khmmiqobot

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  • in reply to: Help with Crafting Macro #35346

    khmmiqobot
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    0

    If I am reading your question correctly, you are asking where to put your actions? If so, you can put your actions where ever you want on the hotbar as long as the key press is not a mouse action. Once you have placed the actions where YOU want, then you set up your macro. So for example (again, you can set up your keys anyway you want), I put the following actions on my hotbar:

    – Basic Synthesis on 1
    – Basic Touch on 2
    – Innovation on 3

    Now I look at a macro I want to use that I created in-game (THIS IS JUST AN EXAMPLE – find your own or make one yourself):

    /ac "Innovation" <wait.2>
    /ac "Basic Touch" <wait.3>
    /ac "Basic Touch" <wait.3>
    /ac "Basic Synthesis <wait.3>
    /ac "Basic Synthesis
    

    I now go into Miqo and place the following into the macro box following the ACTION STEPS in the macro above where the numbers correspond to the hotkey of where I placed my actions:

    3,2,2,1,1

    I now open the in-game crafting window and select the item I want to craft with the macro then start Miqo.

    The following key presses are viable for Miqo’s macro entry:
    NumbersLetters (not case-sensitive)Keyboard symbols such as =, <, >, (comma), (period), etc{tab} (must enclose with {}Function Keys F1-F12Modifier Keys (Ctrl+a, Alt+b, Shift+c, etc) and a few others. Check the HERE for more information.

    • This reply was modified 2 years, 10 months ago by  khmmiqobot.
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    in reply to: Need Crafting Macro Help #35331

    khmmiqobot
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    0

    Are you using Final Appraisal with your macro? If so, look HERE.

    If that’s not the case, put a macro on the action you are getting stuck on where it has the next step. Read the thread posted above for more information.

    • This reply was modified 2 years, 10 months ago by  khmmiqobot.
    • This reply was modified 2 years, 10 months ago by  khmmiqobot.
    in reply to: Desynthesis Feature Request #35328

    khmmiqobot
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    0

    The OP wants a reverse desynthesis rule tied with only selecting items that a particular job will do (i.e. picking CUL will only break down Fish).

    in reply to: Desynthesis Feature Request #35268

    khmmiqobot
    Participant
    0

    Have you tried checkmarking Allow Partial Match and then do the following? This will desynthesis everything in your inventory (or whatever you have selected) without having to list actual items. I don’t know if it will skip items that cannot be desynthesis because of job levels since I have all my jobs maxed. Reply back if it works.

    pic

    • This reply was modified 2 years, 10 months ago by  khmmiqobot.
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    • This reply was modified 2 years, 10 months ago by  khmmiqobot.
    in reply to: Help with Crafting Macro #35236

    khmmiqobot
    Participant
    0

    Yep, just saw it earlier. I was too quick in scrolling through (it was late). But, if my reply helps others, great!

    in reply to: Help with Crafting Macro #35222

    khmmiqobot
    Participant
    0

    Didn’t the DEV POST what you needed to do? To reiterate; Make an in-game macro with “Final Appraisal” inside having a wait time of 2 seconds. Then put the macro that you will be using after (it’s right there two replies above your’s). Once you have made the macro, replace your current hotkey 3 with the macro you just created. Once you have done that, you do not need one of the 8 key press since you have it inside the macro that you just replaced. So your macro looks like this:

    1, 2, 3, 8, ctrl+=, ctrl+7, shift+1, ctrl+2, ctrl+2, ctrl+2, ctrl+2, shift+1, ctrl+2, ctrl+=, ctrl+2, ctrl+2, shift+1, ctrl+2, ctrl+2, ctrl+7, ctrl+8, alt+=, alt+=, alt+=

    3 is where your macro that you created goes.

    in reply to: Crafting Scenario Script? #35209

    khmmiqobot
    Participant
    0

    Some of the steps above can be skipped like unchecking the solver or entering the initial quantity since it will be changed from the amount in the scenario anyways. I placed the steps in there if you want to just use the craft macro as a stand alone. But, with the scenario, you can string other craft macros, travel, gather, fish, look pretty in Limsa (like that stupid naked dancing cat guy on Famfrit…) and so on.

    in reply to: Crafting Scenario Script? #35207

    khmmiqobot
    Participant
    2+

    I’ll break it down for you with examples.
    Go to FFXIVTeamcraft site to get a macro or unless you have your own already.
    Once you have a macro that works hopefully 100%, follow the example below:

    Say this is my crafting macro that I use in the game to craft that I got from FFXIVTeamcraft:

    /ac Reflect <wait.3>
    /ac Manipulation <wait.2>
    /ac "Waste Not II" <wait.2>
    /ac Innovation <wait.2>
    /ac "Preparatory Touch" <wait.3>
    ...and so on

    – I now open up Miqo and go under the crafting tab.
    – I UNCHECK use in the solver section.
    – I now look at my hotkey where I have the skills for the macro above.

    Refect is on 1
    Manipulation on 2
    Waste Not II on 3
    Innovation on 4
    Preparatory Touch on 5

    – I now enter the following into the box next to the START button: 1,2,3,4,5 replicating what the macro will press.
    – I now enter the amount I want to craft under START making sure I have enough mats in my inventory (even though Miqo will know).
    – I now click on the new button and rename it to Cookies (you can name it whatever you want though).
    – I click on the scenario tab now.
    – I enter the following because I researched from THIS helpful guide:

    craftMacro(Cookies) <--Name of the craft macro that you made earlier.
    job(CUL) <--/Switch job if you are not currently in the job.
    recipe(Coffee Biscuit) <--Name of the recipe in your Crafting Log
    craft(9000) <--Amount to craft.

