Miqobot

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  • in reply to: Shadowbringers 5.58 – Miqobot Status #30082
    Miqobot
    Miqobot
    Keymaster
    19+

    Miqobot v1.3.44

    Download Miqobot

    Combat

    • New abilities are supported:
      – (WHM) Dia
      – (WHM) Glare
      – (WHM) Afflatus Misery
      – (WHM) Afflatus Rapture
      – (WHM) Temperance
      – (SCH) Biolysis
      – (SCH) Broil III
      – (SCH) Recitation
      – (SCH) Fey Blessing
      – (SCH) Enhanced Sacred Soil (requires placement macro setup)
      – (SCH) Summon Seraph
      – (SCH) Consolation
      – (AST) Earthly Star (if allowed in settings, requires placement macro setup)
      – (AST) Combust III
      – (AST) Malefic IV
      – (AST) Celestial Intersection
      – (AST) Horoscope
      – (AST) Neutral Sect
      – (Tanks) Arm’s Length (at 6+ enemies)
      – (WAR) Nascent Flash
    • Certain abilities have been adjusted:
      – (WHM) Afflatus Solace priority is increased by 5%.
      – (WHM) Afflatus Misery effect is not calculated for untargetable enemies.
      – (SCH) Fey spells are not triggered when Seraph timer has less than 3 seconds left.
      – (AST) Essential Dignity priority is increased by 5%.
      – (AST) Celestial Opposition priority is increased by 5%.
      – (AST) Fixed an issue wherein Sect was selected incorrectly while other healer was viewing cutscene.
      – (AST) An option to allow Earthly Star usage is implemented. In order to activate it, please enable the following setting in settings.miqo file:
      "assistallowearthlystar": true
      (This setting is not available on UI. In order to adjust it, please close Miqobot application and open settings.miqo file in any text editor.)
      – (DNC) Flourish is delayed until after Technical Step.
      – (DNC) Saber Dance is triggered at 71+ Espirit while under the effect of Technical Finish.
      – (SAM) Fixed an issue wherein placing Tsubame-gaeshi on an ignored hotbar would lead to a deadlock in the rotation.
    • Healer rotations are officially upgraded to level 80.
    • Advanced Settings -> Positionals Hotkey.
      A new setting is implemented that allows specifying a hotkey to toggle Blind Positionals.
      It works the same way as Pause Hotkey.
      When hotkey is set, an additional P+/P- status will be displayed in the top right corner of the game.
      Note: This is an advanced setting. In order to access Advanced Settings, please click the + button.

    Crafting

    • Advanced Settings -> Auto-Pause for Chat.
      A new setting is implemented that automatically pauses Miqobot when typing is detected.
      This allows entering the chat mode without stopping the crafting algorithm.
      Please note that Miqobot will not be able to identify if the chat mode was activated unintentionally (for example, due to a keybind conflict). If you leave Miqobot unattended while typing is active, it will halt the crafting process completely.
      Note: This is an advanced setting. In order to access Advanced Settings, please click the + button.

    Scenario Engine

    New scenario function is implemented.
    Full documentation is available directly in Miqobot. Press ? button to open it.

    1. randomAfkFor() – Do nothing for random number of seconds.
    in reply to: Shadowbringers 5.58 – Issues & Feedback #30075
    Miqobot
    Miqobot
    Keymaster
    2+

    I’m on Miqobot v1.3.43.1 and while I’m not level 80 (currently 78) on SAM yet, it does feel like there are times where Miqobot isn’t doing anything but using auto-attacks for few GCDs. It’s hard for me to explain. Like there will be a very nice flow when attacking bosses, then all of sudden for a good 10-15 seconds it’s like nothing is happening.

    Thank you for reporting.
    We will require additional information in order to investigate your issue. Please contact our Tech Support directly: https://miqobot.com/#support

    Hello, can anyone tell me what the “Waiting for a passage to open…” message means in Miqo’s log (during squadron)?

    This message indicates that the next area of the dungeon is locked and Miqobot can not proceed further. This is not a bug, it’s one of the dungeon mechanics.
    At the location you mention, the passage is blocked by a wall of fire which disappears only after the Pyrodragon is defeated.

    We are aware that sometimes Miqobot waits for the dragon to land while standing inside fire puddles, but since it happens out of combat, the DoT can not kill your character due to increased natural regen. Therefore it’s classified as a minor issue and is ignored.

    in reply to: Pause/Resume and Step-Through function #30074
    Miqobot
    Miqobot
    Keymaster
    0

    Yes, a pause function is already requested and planned for all features.
    It’s not as trivial as it seems, because certain Miqobot modules will break if interrupted by pause. They have to be carefully redesigned before interruptions become possible.

    It is classified as QoL improvement and will be implemented along with the rest of Quality-of-Life updates:

    Upcoming Features

    Thank you for your request!

    Would also be nice to have a “Step through” mode while working out the kinks of a new scenario/chapter.

