JustAnothaTank

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Viewing 13 posts - 1 through 13 (of 13 total)
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  • in reply to: [Request] MB Auto lower Price #19611

    JustAnothaTank
    Participant
    4+

    Due to the concerns and needing the handhold the user with blocks/server limitations, I am against this feature, despite my original post asking if it ‘is’ possible. I would much rather Combat updated, crafting updated, scenario engine to be improved, or a hefty number of other backlog items, or new enhancements than I would it saving me a couple clicks per item.

    Esp since I know how little time it will actually save, esp with a once per X check. AND knowing when someone else clicks it RIGHT after me, I now have to go manually do it ANYWAY.

    Miqo can already make you millions a day with purely farming, the user can handle the selling portion.

    in reply to: Squadron / Combat Issues #19608

    JustAnothaTank
    Participant
    0

    That would be it, thanks! I figured that had to be an option somewhere.

    in reply to: Target specific NPC #19499

    JustAnothaTank
    Participant
    0

    Yea I’m unsure why sometimes F12 will still do the collector. It isn’t consistent – I often blame my camera angle, but I assume there isn’t a command to adjust the camera to a set amount?


    JustAnothaTank
    Participant
    0

    Does anyone have an ammended version of this where the downtime is used to gather something else? I haven’t made a scenario yet so I am unsure how to say “Go to another node nearby for 10 minutes and gather(4)

    You have to create a grid and a gathering preset containing that grid and the information of what you want to gather then add something like this to another chapter in the scenario:

    workFor(00:10)
    selectGatherPreset(Preset name)
    waypoint(Number of the waypoint you need to run to first [optional])
    startGathering(Number of times you want to gather)
    repeatAll(Number of times for the whole scenario)

    Thanks for taking the time to explain it! I read the guide and it ‘clicked’ but when I went to put it into the scenario I was struggling. I think I was looking for a lazy method of being able to just get a grid and tell it to gather. Your snippet example is exactly what I needed, I’ll modify the Grids to go to a node and play around.

    Can workFor() work with ET reference? Or will I have to go to each step and see ‘how’ long I have spare (Miqo has this info as part of afkUntil() but I assume I can’t pass that variable).

    For instance if I have 4 mintues before the right ET, I could hardcode workFor(4:00) but if I get there a bit late, I could miss the node and end up throwing off the entire rotation.


    JustAnothaTank
    Participant
    0

    Loving this so far, perfect for what I needed and saved me the time of having to prune out the Collection rotation from the White Scrip one.

    Does anyone have an ammended version of this where the downtime is used to gather something else? I haven’t made a scenario yet so I am unsure how to say “Go to another node nearby for 10 minutes and gather(4)

    in reply to: External notification for failures #19476

    JustAnothaTank
    Participant
    0

    Understood completely. Even if I am in attendance it is nice to receive the alert via Discord bot or some other means so I can know to alt tab out of another game because my batch craft of 100 of an item is done.

    in reply to: White Scrip Purchase Scenario #19454

    JustAnothaTank
    Participant
    0

    As a temp solution I moved the 11 waypoint a bit further but it’s still fairly inconsistent. If not for the auto cancel after 3 errors function within Miqo I would be wasting all the white scrips.

    in reply to: Craft randomly failing due to 'Unable to hit Synthesize' #19453

    JustAnothaTank
    Participant
    0

    Thanks for the additional insight; Yea, it was doing it via search. I assumed there had to be a simple solution.

    Reg. Minimizing the game, this is happening when I am playing another game with it in the background. Do you think the movement from the ‘other game’ is somehow impacting it since it’s layered behind the game I was playing?

    in reply to: Does it work when PC is locked? #19452

    JustAnothaTank
    Participant
    0

    Thanks, that confirms my suspicion and is exactly what I meant.

    in reply to: White Scrip Purchase Scenario #19443

    JustAnothaTank
    Participant
    0

    This is an interesting one, but is there no better way to handle the Waypoint 11? It having to walk to the mender and back is awkward to watch. Does Miqobot not have a way to target a specific vendor?


    JustAnothaTank
    Participant
    0

    Funny you mention the macro, I ended up doing the same. I’ll check out the guide – Thanks again!


    JustAnothaTank
    Participant
    0

    Thank you both for your replies.

    mustafah, whatever resource you tried to provide for A is missing – Could you send it over? I am more comfortable with it now but not fully sure how to modify the Grid.

    Additionally; For Crafting – Is there a way to make it continue even if a button errors? My example is if I want my Crafting rotation to use ‘Reuse’. It will spam that button endlessly because it fails to hit it.

    in reply to: Miqocrafter [Crafting/Gathering Full Scenario Generator] #19423

    JustAnothaTank
    Participant
    1+

    If I modify a grid I downloaded to have the Description include the teleport location, how do I get this to recognize it as a proper waypoint? Asking due to Skybuilders’ items.

    Additionally, I had to disable Solver and enable my own Macro to 100% some 80/2.0 items. How do I get the export to know to use it? It keeps revering it back to the default recommended

Viewing 13 posts - 1 through 13 (of 13 total)