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Important announcement!
We have confirmed a new issue with 3D Radar – Palace of the Dead.- Invisible Hoards have been removed from the game client, just like invisible Traps were removed earlier.
- Mimics and exploding coffers are unaffected and displayed correctly as before.
You can read about what caused these changes in the previous Miqobot Status thread:
Patch 3.45 – Miqobot Status (hotfixes on Nov 15)We are very sorry to inform that the damage done to Hoards is permanent as it was done to Traps.
From now on it is no longer possible to see Accursed Hoards without Pomander of Intuition. After using Pomander of Intuition, Hoards behave the same way as before. You are still able to see them through the walls from several rooms ahead.We will continue the investigation and will inform you of any news regarding this issue.
Miqobot v1.2.53 is live!
Patch 3.5 has introduced a lot of changes to memory layout and data flow inside the game, and we might’ve missed something important.
So if you encounter any issues, please let us know!Patch Notes for Miqobot v1.2.53 are being prepared at the moment and will be released soon.
For the next time you need to update, is there anything we can do to help update Miqobot?
Ask Square Enix not to change the game too much? 🙂
But yes, if you are proficient in reverse engineering and want to help, please contact us directly through our website:
https://miqobot.com/#support
We are always on the lookout for aspiring developers.We are 50% through fixing Miqobot for Patch 3.5.
If you’re worried that release of the next version is delayed because of PotD traps, rest assured this is not the case. Traps server works in automatic mode and data compilation does not affect the upgrade process for Patch 3.5.In addition, when we finish upgrading Miqobot, all active license codes will be extended with bonus time.
Thank you for your patience once again!
Here is the amount of unique PotD data we have obtained over the last month:
In total, Miqobot now contains 1213 trap locations:
---------------------------------------------------- | Floor Range | Number of Unique Traps | ---------------------------------------------------- | 1-10 | 103 | | 11-20 | 81 | | 21-30 | 99 | | 31-40-50 | 175 | | 51-60-70-80 | 210 | | 81-90-100-110 | 159 | | 111-120-130 | 134 | | 131-140-150 | 116 | | 151-160-170-180-190-200 | 136 | ----------------------------------------------------
Thank you to everybody who is farming Palace of the Dead and selflessly sacrificing Pomanders of Sight in the name of greater good 🙂
Yes, you can subscribe to the following threads at OwnedCore and Elitepvpers:
- Elitepvpers: Miqobot | The First FFXIV DX11 Bot
- OwnedCore: Miqobot | The First FFXIV DX11 Bot
While we don’t have an email based newsletter, we always post the most relevant information in these threads.
Including the important announcements and new version releases 🙂Yes, Cactpot Solver will probably take a few months, because we aim to focus on unique and useful features first.
As the author @DOVAH has noted correctly, Cactpot Solver is already available online and for free, so we think that making it a high priority in a subscription based project would be a little unreasonable. But if you consider otherwise, please let us know 🙂And yes, it is true that we had to postpone several other features as well due to overwhelming technical complexity of the Crafting Solver. But we are finally at the finish line with this one, only a few important tasks are left. And the upcoming versions of Miqobot will be made available at a much faster pace.
What features are you worried about exactly?
Let us know which of them we should prioritize, and we will try to adjust our development plans better 🙂January 12, 2017 at 3:30 pm in reply to: [Beta] Crafting Solver for 60****, Gathering Rotations, Desynthesis #2619 -
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