could be my internet with lag and with that affecting the communication of the miqo with its server, I honestly don’t know. but it only stops working when i do savage for example or dg lvl 90, i didn’t notice if it stops responding in dg low lvl.

    in reply to: Combat Assist failing #39531

    Kuarupi
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    0

    When combat assist stops working, does Miqobot window stop responding and/or use an abnormal amount of CPU utilization?

    Look, I didn’t pay attention to the use of ram and the miqo processor when it stops doing the auto attack correctly, but I will pay attention now that you commented.
    I had noticed that he gets a little stuck, heavy, but he didn’t stop responding, he just didn’t do the AA correctly.

    I will pay attention.

    in reply to: Combat Assist failing #39329

    Kuarupi
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    0

    I mean more technical info. Like message logs, game screenshots, hotbar screenshots, Miqo screenshots, your keybinds, etc. As for plugins it doesnt have to be a combat one. It could be any plugin at all because they change the inner workings of the game client and can easily break Miqo. Have you tried launching with a standard launcher and disabling all addons?

    The miqo does not break, it is only in AA, it is working, but without rotating the selected class.

    I did not take ss, I did not record video, there is no log, because how I said the miqo does not break or stop, just stop rotating and is in aa.

    But when this happens again and it will happen I will take SS, record video if you give (will fuck me to get the camtasia open, waiting for the bot to give stick). But I will do that.

    • This reply was modified 1 year, 6 months ago by  Kuarupi.
    in reply to: Combat Assist failing #39328

    Kuarupi
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    i cannot h elp you with the bugs, but if you use dalamud plugins then i would reccommend
    adding the dalamud repo plugin -https://raw.githubusercontent.com/UnknownX7/DalamudPluginRepo/master/pluginmaster.json

    and the “cursed shit” plugin you can find from dalamuds original plugin list.

    the plugin changes skills dynamically and will do full rotations with the press of a button.

    ive had to rely on this when miqo was down and found it to be much more reliable due to having complete control over your commands, especially for tank, no more popping inner release on the firs tomohawk pull.

    i am using this repository.

    in reply to: Combat Assist failing #39324

    Kuarupi
    Participant
    0

    Could be many reasons.
    – Some action is missing from your hotbar. – none action missing in hotbar
    – You accidentally hit a pause hotkey. – i dont have pause hotkey
    – A game plugin breaks Miqo. – maybe, but i dont use combat plugin in class i mentioned
    – Theres a server connection issue. – can be
    Its hard to say without some more info. Do you mean that it stops working on all classes you tested? Have you noticed any specific conditions for it to happen?

    he stop works in all class i tested, and no, i dont noticied any specific condition for he stop works, like i say and others say too, it starts well, after a while it starts to fail, staying only in AA.

    yesterday after i posted here i closed miqo, restarted pc, opened the game again, started miqo and tried to go as dragoon and still the same.

    if it was a problem with my pc, after I restarted and opened everything again, it should have stopped the problem, but it wasn’t and it’s not what happens.

    I don’t know what to do when it bugs, because not even closing and opening it again solves it.

    P.S – only in combat system have problem, other stuffs work very well.

    • This reply was modified 1 year, 6 months ago by  Kuarupi.
    in reply to: Legendary timed scenario 6.2 #39172

    Kuarupi
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    0

    Good Morning,

    as reported here in the post, I noticed many bugs in the scenario, and with that I tested, corrected and updated some things in the scenario, ran it for 3 hours and it was without any problem.

    But if you find any bugs, let me know.

    I set it for him to always return home and wait there for the next respawn, but you can change this option and set it to any nearby location to save money.

    Always have plenty of gathering food, because 6.2 nodes need 3600 perception and even I full pentameld, didn’t reach 3600, followed #TheBalance guidelines, and spiritbond potions

    • This reply was modified 1 year, 7 months ago by  Kuarupi.
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    in reply to: Gathering Island #39113

    Kuarupi
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    Tried using the new one. Started from the beginning, and made sure my hotkeys matched. It got stuck after 20 hits, it looks like. I’ll give it another run later, this was just the first one.

    (6:59:01 AM) My precious shiny sparkles! (20/9999)
    (6:59:01 AM) Scanning for shiny gathering nodes like ‘<anything>’ *.*
    (6:59:02 AM) I see a shiny node at (187.440308, 79.676979, 56.591518).
    (6:59:02 AM) Going from 165 to 40 in 26 trips.

    Gave it another run. And then one more. Same spot both times. Is it something I’m not doing right? I’m not sure what the issue could be.
    https://cdn.discordapp.com/attachments/638384367848259606/1022520361855754331/unknown.png
    (9:40:59 AM) My precious shiny sparkles! (15/9999)
    (9:40:59 AM) Scanning for shiny gathering nodes like ‘<anything>’ *.*
    (9:41:00 AM) I see a shiny node at (131.169205, 85.111191, 64.020851).
    (9:41:00 AM) Going from 25 to 23 in 3 trips.
    (9:41:07 AM) 2 trips more..
    (9:41:51 AM) Oh noes, I couldn’t reach the destination in time. I guess I’m stuck here. 🙁
    (9:41:51 AM) Time/Estimate: 43.8023/43.7902
    (9:41:51 AM) 1 trip more..
    (9:41:51 AM) Sorry, can’t move. I got lost in the woods, and I can’t find way back home.
    (9:41:51 AM) Destination reached!
    (9:41:51 AM) Sorry, can’t move. I got lost in the woods, and I can’t find way back home.
    (9:41:51 AM) Poking creatures in the woods… Good night! <3
    (9:41:51 AM) (NOTE) Kill switch is triggered.
    (9:41:51 AM) (NOTE) Please save the message log for analysis and restart Miqobot.

