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After today’s patch, miqobot wont click on the exit of heroes’ gauntlet.
I had some issues with it not exiting Sohm Al properly too.
This issue usually indicates that you forgot to restart Miqobot after we fixed her for the latest patch.
Please refer to the status thread for details: Shadowbringers – Miqobot Statusso something i noticed with the crafting solver. when using basic touch the solver will not use the combo standard touch
Yes, Standard Touch combo is already planned for implementation.
It was one of the improvements scheduled to be implemented in this version, but due to numerous user requests to release the update as soon as possible it had to be postponed. Thank you for your request.Yes, AoE math is not perfect and may not trigger properly when enemies are not packed tightly enough or if you select an enemy at the edge of the pack. This issue is not related to RDM exclusively, it affects all jobs.
We are still improving combat algorithms, so in the future it should become better.If Miqobot identifies only 2 targets to be hit by AoE, then Jolt II will be prioritized over Veraero II / Verthunder II.
Would it be possible to prioritize Cure III if people are sufficiently packed together instead of Medica II? There are many cases when I am close enough to 3-4 other players and the bot will choose medica II when Cure III would’ve been a bit more efficient.
Yes, we can consider this adjustment, but we need a more reliable condition.
For example, if you are close enough to 3-4 players, but the rest of the party is not in the range and on the verge of dying, should Miqobot use Cure III anyway? Since they are not healed by Cure III, Miqobot will have to use another AoE heal after this and the effect of Cure III will be wasted.We are sorry, but these two requests contradict each other.
If we remove the condition that prevents using Embolden on cooldown but add another one that blocks Embolden, then we are back to where we started.In addition, synergy rules fall outside of the basic rotation logic and may cause problems under certain conditions.
For example, if a Dancer never activates Technical Step, should Miqobot wait indefinitely as well?No, Miqobot can not do magic in crafting.
Crafting Solver optimizes decisions within the limits dictated by math. But it is mathematically impossible to achieve good results with low stats. If a good solution does not exist, no amount of optimization will be able to find it.CP is the most important crafting stat, followed closely by Control.
So in order to maximize efficiency, please meld as much CP and Control as possible.Thank you for providing the requested information.
We have managed to reproduce your issue based on your description.This problem occurs if you try to perform Aetherial Reduction underwater. Miqobot relies on a certain animation to avoid spamming the action too fast and this animation is different when underwater. We were not aware of this.
This issue will be addressed in the next Miqobot version. In the meantime, please perform Aetherial Reduction on solid ground in order to avoid it.
We apologize for temporary inconvenience.If you ask about displaying objects on 3D Radar, then no, this is not a system capable of farming PotD.
This is only a feature that displays objects on 3D Radar. It is not able to navigate, target enemies, identify floor layout, use pomanders, avoid traps, or perform boss mechanics.We would be glad to work on this feature, but first we need to know what part of the current roadmap the community is ready to sacrifice.
Of course, our development plans are driven by the community demand.
If the majority of users support your suggestion, we will start working on Palace of the Dead and Heaven-on-High.You can see the current view of the roadmap in the link posted above.
The standard development cycle of each feature pack is 4-8 weeks.
If you would like PotD support to become a priority, please let us know what features we should postpone.At the moment Miqobot does not support Palace of the Dead or Heaven-on-High.
The demand for PotD and HoH has dropped significantly and our community made requests to focus the development on Trust Dungeons support and other more popular features. Palace of the Dead support has been assigned a low priority.You can find an approximate list of upcoming features in this thread:
Upcoming Features -
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