econ1001

Forum Replies Created

Viewing 9 posts - 1 through 9 (of 9 total)
  • Author
    Posts
  • in reply to: Shadowbringers 5.58 – Issues & Feedback #18253

    econ1001
    Participant
    3+

    20+ hours of crunch for almost a week is a tremendous amount of effort, thank you to the dev team for their dedication and support working tirelessly for the restoration

    I’m really hoping 5.11 and 5.15 doesn’t break the memory mapping given 5.11 is basically next week and 5.15 is two weeks after that

    in reply to: 5.1 Prelim Patch Notes #18118

    econ1001
    Participant
    0

    Bad news is crafting solver will probably be broken for 3-4 months minimum

    Good news is that with cross class skills and Steady Hand removed, computationally heavy calculations such as stacks management or expected values under RNG has been eliminated,fairly straight forward

    SB for comparison took 4 months of research and implementation before the solver was ready, quality work takes time and it will takes as long as it needs to take, just look at Cyberpunk 2077, for example

    “Basic Solver” doens’t exist unless you want to limit Miqo to doing just Basic/Standard/Careful Synthesis and Basic/Standard/Advanced Touch, at that point you might as well write your own 15 step macro it’ll probably do a lot better

    in reply to: Massive banhammer wave #17172

    econ1001
    Participant
    0

    may i ask what is the relevance of the question regarding using a proxy is it preferred or discouraged activity and why?

    There is some tiny amounts of plausible deniability to claim that your account was hacked a while ago and you stayed subbed for your house or whatever, and because it is different to your “regular” IP the GM team may overturn one ban

    Imo it’s more a false sense of security

    in reply to: Massive banhammer wave #17153

    econ1001
    Participant
    0

    Meanwhile, I’ve been spearfishing 18 hours a day next to 3 other bots who seem to be doing it for even longer

    Moved 250 mil as well on sprout alts

    • This reply was modified 5 years, 3 months ago by  econ1001.

    econ1001
    Participant
    0

    Tell / Emote / Say Alert, these are all things we need

    Hell even the fleeing AI hasn’t been implemented, I say we scrap most of the stuff in the original post and reprioritise


    econ1001
    Participant
    3+

    I’d much rather have open world safety/QoL features that reduce our current risk than implementing new functions that are even more riskier


    econ1001
    Participant
    0

    Open world is high risk low reward, fully automated DoW is a vain hope that you’d run out of cruise control before you run out of road

    MSQ – If you are willing to pay for a bot subscription to slowly grind out MSQ over a month instead of buying a skip, you are a moron

    Automated Quest – May be handy in specific settings such as chain quests to unlock beast tribes or Scholastics

    FATE – While might be useful for relic grind, but then you’re either in party or you’re that one non verbal asperger’s player that gets many reports, perhaps more beneficial to expand combat assist to “target new mob until no longer in combat”

    Material Hunt – see above, except at least you can teleport to different areas with scenario, but then if you have to make so many grids for so many areas are you really getting much gil per hour

    Eureka – see FATE

    Refunds – Shouldn’t even be discussed

    in reply to: Shadowbringers 5.58 – Issues & Feedback #15186

    econ1001
    Participant
    0

    Miqo isn’t recognising Rapid Synthesis II for some reason, this is a level 80 recipe

    Unfortunately we couldn’t reproduce your issue in our labs.

    Turns out it was solver’s 8x shenanigans, Miqo uses Rapid Synth again on 4x and below, I hypothesise Miqo becomes RNG averse at low enough CP

    Are you able to implement a quick update to incorporate the Reuse skill?

    in reply to: Shadowbringers 5.58 – Issues & Feedback #14970

    econ1001
    Participant
    0

    Miqo isn’t recognising Rapid Synthesis II for some reason, this is a level 80 recipe

    (12:11:53) Step 1. Recommended skill: (Initial Preparations)
    (12:11:56) Step 2. Recommended skill: (Inner Quiet)
    (12:11:58) Step 3. Recommended skill: (Comfort Zone)
    (12:12:00) Step 4. Recommended skill: (Tricks of the Trade)
    (12:12:04) Step 5. Recommended skill: (Careful Synthesis II)
    (12:12:07) Step 6. Recommended skill: (Careful Synthesis II)
    (12:12:10) Step 7. Recommended skill: (Careful Synthesis II)
    (12:12:13) Step 8. Recommended skill: (Careful Synthesis II)
    (12:12:16) Step 9. Recommended skill: (Careful Synthesis II)

Viewing 9 posts - 1 through 9 (of 9 total)