Miqobot

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Viewing 15 posts - 2,926 through 2,940 (of 3,031 total)
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  • in reply to: Crafting, Ctrl+ other programs #1128
    Miqobot
    Miqobot
    Keymaster
    1+

    We have made the necessary adjustments, and the issue with Ctrl/Alt/Shift keys is fixed in Miqobot v1.2.4.

    in reply to: Fish Eyes! #1127
    Miqobot
    Miqobot
    Keymaster
    2+

    Fish Eyes is implemented and available under ’50+ skills’ settings in Miqobot v1.2.4.

    in reply to: Crafting macro, F keys problem #1126
    Miqobot
    Miqobot
    Keymaster
    2+

    Both Gathering and Crafting Macros accept F1-F12 keys, as well as Numpad 0 โ€“ Numpad 9 keys, in Miqobot v1.2.4.

    This is described under Crafting Macros guide, but this feature applies to Gathering as well.

    in reply to: Collectibility Rating Issue #1125
    Miqobot
    Miqobot
    Keymaster
    1+

    We have made the necessary adjustments, and this issue should be fixed in Miqobot v1.2.4.

    Please note, that it’s impossible to fix this issue completely, since it would require implementing code injections.
    From now on, Miqobot will patiently wait for mouse to stop moving before making another attempt to select ‘No’ button. She needs a small fraction of a second, so under normal circumstances you might not notice this. This behaviour is described in details under Known Issues section of v1.2.4 Patch Notes.

    If you want to prevent this behaviour completely, please consider switching the game to Windowed mode and minimizing it, when you run Miqobot in the background.

    in reply to: [Request] Crafting Rotation #1124
    Miqobot
    Miqobot
    Keymaster
    2+

    Crafting Macros can now be saved in Miqobot v1.2.4.

    in reply to: Request: Chat Box #1119
    Miqobot
    Miqobot
    Keymaster
    1+

    Yes, this request is already accepted ๐Ÿ™‚

    As we already said earlier, typing characters in the game chat would require a different keystrokes emulation algortihm, so it might take a while. We will post more information after we investigate the technical details.

    Thank you for your request!

    in reply to: Chocobo Racing #1104
    Miqobot
    Miqobot
    Keymaster
    2+

    Examples are added to Acceleration and Deceleration section.

    in reply to: Crafting Solver #1072
    Miqobot
    Miqobot
    Keymaster
    0

    Actually, both of your suggestions are good ideas ๐Ÿ™‚

    In the next version, we are going to adjust the Crafting Solver, so it will not destroy the solution after you press Stop. It will not freeze for another several minutes only to re-solve the same thing. With this adjustment, Stop button will behave like Pause. You will be able to do anything you want in the game – say something in the chat, or get more ingredients from your retainer – and get back to crafting immediately.
    This will also increase Solver’s stability in some additional rare cases (like level ups in the middle of craft).

    An additional chat box is also possible, but it will take significantly more time to implement, since typing characters in the chat would involve a different keystrokes emulation method. We will look into this and post more information when we have it.

    Thank you for your requests!

    in reply to: My Wish List :) #1069
    Miqobot
    Miqobot
    Keymaster
    0

    Thank you for your support very much!
    We are very glad that you decided to join us ๐Ÿ™‚

    The Crafting Solver is already implemented, so don’t hesitate to try it out. It is still lacking support for Specialist skills, and Elementally Aspected recipes have some issues, but we are already working on that. At the moment, the Crafting Solver should easily handle the recipes from level 1 to 60 (except 60*).

    Yes, by trial reset I mean that everybody gets to play for another 48 hours for free, with each major feature release. A major feature does not happen every new version, but we are doing our best to add features as fast possible.
    For example, FATE Grinding will be a major release, as it will begin a new chapter in Miqobot – Combat support.

    We’ll be posting more announcements in our Development section.

    We hope that you will like it here.
    Welcome ๐Ÿ™‚

    in reply to: Miqobot v1.2.4 – Patch Notes #1068
    Miqobot
    Miqobot
    Keymaster
    0

    Okay, I see that you still have an issue with the Accent Key.
    This turns out to be a little harder to fix than we assumed earlier. It might take more time to find a solution.

    So previously the Accent Key was not emulated at all, making Miqobot stuck.
    After the fix, the Accent Key is emulated correctly, but instead you get an issue with interference.
    Am I right?

    First of all, I would like to thank you for your assistance and recommend downloading the latest Miqobot version from our website. We have integrated the fix we sent you earlier and pushed a minor release into production.
    This release does not trigger a ‘New version available’ message. But if you right click on EXE-file -> Properties -> Details tab, you can see the full version number. The latest version is v1.2.4.3 (the previous one was v1.2.4.2).

    Second, we have moved the problem you encountered from Fixed Issues to Known Issues.
    According to our preliminary research, the Accent Key interferes only when you have both the game and the foreground window set to non-English keyboard layout. If you set the game to English layout, the Accent Key will stop interfering.
    Could you please confirm this?

    We understand that it’s not a solution to your problem, and we will investigate this issue further.

    For Chocobo Racing, we will add more examples into the Acceleration and Deceleration section, as you suggested.