    “Step through” mode is already implemented.
    You can skip the current scenario step by clicking the “Next” button.

    in reply to: Question/Suggestion #30064
    Miqobot
    Miqobot
    Keymaster
    1+

    This feature is not yet available, but you can find it among the planned functions for Scenario Engine.

    Thank you for your request!

    in reply to: Distance to Mob #30063
    Miqobot
    Miqobot
    Keymaster
    2+

    At the moment there is no way to adjust melee distance in Miqobot.
    This is one of additional QoL features that has been planned for a while, but there wasn’t enough time to make it happen. We will try to implement it in the next development cycle.

    Thank you for your request!

    in reply to: GUI Update #30062
    Miqobot
    Miqobot
    Keymaster
    2+

    Yes, an update for Miqobot UI is planned in the future.
    However, we will have to stop implementing new features for a while if we start working on it seriously. Therefore it’s classified as a low priority QoL improvement for now.

    A complete UI overhaul will require 3-5 months and it will be impossible to switch development priorities once the process begins. And if the result turns out worse than you expected, it will be impossible to go back after that. It’s a rather risky investment for a QoL improvement, so we are not sure whether it’s worth it.

    in reply to: Shadowbringers 5.58 – Issues & Feedback #30052
    Miqobot
    Miqobot
    Keymaster
    1+

    Arm’s Length support is planned for release in the upcoming update.
    Thank you for your request!

    in reply to: Status update on healer rotation changes #30047
    Miqobot
    Miqobot
    Keymaster
    1+

    Yes, Rotation Customization tools have already been requested and included in the future development plans. At the very least, they will require a dedicated development cycle of 4-8 weeks.

    At the moment the combat performance of Miqobot has reached 90% and the community has been asking us to shift the development focus towards other features. After the current development cycle is complete, there will be a voting period during which the community will select the next feature pack for development.

    in reply to: Status update on healer rotation changes #30044
    Miqobot
    Miqobot
    Keymaster
    5+

    Yes, as it always happens, we encountered some unexpected problems during development.
    Please give us a few more days. Thank you for your patience very much.

    in reply to: During Scenario Engine Update #30031
    Miqobot
    Miqobot
    Keymaster
    1+

    No, unfortunately it’s not possible.

    When the game releases a new patch, it changes the memory layout and breaks the very core of Miqobot application. There are no more new or out-of-date versions, they all stop functioning at the same time. The only way to fix the core modules in advance is to have access to a new game patch several weeks before its release.
    Since we are not a part of Square Enix, it is technically impossible.

    I feel like this question might fit here.

    For general feedback and similar questions, please use the main feedback thread:
    Shadowbringers – Issues & Feedback

    in reply to: During Scenario Engine Update #30029
    Miqobot
    Miqobot
    Keymaster
    1+

    All right, we will add your suggestion to the list.
    Thank you for your request.

    Please note, however, that this function will be in conflict with another feature planned for Scenario Engine – Automatic pause for chat.
    Would you please clarify, is typing text the only thing you intend to use this function for?

    in reply to: Ocean Fishing and Scenarios #29995
    Miqobot
    Miqobot
    Keymaster
    0

    Double Hook is triggered under the following conditions:

    • Double Hook setting is enabled.
    • Double Hook icon is on hotbar.
    • Powerful Hookset is disabled or not required.
    • Precision Hookset is disabled or not required.
    • GP value is 400+.
    • Tug type matches the filter specified by doubleHookTug().

    Please note that the function doubleHookTug() does not enable Double Hook setting in Miqobot automatically.
    If this setting is disabled in the fishing preset, the function doubleHookTug() has no effect.

    in reply to: Status update on healer rotation changes #29991
    Miqobot
    Miqobot
    Keymaster
    2+

    As it was announced, this update will include level 80 healer rotation.
    Rotation Customization tools can not implemented in such little time. At the very least, they will require a dedicated development cycle of 4-8 weeks.

    We haven’t stated that the Combat system will not be improved anymore. We have stated that rotations are currently optimized to achieve 90% performance and the cost of every additional improvement after this grows exponentially.

    Our development plans are driven by the community demand, so if our users decide that it must be done then we will continue working on it. After the current development cycle is complete, there will be a voting period during which the community will select the next feature pack for development.

    Miqobot
    Miqobot
    Keymaster
    1+

    Yes, levequests support is already planned for future versions of Scenario Engine.
    You can find more information here: Planned Funcions

    Thank you for your request!

    in reply to: Shadowbringers 5.58 – Issues & Feedback #29958
    Miqobot
    Miqobot
    Keymaster
    0

    Would you please clarify, do you use Miqobot v1.3.43 or Miqobot v1.3.43.1?

    Miqobot v1.3.43.1

    Download Miqobot

    • A new setting to disable GCD queueing algorithm is implemented.
    • Fixed an issue wherein Samurai rotation would stop due to incorrect identification of Tsubame-gaeshi proc.

    Note: This version will not trigger the “New version available” message.
    If you already have Miqobot v1.3.43 and do not require these adjustments, you don’t have to download this version.

Viewing 15 posts - 526 through 540 (of 3,033 total)