    Good Morning,

    I know what you’re doing wrong. Chapters 2 and 3 you can start from the beginning and it will move by itself.
    From chapter 4 onwards, you need to go to the location of the item you intend to collect, I didn’t put a route from chapter 4 onwards for the doll to go alone.

    I think this must be the error that is happening to you.

    try again by going directly to the area of the item you want to collect and test the scenario.

    in reply to: Island Sanctuary All mats, no flying needed #39018

    Kuarupi
    Participant
    1+

    Hello all, attached is a scenario, keybinds example, and link to a google doc showing every node that doesn’t require flying. Inside the doc will be a template to copy and paste chapters into miqo. Just replace the numbers in the template with the waypoint numbers of your choice from the other google doc tabs. You can run it as soon as you teleport/instance to your island.

    https://docs.google.com/spreadsheets/d/1cTfRKTe-u4A5EPYmgaOG4BCK8OpAFezGSV2RwvoJntY/copy

    I made this to gather the EXACT materials I needed without having to get unnecessary materials on the side. But can still take advantage of loops to respawn nodes.

    Apart from keybinds, I have my setting in game to have it as Borderless windowed and to uncheck the limit frame rate when client is inactive.

    Please let me know if any of you have issues running this.

    Congratulations, your scenario is very well done.

    in reply to: Gathering Island #39011

    Kuarupi
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    0

    I took a screenshot of where it breaks. This is immediately after going to the island, and then starting the scenario on chapter 2 to test if my keybinds work.
    This is the same location it’s been getting stuck every time though. I’m not exactly sure what could be the issue. I ran it fine without flight before, which is the only reason I could imagine it would be running into this wall.
    It grabs 1 items and then heads straight for this wall.

    https://cdn.discordapp.com/attachments/638384367848259606/1021401437734981632/unknown.png

    Good Morning,

    I found the scenario error and with that I decided to redo the entire scenario, dividing it into 3 grids so the scenario doesn’t get too long, the old one had 200 and a few nodes marked, in this new one it has the same amount, however, divided into 3 grids for the better optimize and fix possible bugs.

    I upgraded from lvl 9 to 10 (0 to 41k xp exp island) just with this new scenario.

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    in reply to: Legendary timed scenario 6.2 #38877

    Kuarupi
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    sure, i will fix later today.

    in reply to: Gathering Island #38863

    Kuarupi
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    0

    Goodnight,

    I hadn’t done the ocean one yet, but now I’ve done a certain fish in the ocean. I put the ocean grid in separate chapters.
    As I need the materials, I’m making the grids separately.
    In order not to make mistakes, I put it in chapters 2 and 4 to return to the home on the island, and with that there are no errors when jumping from chapter 1 to 3 and from 3 to 5.
    see the attached photo to know where the keybind is, remembering that you can put the shortcut you want and change the scenario.

    The other chapters are for specific items, you go to the location of the item and run the chapter, remembering that they have their own grid and with that I didn’t put the option to return to the home of the island, you need to go to the location of the item a be collected and start the corresponding scenario.

    an error can happen that causes you to get stuck in a certain part of the map, this is not a scenario error, it is that if you mine only 1 item and stop the macro and then turn it on again, it will get lost, because it stops for you to start again and the starting item appears you need to have collected 10 items, for the first one to appear again.

    Attached is the updated 1.0 scenario

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    in reply to: Gathering Island #38861

    Kuarupi
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    0

    Yeah it’s really weird. I mentioned this in the automation discord. I used this grid for about a day with absolutely no problems. Stopping and restarting it multiple times.

    Now I can’t get it to work for even 1 full minute. It immediately breaks. I thought something might have changed in how the island worked or something because it’s so bizarre.

    Today I had a similar problem, I got stuck in the waterfall, I don’t know why, I’ll run the scenario in a little while and see where the problem is.

    in reply to: Gathering Island #38858

    Kuarupi
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    0

    when i click start i get this msg 9:48:32 PM) Adventure calls! I have to travel far away. (Grid: ‘Island Grid’, Waypoint: 21)
    (9:48:32 PM) Going from 19 to 21 in 3 trips.
    (9:48:32 PM) Uhoh. There’s no key bound to action ‘Switch to Hotbar 4’.
    (9:48:33 PM) Uhoh. There’s no key bound to action ‘Switch to Hotbar 4’.
    (9:48:33 PM) Uhoh. There’s no key bound to action ‘Switch to Hotbar 4’.

    i cant tell what action she is trying to do? i just got the bot like 5 mins ago and im lost lol… anyhone know why im having this issue?

    it means that you changed the keybind of this action and did not set a new one

    • This reply was modified 1 year, 7 months ago by  Kuarupi.
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    in reply to: Island Sanctuary Copper Ore #38684

    Kuarupi
    Participant
    1+

    is the script used for those who fly or was it made for people who don’t fly?

    in reply to: new timer nodes #38626

    Kuarupi
    Participant
    1+

    I think they are still doing the scenery or the grid, i will do one later, when i finish i share here.

    • This reply was modified 1 year, 7 months ago by  Kuarupi.
Viewing 15 posts - 1 through 15 (of 60 total)