    Thank you for taking the time to report the issues you found, and for making a review of the new version.
    We really appreciate it! ๐Ÿ™‚

    in reply to: My Wish List :) #1061
    Miqobot
    Miqobot
    Keymaster
    0

    Thank you for this lovely review!
    This is very inspiring indeed ๐Ÿ™‚

    I would like to clarify the issues you have encountered.

    • If you want to see Deceleration in action, put 99% into both fields for Acceleration and Deceleration. This way, the Lathered status will be removed as soon as it becomes too dangerous.
      By default, Miqobot sets A and D to 99% and 95% respectively. When Progress + Stamina is between them, Miqobot will keep running by inertia.
    • In order for /sit to work during fishing, just drop a Sit emote on your hotbar.
      Also, maybe you would be interested in our Fishing guide. ๐Ÿ™‚

    In reply to your Wish List, I’d like to note that it’s partially implemented already.

    1. This feature is already there. Just input ‘coffer’ in Filter by Name box.
      We also have a special guide on Treasure Hunt in Diadem.
      It looks like this:
      help-3d-radar-05
    2. Weather and Time conditions are already planned as part of the upcoming Scenario Scripting Engine. Check out Helicoprion example there.
    3. For crafting, we released Crafting Solver just yesterday. It eliminates the need for macros and rotations both. Just press Start, and Miqobot will do the rest.
      The current version is far from perfect of course, but we are planning a lot of improvements.
    4. Having a naked Miqote option is nice, but we would like to suggest an eye candy for everybody. Just kidding as well.

    It’s very unfortunate that you can’t stay with us longer.
    We make regular trial resets, with every major feature release. And we sincerely hope that you will find some time to visit us again.

    Thank you very much! ๐Ÿ™‚

    in reply to: Miqobot v1.2.4 – Patch Notes #1059
    Miqobot
    Miqobot
    Keymaster
    0

    3. The plan was to craft some 3* Potions and I was interestet what Miqo would figure out but since she cant use Makers Mark atm I was planing to do the MaMa rotation and then kick in the solver since it reacts on everything witch is awesome. I cant make a whole macro out of it since it relies on the succsess of MaMa how many Carefull Synthesis you have to do. So the perfect thing for a smart miqo.

    This is actually a very good idea. It’s a pity we didn’t think about it before release.
    Indeed, Maker’s Mark is easy to setup with macro. We would have to implement a special command, which can be typed in the macro box, and would indicate the point at which Miqobot should switch to Solver.

    We will think whether merging a Macro with Solver could be possible (in the current state of Crafting module), and we’ll post more information after research.
    Thank you for this idea very much!

    And thank you for your kind review of the new features.
    It’s a great pleasure ๐Ÿ™‚

    in reply to: Miqobot v1.2.4 – Patch Notes #1058
    Miqobot
    Miqobot
    Keymaster
    0

    My settings for accelerate/decelerate:
    A>99%
    d<10%
    Works with one exeption
    On Sangolii-R300: starting on 33% (Stamina 60%) the chocobo dont accelerate. Arround 45% there is a green field so stamina back to 60% and the chocobo accelerate. So according to my phone 33+60 is not 10^^. I dont know what that is and how I can support more data. :/

    In order for Miqobot to use Deceleration (if that’s what you mean here), the value should be slightly less than for Acceleration.

    To clarify things:

    • Acceleration = pressing W key.
    • Deceleration = pressing S key.
    • Running by inertia = nothing is pressed.

    In your example, when chocobo is at 33% with Stamina 60%, the equation is:
    33% + 60% = 93%
    93% is between 10% and 99%, so Miqobot will default to running by inertia. No acceleration and no deceleration here.

    When you run over a green pad, the equation becomes:
    45% + 60% = 105%
    105% is above 99%, so Miqobot accelerates.

    To be honest, the threshold of 10% can never be achieved. It would require being at 10% Stamina in the very beginning of the race. This is very unlikely to happen, so Deceleration will never be used.

    What kind of behaviour are you trying to achieve exactly?

    I agree that these settings might be confusing a little, but we couldn’t find a better way to express them.
    The mechanics are described in details under Acceleration and Deceleration guide.

    If there’s anything that can be improved, we would be glad to know ๐Ÿ™‚

    in reply to: Miqobot v1.2.4 – Patch Notes #1057
    Miqobot
    Miqobot
    Keymaster
    0

    We have sent you a diagnostics build of Miqobot with potential fix for the Accent Key (and most likely, for all similar keys as well, which seem to derive from extended ASCII-codes).
    It should arrive into your forum registration email.

    Please check it out and let us know if the issue has been fixed. If it is, we’ll push a minor release with this fix into production.

    in reply to: Miqobot v1.2.4 – Patch Notes #1052
    Miqobot
    Miqobot
    Keymaster
    0

    Maybe I misunderstood you issue with โ€œยดโ€ key. What exactly the issue was?

    • Do you mean that Miqobot failed to send this key into the game?
    • Or do you mean that Miqobot still interfered with the foreground window while you were typing?
Viewing 15 posts - 2,926 through 2,940 (of 3,031 total)