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No, synergy ability planning is an advanced technique which is not implemented.
Delaying heals on purpose to maximize the synergy output would require additional algorithms and goes beyond the scope of a generic rotation. If you wish to reach this level of optimization, you have to pause the Assist Mode and execute the delay manually.GNB
Please note that it is impossible to waste Gunbreaker’s invulnerability.
Superbolide is technically the same as Hallowed Ground with the additional effect of reducing HP to 1. Even if Gunbreaker is healed, this ability still renders the tank impervious to damage for its duration.A random delay of 100-2000 milliseconds is already implemented.
In addition, Esuna has the lowest priority in the list of healing spells. If the delay gets any longer, it might be actually too late to cure debuffs at all.Would you please clarify your request?
Do you prefer for interrupts and Esuna to be occasionally wasted due to increased delay in order to not be obvious?You can find the answer to this question in the voting thread linked above:
Voting (June 2 – June 9, 2021)Yes, this feature is available in Scenario Engine.
You are interested in the following functions:- setFishIntuitionBait() – Bait to equip when Fisher’s Intuition is active.
- setFishIntuitionPreset() – Preset to select when Fisher’s Intuition is active.
- setFishNoIntuitionBait() – Bait to equip when no Fisher’s Intuition.
- setFishNoIntuitionPreset() – Preset to select when no Fisher’s Intuition.
- setFishWeatherBait() – Assign bait to switch during specified weather.
- setFishWeatherPreset() – Assign preset to select during specified weather.
Full documentation is available directly in Miqobot. You can access it by pressing
?
button on Scenario tab.MSQ and Questing features are not supported at the moment.
Our community assigned a low priority to Questing due to inherent danger posed by open-world combat. Therefore we focus on implementing private instance activities and Assist Mode instead.
For additional information about open-world combat, please read this thread:
Asking the community: Thoughts on Open World Combat and User ProtectionWe will consider your voice in our development plans.
Thank you for your request!And to preempt the next question, it’s not planned either.
This is not entirely correct.
Questing features are planned, but they will remain a low priority until the majority of the community decides that it’s time to start working on them.We are sorry, but this is an outdated thread.
The voting period was complete several months ago:
Voting ResultsUnfortunately, there were no votes in favor of Patch 5.5 Dungeon support.
The majority of the community decided that Quality-of-Life updates would be more beneficial for the project in the long run.The purpose of this action is to interrupt the ongoing cast which will be interrupted anyway due to the target being already dead.
Without it, your character is not ready to attack the next enemy until the game client cancels the cast automatically. Depending on circumstances, it may take up to 4 seconds of casting a spell on a dead enemy.If you wish to prevent this behavior, you can proactively select the next enemy before the current one is defeated.
August 28, 2021 at 8:37 am in reply to: I use MIQO for tanking and I love it! Try it! It's fun! Make it better please! #32137August 27, 2021 at 7:45 pm in reply to: I use MIQO for tanking and I love it! Try it! It's fun! Make it better please! #32126When you are in a party with another tank, you have to decide who is Main Tank and who is Off-Tank.
Miqobot will make no assumptions regarding your role, because she doesn’t know the details of your social interaction with the party. In order to prevent undesirable behavior, tank stance management is disabled and user choice is given priority.
Depending on your assumed role, please enable or disable tank stance manually.Because there are no pure single or pure AoE rotations in Miqobot.
The Combat system of Miqobot is based on a seamless list of rules which contains thousands of various conditions, and the number of enemies is only one of its parameters. In order to implement such button, we have to go through every AoE-related condition and link it to the state of this button. This is why it’s not a trivial feature to implement.We will do it, but it will take time.
Until then, please use the workaround describe above.if I make a macro using final appraisal, the bot keeps repeating the final appraisal and never continues
Yes, Final Appraisal does not advance the synthesis step and may indeed break your macro.
However, there is a simple workaround for that. Please create the following ingame macro and put it on your hotbar instead of Final Appraisal:/ac "Final Appraisal" <wait.2> /ac "Delicate Synthesis"
Please replace Delicate Synthesis with the action that comes next in your rotation.
This macro will execute two actions at the same step and will advance the synthesis correctly.Please note that this workaround is not required for Crafting Solver. The solver is fully capable of handling Final Appraisal as intended.
When I’m tabbed out of FFXIV and playing another game, I would get the error in the picture.
This issue usually happens under extensive mouse movement, due to the fact that Miqobot does not use code injections.
In order to prevent this behaviour, please switch your game to Windowed mode and minimize it.You can find detailed explanation of the problem in the Known Issues section:
- An issue wherein Miqobot would fail to move a game cursor, under extensive mouse movement.
Unfortunately, this can not be fixed without code injections, and we have no plans for implementing code injections.
Miqobot is aware of this situation, and she will patiently wait for mouse to stop moving before making another attempt. She needs a small fraction of a second (about 0.25 sec) in order to recover from this issue. Under normal circumstances you wouldn’t even notice this behaviour.
If you want to prevent this behaviour completely, please consider switching the game to Windowed mode and minimizing it, when you run Miqobot in the background. Thus, mouse cursor will not be able to run over the game’s window and will not interfere.
All job rotations are fully integrated in Miqobot application.
You don’t have to download presets for combat.You can find the detailed guide in the main combat thread. Please take a look:
[Beta] Combat -
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