    – I now click on save.
    – I now hit start on the scenario tab.
    – Miqo is now crafting for me. Time to do work on the side,go get coffee, or “other” things. Yay!

    I think it’s the best I can do to hold your hand. If you need further information or want to really dive in. Check this GUIDE on crafting macros and this GUIDE on making scenarios both pretty much states what I have written above.

    Cheers!

    • This reply was modified 2 years, 10 months ago by  khmmiqobot.
    in reply to: Auto Target #34956

    khmmiqobot
    Participant
    0

    if you can’t get auto-targeting to work. Make a macro with one of your DPS action:
    /micon your action
    /bt —-This will find a target that has been engaged first or if you have no tank.
    /as <2> —-This will assist whatever the tank is on
    /ac your action

    • This reply was modified 2 years, 10 months ago by  khmmiqobot.
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    in reply to: Hello Miqo #34955

    khmmiqobot
    Participant
    2+

    When I first started using Miqo. Your grids and presets helped me learn Miqo. Welcome back!

    in reply to: WebHook for completion/error #34880

    khmmiqobot
    Participant
    0

    You can do it yourself with a little work and a few other apps if you don’t want to create fresh:

    – Create a Custom Trigger in Advance Combat Tracker
    – Parse with JSON Webhook
    – Use programs like Autoit or AutoHotKey to do what you want.

    You can also negate Advance Combat Tracker and go straight into the game memory itself by using the Dev packs from Goatcorp (developers of Dalamud).

    So, AN example in doing what you want for crafting:
    – Install “Something Needs Doing” Dalamud plugin.
    – Put in the macros if your choice. Start of macro have /click synthesis end of macro have /loop <#> echo
    – Create custom trigger in Advance Auto Tracker for “loop is 0” (or whatever the line states…I forgot).
    – Parse it with JSON when trigger happens.
    – AutoIt or AutoHotkey the parse present.

    You can even skip some of the step above and even do a simple ImageSearch function from Autoit or AutoHotKey to find the “loop is at 0” echo.

    • This reply was modified 2 years, 10 months ago by  khmmiqobot.
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    • This reply was modified 2 years, 10 months ago by  khmmiqobot.
    in reply to: Game graphics lag #34600

    khmmiqobot
    Participant
    0

    The overlay is part of it. But, it’s also the memory/routine load that Miqo does that might give some people FPS issues. if you are running around 16MB of RAM or less, you’ll see most of the problem. Windows hogs a significant amount. When the memory load gets to a certain threshold, applications will start stalling/stuttering. Unfortunately, there’s not a lot of fix to this if it’s a physical RAM issue. But, you can try one thing that might help clear up the RAM a bit:

    – Press Win+R
    – Type “regedit”
    – Go to HKEY_LOCAL_MACHINE > SYSTEM > CurrentControlSet > Control > Session Manager > Memory Management
    – Find “ClearPageFileAtShutDown” and change value to 1″
    – Restart

    The only downside to this is that restarting your computer will take a bit of time since it is now clearing your page file.
    See if this helps besides turning off 3D radar and other Miqo overlays. If this works for you, you will have to remember to restart the computer when memory usage hits around 70-80%.

    Also, make sure you whitelist Miqo’s folder if you are using an Anti Virus and especially if you are using Windows Defender. It will constantly scan in the background that will use a lot of resources.

    LASTLY, If you are running FFXIV Teamcraft (desktop version) I strongly suggest removing it, especially if you are auto uploading/downloading information to their site and Universalis. This app will run even if you have it closed.

    • This reply was modified 2 years, 10 months ago by  khmmiqobot.
    • This reply was modified 2 years, 10 months ago by  khmmiqobot.
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    in reply to: Endwalker Miqo Roadmap #33854

    khmmiqobot
    Participant
    0

    If I’m reading the roadmap correctly, with the upcoming update to make Miqobot work and in the next 1-2 months, gathering functionality will be brought to Endwalker maps? And even though new abilities are not supported, we could still technically have Miqobot press buttons on the hotbar to use the new abilities for rotations, right?

    Yes, you can use the scenario and macro options to customize what Miqo presses.

    in reply to: Plugin compatibility #33841

    khmmiqobot
    Participant
    0

    Miqo reads the icons. So as long as the icon is available, it will trigger the hot key. But, this does not mean that Miqo supports it and if there are “side-effects” that occurs. Best practice is to just have all the icons available. If you still want to use the combo plug in, make a macro with a /micon <name of skill> and put it somewhere as a backup.

    • This reply was modified 2 years, 10 months ago by  khmmiqobot.
    in reply to: Miqo on Linux #33775

    khmmiqobot
    Participant
    0

    Thanks for correcting me. I haven’t played with Linux in awhile…so, my info can be off. Besides whether it’s an emulator or not, the delay is still due to Miqo not running on it’s native platform.

    • This reply was modified 2 years, 11 months ago by  khmmiqobot.
Viewing 15 posts - 1 through 15 (of 20 total)